Digital Narrative Spaces

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Digital Narrative Spaces
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Author : Daniel Punday
language : en
Publisher: Routledge
Release Date : 2021-12-30
Digital Narrative Spaces written by Daniel Punday and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-30 with Literary Criticism categories.
There is a broad consensus that digital narrative is "spatial," but what this critical term means and how it is used varies greatly depending on the discipline from which it is approached. Digital Narrative Spaces brings together essays by prominent scholars in electronic literature and other forms of digital authorship to explore the relationship between story and space across these disciplines. This volume includes an introduction with Marie-Laure Ryan’s typology of space, followed by thought-provoking individual chapters which explore innovative explorations of electronic literature, locative media, literary tourism, and the mapping of real-world literary spaces. The collection closes with an essay analyzing continuities and discontinuities in theory of space across the chapters. This volume will provide an important framework for establishing a dialogue across disciplines and future scholarship in these fields.
The Narrative Subject
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Author : Christina Schachtner
language : en
Publisher: Palgrave Macmillan
Release Date : 2020-10-26
The Narrative Subject written by Christina Schachtner and has been published by Palgrave Macmillan this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-10-26 with Social Science categories.
This open access book considers the stories of adolescents and young adults from different regions of the world who use digital media as instruments and stages for storytelling, or who make the media the subject of story telling. These narratives discuss interconnectedness, self-staging, and managing boundaries. From the perspective of media and cultural research, they can be read as responses to the challenges of contemporary society. Providing empirical evidence and thought-provoking explanations, this book will be useful to students and scholars who wish to uncover how ongoing processes of cultural transformation are reflected in the thoughts and feelings of the internet generation.
Interactive Digital Narrative
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Author : Hartmut Koenitz
language : en
Publisher: Routledge
Release Date : 2015-04-10
Interactive Digital Narrative written by Hartmut Koenitz and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-10 with Computers categories.
The book is concerned with narrative in digital media that changes according to user input—Interactive Digital Narrative (IDN). It provides a broad overview of current issues and future directions in this multi-disciplinary field that includes humanities-based and computational perspectives. It assembles the voices of leading researchers and practitioners like Janet Murray, Marie-Laure Ryan, Scott Rettberg and Martin Rieser. In three sections, it covers history, theoretical perspectives and varieties of practice including narrative game design, with a special focus on changes in the power relationship between audience and author enabled by interactivity. After discussing the historical development of diverse forms, the book presents theoretical standpoints including a semiotic perspective, a proposal for a specific theoretical framework and an inquiry into the role of artificial intelligence. Finally, it analyses varieties of current practice from digital poetry to location-based applications, artistic experiments and expanded remakes of older narrative game titles.
New Narratives
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Author : Ruth E. Page
language : en
Publisher: U of Nebraska Press
Release Date : 2011-12-01
New Narratives written by Ruth E. Page and has been published by U of Nebraska Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-12-01 with Literary Criticism categories.
Just as the explosive growth of digital media has led to ever-expanding narrative possibilities and practices, so these new electronic modes of storytelling have, in their own turn, demanded a rapid and radical rethinking of narrative theory. This timely volume takes up the challenge, deeply and broadly considering the relationship between digital technology and narrative theory in the face of the changing landscape of computer-mediated communication. New Narratives reflects the diversity of its subject by bringing together some of the foremost practitioners and theorists of digital narratives. It extends the range of digital subgenres examined by narrative theorists to include forms that have become increasingly prominent, new examples of experimental hypertext, and contemporary video games. The collection also explicitly draws connections between the development of narrative theory, technological innovation, and the use of narratives in particular social and cultural contexts. Finally, New Narratives focuses on how the tools provided by new technologies may be harnessed to provide new ways of both producing and theorizing narrative. Truly interdisciplinary, the book offers broad coverage of contemporary narrative theory, including frameworks that draw from classical and postclassical narratology, linguistics, and media studies.
The Narrative Subject
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Author : Christina Schachtner
language : en
Publisher: Springer Nature
Release Date : 2020-09-17
The Narrative Subject written by Christina Schachtner and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-09-17 with Social Science categories.
This open access book considers the stories of adolescents and young adults from different regions of the world who use digital media as instruments and stages for storytelling, or who make the media the subject of story telling. These narratives discuss interconnectedness, self-staging, and managing boundaries. From the perspective of media and cultural research, they can be read as responses to the challenges of contemporary society. Providing empirical evidence and thought-provoking explanations, this book will be useful to students and scholars who wish to uncover how ongoing processes of cultural transformation are reflected in the thoughts and feelings of the internet generation.
