Educational Games And Simulations


Educational Games And Simulations
DOWNLOAD

Download Educational Games And Simulations PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Educational Games And Simulations book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page





Educational Games And Simulations


Educational Games And Simulations
DOWNLOAD

Author : William Ray Heitzmann
language : en
Publisher: NEA Professional Library
Release Date : 1983

Educational Games And Simulations written by William Ray Heitzmann and has been published by NEA Professional Library this book supported file pdf, txt, epub, kindle and other format this book has been release on 1983 with Education categories.




Learning Science Through Computer Games And Simulations


Learning Science Through Computer Games And Simulations
DOWNLOAD

Author : National Research Council
language : en
Publisher: National Academies Press
Release Date : 2011-05-12

Learning Science Through Computer Games And Simulations written by National Research Council and has been published by National Academies Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-12 with Education categories.


At a time when scientific and technological competence is vital to the nation's future, the weak performance of U.S. students in science reflects the uneven quality of current science education. Although young children come to school with innate curiosity and intuitive ideas about the world around them, science classes rarely tap this potential. Many experts have called for a new approach to science education, based on recent and ongoing research on teaching and learning. In this approach, simulations and games could play a significant role by addressing many goals and mechanisms for learning science: the motivation to learn science, conceptual understanding, science process skills, understanding of the nature of science, scientific discourse and argumentation, and identification with science and science learning. To explore this potential, Learning Science: Computer Games, Simulations, and Education, reviews the available research on learning science through interaction with digital simulations and games. It considers the potential of digital games and simulations to contribute to learning science in schools, in informal out-of-school settings, and everyday life. The book also identifies the areas in which more research and research-based development is needed to fully capitalize on this potential. Learning Science will guide academic researchers; developers, publishers, and entrepreneurs from the digital simulation and gaming community; and education practitioners and policy makers toward the formation of research and development partnerships that will facilitate rich intellectual collaboration. Industry, government agencies and foundations will play a significant role through start-up and ongoing support to ensure that digital games and simulations will not only excite and entertain, but also motivate and educate.



Games And Simulations In Teacher Education


Games And Simulations In Teacher Education
DOWNLOAD

Author : Elizabeth Bradley
language : en
Publisher: Springer Nature
Release Date : 2020-12-07

Games And Simulations In Teacher Education written by Elizabeth Bradley and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-07 with Education categories.


This book includes more than twenty computer games and simulations for use in teacher training. Each of these simulations is innovative and presents an opportunity for pre-service teachers to have hands-on experience in an area of need prior to teaching in the classroom. Information on the simulation origins, including theoretical underpinnings, goals, characteristics, relevant research/program evaluation results, discussion of benefits and limitations as well as dissemination, recommended use, scope of practice, etc. of each game or simulation are included. Pre-service and new teachers will gain a number of useful skills through completion of these simulations and higher education faculty and administrators will gain a plethora of research-based and effective training tools for use in their teacher training programs.



Gaming And Simulations Concepts Methodologies Tools And Applications


Gaming And Simulations Concepts Methodologies Tools And Applications
DOWNLOAD

Author : Management Association, Information Resources
language : en
Publisher: IGI Global
Release Date : 2010-11-30

Gaming And Simulations Concepts Methodologies Tools And Applications written by Management Association, Information Resources and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-11-30 with Games & Activities categories.


"This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all facets of game design and application and describing how this emerging discipline informs and is informed by society and culture"--Provided by publisher.



Games And Simulations In Online Learning Research And Development Frameworks


Games And Simulations In Online Learning Research And Development Frameworks
DOWNLOAD

Author : Gibson, David
language : en
Publisher: IGI Global
Release Date : 2006-09-30

Games And Simulations In Online Learning Research And Development Frameworks written by Gibson, David and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-09-30 with Education categories.


"This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilities of the Semantic Web. It explores how the Semantic Web will impact education and how games and simulations can evolve to become robust teaching resources"--Provided by publisher.