Virtual Stories Analyzing The Fabric Of Digital Narratives
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Author : Pasquale De Marco
language : en
Publisher: Pasquale De Marco
Release Date : 2025-05-19
Virtual Stories Analyzing The Fabric Of Digital Narratives written by Pasquale De Marco and has been published by Pasquale De Marco this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-05-19 with Games & Activities categories.
In a world awash with digital narratives, "Virtual Stories: Analyzing the Fabric of Digital Narratives" stands as a beacon of insight, guiding readers through the labyrinth of interactive storytelling. This comprehensive exploration delves into the depths of digital narratives, unveiling their unique structures, captivating characters, immersive worlds, and the profound impact they have on our perceptions and emotions. Journey alongside our expert authors as they dissect the elements that make digital narratives so compelling. Discover how interactive storytelling reshapes traditional narrative structures, blurring the line between audience and creator. Witness the evolution of characters in digital worlds, where players' choices shape their destinies and influence the unfolding narrative. Explore the intricacies of world-building in digital games, where environments are not mere backdrops but active participants in the storytelling experience. Beyond entertainment, digital narratives offer a window into our evolving relationship with technology. They challenge our understanding of authorship, inviting us to consider the role of players as co-creators in shaping the narrative. They provoke contemplation on the ethical implications of our choices in virtual worlds and the impact of our actions on both digital and real-life relationships. Written with clarity and passion, "Virtual Stories" is an essential guide for anyone seeking to understand and appreciate the artistry of digital narratives. It is a must-read for game designers, writers, scholars, and anyone captivated by the power of interactive storytelling. With its in-depth analysis, thought-provoking insights, and captivating examples, "Virtual Stories" illuminates the intricate tapestry of digital narratives, leaving readers with a newfound appreciation for this transformative art form. If you like this book, write a review on google books!
Digital Interactive Tv And Metadata
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Author : Arthur Lugmayr
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-03-09
Digital Interactive Tv And Metadata written by Arthur Lugmayr and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-09 with Technology & Engineering categories.
Recent years have brought many changes to the world of mass media. The In ternet and mobile communications technology have provided consumers with interactive digital services. Television is catching up with this trend through the digitalization process. Digital television is a hybrid platform combining elements from classical analog television and the Internet, providing modern multimedia services on a familiar platform. In short, digital TV is a gateway to the world of interactive digital media. Digital TV brings consumers into the television service arena and offers them new degrees of freedom. However, as the service and multimedia content types diversify and the services and their content increase, television is facing many of the same challenges of complexity and information overflow faced by other digital media. Metadata can handle the diverse services and content of digital TV effi. ciently and in a consumer-friendly way. Metadata means that the data are accompanied by other data which describe them. As data about data, meta data can provide an insight into syntactically and semantically complex data by distilling their essence to a set of simple descriptors. Metadata also helps to structure and manage information in diverse settings. The use of metadata in broadcast multimedia should not be restricted to being merely a tool for coping with the challenges of a complex networked multimedia environment. Instead, metadata ofTers new opportunities for the development of innovative services.
35 Innovative Digital Storytelling Techniques In 7 Minutes Each
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Author : Nietsnie Trebla
language : en
Publisher: Shelf Indulgence
Release Date :
35 Innovative Digital Storytelling Techniques In 7 Minutes Each written by Nietsnie Trebla and has been published by Shelf Indulgence this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.
35 Innovative Digital Storytelling Techniques in 7 Minutes Each Unlock the future of storytelling with this concise and engaging guide that distills 35 groundbreaking techniques into quick, digestible segments. '35 Innovative Digital Storytelling Techniques in 7 Minutes Each' offers a treasure trove of methods designed to inspire writers, marketers, educators, and creatives alike, enabling them to captivate audiences in a rapidly evolving digital landscape. About the Book In an age where attention spans are fleeting and content is abundant, mastering the art of digital storytelling is crucial. This book explores the intersection of technology and narrative, showcasing techniques that enhance engagement and resonance with diverse audiences. Each chapter presents a unique storytelling strategy, clearly explained and easy to implement, making it the perfect resource for busy professionals and aspiring storytellers alike. What You'll Discover - The Rise of Interactive Narratives: Learn how to invite your audience into the story and make them an integral part of the experience. - Transmedia Storytelling: Explore how to build expansive worlds that transcend individual platforms. - User-Generated Content: Understand the power of audience involvement in shaping narratives. - Augmented Reality: Discover how to blend digital storytelling with the physical world. - Data-Driven Personalization: Use analytics to create tailored narratives that resonate with individual users. - Real-Time Storytelling: Capture and share moments as they happen for maximum impact. - Social Media Formats: Navigate the complexities of storytelling across various social platforms. - Immersive VR Storytelling: Delve into virtual narratives that place audiences within the story. - The Art of Audio Storytelling: Transform your narratives with the power of sound. - Branching Narratives: Explore the effects of choice and consequence in storytelling. - Short-Form Video: Master the art of quick, impactful storytelling. - Non-Linear Narratives: Break away from traditional structures for unique storytelling experiences. - Gamification: Engage audiences through interactive game-like storytelling techniques. - Visual Storytelling: Learn the importance of imagery in enhancing narrative depth. - Emotion-Driven Narratives: Forge connections by tapping into the audience's emotions. - The Power of Minimalism: Utilize simplicity to create impactful digital stories. - Cinematic Techniques: Adapt film strategies to enrich digital narratives. - Cultural Sensitivity: Tell stories that resonate on a global scale while respecting cultural differences. - Narrative Architecture: Design digital spaces for engaging storytelling experiences. - Ethics in Storytelling: Address the moral implications of digital narrative creation. - Crowdsourced Storytelling: Harness the collective creativity of your audience. - The Evolution of Platforms: Track the changes in digital storytelling mediums. - Hypertext Fiction: Dive into the world of linked narratives. - Storytelling Analytics: Measure the impact of your narratives and optimize for success. - Mobile Storytelling: Create compelling stories designed for on-the-go consumption. - The Influence of AI: Explore how artificial intelligence is reshaping narrative creation. - Visual Podcasts: Check out innovative ways to blend audio with visuals. - Music and Sound: Delve into the influential role of sound in enhancing digital narratives. - Community-Centric Storytelling: Build authentic connections through shared narratives. - Future of E-books: Witness the next wave of interactive reading experiences. - Sustainability: Promote eco-friendly narratives in the digital realm. - Reinventing Formats: Reimagine traditional storytelling through digital innovation. - Ethical Storytelling: Combat misinformation with responsible digital narratives. - Building Loyal Audiences: Develop lasting connections through storytelling. - The Role of Humor: Discover how laughter enhances audience engagement. - Digital Storytelling in Education: Transform learning through innovative narrative methods. - Science and Narrative: Explore the fascinating intersection between scientific concepts and storytelling. Embark on a transformative journey to elevate your storytelling skills and connect with audiences in new and meaningful ways. In just seven minutes per technique, this book empowers you to innovate and inspire through the art of digital storytelling.
Popular Culture New Media And Digital Literacy In Early Childhood
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Author : Jackie Marsh
language : en
Publisher: Psychology Press
Release Date : 2005
Popular Culture New Media And Digital Literacy In Early Childhood written by Jackie Marsh and has been published by Psychology Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Education categories.
This book offers a range of perspectives on children's multimodal experiences, providing a ground-breaking account of the ways in which children engage with popular culture, media and digital literacy practices from their earliest years. Many young children have extensive experience of film, television, printed media, computer games, mobile phones and the Internet from birth, yet their reaction to media texts is rarely acknowledged in the national curricula of any country. This seminal text focuses on children from birth to eight years, addressing issues such as: * media and identity construction * media literacy practices in the home * the changing nature of literacy in technologically advanced societies * The place of popular and media texts in children's lives and the use of such texts in the curriculum. By exploring children's engagement with popular culture, media and digital texts in the home, community and early years settings, the contributors look at empirical studies from around the world, and draw out vital new theoretical issues relating to children's emergent techno-literacy practices. With an unmatchable team of international experts evaluating topics from text-messaging to the Teletubbies, this book is a long-overdue, fascinating and illuminating read for policy-makers, educational researchers and practitioners, and crosses over to appeal to those in the linguistics field.
Interactive Storytelling
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Author : Lissa Holloway-Attaway
language : en
Publisher: Springer Nature
Release Date : 2023-10-30
Interactive Storytelling written by Lissa Holloway-Attaway and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-10-30 with Computers categories.
This two-volume set LNCS 14383 and LNCS 14384 constitutes the refereed proceedings of the 16th International Conference on Interactive Digital Storytelling, ICIDS 2023, held in Kobe, Japan, during November 11–15, 2023. The 30 full papers presented in this book together with 11 short papers were carefully reviewed and selected from 101 submissions. Additionally, the proceedings includes 22 Late Breaking Works. The papers focus on topics such as: theory, history and foundations; social and cultural contexts; tools and systems; interactive narrative design; virtual worlds, performance, games and play; applications and case studies; and late breaking works.