The Complete Guide To Simulations And Serious Games


The Complete Guide To Simulations And Serious Games
DOWNLOAD

Author : Clark Aldrich
language : en
Publisher: John Wiley & Sons
Release Date : 2009-09-17

The Complete Guide To Simulations And Serious Games written by Clark Aldrich and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-09-17 with Business & Economics categories.


"Ready to blow your mind? Spend 15 seconds reading Clark Aldrich's The Complete Guide to Simulations and Serious Games. Witty, fast-paced, and non-linear -- it's Spock meets Alton Brown." -- Lynne Kenney, Psy.D., The Family Coach This exciting work offers designers a new way to see the world, model it, and present it through simulations. A groundbreaking resource, it includes a wealth of new tools and terms and a corresponding style guide to help understand them. The author -- a globally recognized industry guru -- covers topics such as virtual experiences, games, simulations, educational simulations, social impact games, practiceware, game-based learning/digital game based learning, immersive learning, and serious games. This book is the first of its kind to present definitions of more than 600 simulation and game terms, concepts, and constructs.



Using Games And Simulations In The Classroom


Using Games And Simulations In The Classroom
DOWNLOAD

Author : Henry Ellington
language : en
Publisher: Routledge
Release Date : 2013-05-13

Using Games And Simulations In The Classroom written by Henry Ellington and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-13 with Education categories.


Games and simulations are an effective way of supporting the curriculum. This handbook demonstrates how to develop and use games and simulations in schools. It provides practical advice and guidance on how and when to use these as well as illustrative cases from nursery schools to secondary level.



The Design And Use Of Simulation Computer Games In Education


The Design And Use Of Simulation Computer Games In Education
DOWNLOAD

Author :
language : en
Publisher: BRILL
Release Date : 2007-01-01

The Design And Use Of Simulation Computer Games In Education written by and has been published by BRILL this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-01-01 with Education categories.


"A series of well argued but surprisingly entertaining articles go far to set the very foundations ofthe field of digital game based learning. This book is absolutely essential reading for anyone interested in games and learning and will be for years to come." - James Paul Gee, Mary Lou Fulton Presidential Professor of Literacy Studies, Arizona State University



Gaming For Classroom Based Learning Digital Role Playing As A Motivator Of Study


Gaming For Classroom Based Learning Digital Role Playing As A Motivator Of Study
DOWNLOAD

Author : Baek, Young Kyun
language : en
Publisher: IGI Global
Release Date : 2010-05-31

Gaming For Classroom Based Learning Digital Role Playing As A Motivator Of Study written by Baek, Young Kyun and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-05-31 with Computers categories.


As part of an international dialogue between researchers in educational technology, this title investigates where games can motivate students to learn and improve their knowledge and skills.



Using Games And Simulations For Teaching And Assessment


Using Games And Simulations For Teaching And Assessment
DOWNLOAD

Author : Harold F. O'Neil
language : en
Publisher: Routledge
Release Date : 2016-03-31

Using Games And Simulations For Teaching And Assessment written by Harold F. O'Neil and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-31 with Computers categories.


Using Games and Simulations for Teaching and Assessment: Key Issues comprises a multidisciplinary investigation into the issues that arise when using games and simulations for educational purposes. Using both theoretical and empirical analyses, this collection examines cognitive, motivational, and psychometric issues with a focus on STEM content. Unlike other research-based volumes that focus solely on game design or the theoretical basis behind gaming, this book unites previously disparate communities of researchers—from civilian to military contexts as well as multiple disciplines—to critically explore current problems and illustrate how instructionally effective games and simulations should be planned and evaluated. While computer-based simulations and games have the potential to improve the quality of education and training, Using Games and Simulations for Teaching and Assessment: Key Issues shows how the science of learning should underlie the use of such technologies. Through a wide-ranging yet detailed examination, chapter authors provide suggestions for designing and developing games, simulations, and intelligent tutoring systems that are scientifically-based, outcomes-driven, and cost-conscious.