Games And Simulations In Teacher Education


Games And Simulations In Teacher Education
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Games And Simulations In Teacher Education


Games And Simulations In Teacher Education
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Author : Elizabeth Bradley
language : en
Publisher: Springer Nature
Release Date : 2020-12-07

Games And Simulations In Teacher Education written by Elizabeth Bradley and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-07 with Education categories.


This book includes more than twenty computer games and simulations for use in teacher training. Each of these simulations is innovative and presents an opportunity for pre-service teachers to have hands-on experience in an area of need prior to teaching in the classroom. Information on the simulation origins, including theoretical underpinnings, goals, characteristics, relevant research/program evaluation results, discussion of benefits and limitations as well as dissemination, recommended use, scope of practice, etc. of each game or simulation are included. Pre-service and new teachers will gain a number of useful skills through completion of these simulations and higher education faculty and administrators will gain a plethora of research-based and effective training tools for use in their teacher training programs.



Handbook Of Games And Simulations In Teacher Education


Handbook Of Games And Simulations In Teacher Education
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Author : David C. Gibson
language : en
Publisher:
Release Date : 2014

Handbook Of Games And Simulations In Teacher Education written by David C. Gibson and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Simulation games in education categories.


Digital games and simulations are serious new tools for learning. They can achieve dramatically higher levels of emotional power, interactivity and effectiveness for learning compared to conventional resources. This handbook was collaboratively developed by the American Association of Colleges of Teacher Education, the Society for Information Technology and Teacher Education, the National Technology Leadership Coalition. It is aimed at leaders and others who sense a change coming and are looking for rapid development of knowledge and programmatic innovations to propel their faculties into action.--Summary from EdITLib website.



Digital Simulations For Improving Education Learning Through Artificial Teaching Environments


Digital Simulations For Improving Education Learning Through Artificial Teaching Environments
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Author : Gibson, David
language : en
Publisher: IGI Global
Release Date : 2009-04-30

Digital Simulations For Improving Education Learning Through Artificial Teaching Environments written by Gibson, David and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-04-30 with Business & Economics categories.


Contains research and current trends used in digital simulations of teaching, surveying the uses of games and simulations in teacher education.



Using Games And Simulations For Teaching And Assessment


Using Games And Simulations For Teaching And Assessment
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Author : Harold F. O'Neil
language : en
Publisher: Routledge
Release Date : 2016-03-31

Using Games And Simulations For Teaching And Assessment written by Harold F. O'Neil and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-31 with Computers categories.


Using Games and Simulations for Teaching and Assessment: Key Issues comprises a multidisciplinary investigation into the issues that arise when using games and simulations for educational purposes. Using both theoretical and empirical analyses, this collection examines cognitive, motivational, and psychometric issues with a focus on STEM content. Unlike other research-based volumes that focus solely on game design or the theoretical basis behind gaming, this book unites previously disparate communities of researchers—from civilian to military contexts as well as multiple disciplines—to critically explore current problems and illustrate how instructionally effective games and simulations should be planned and evaluated. While computer-based simulations and games have the potential to improve the quality of education and training, Using Games and Simulations for Teaching and Assessment: Key Issues shows how the science of learning should underlie the use of such technologies. Through a wide-ranging yet detailed examination, chapter authors provide suggestions for designing and developing games, simulations, and intelligent tutoring systems that are scientifically-based, outcomes-driven, and cost-conscious.



Games And Simulations In Online Learning Research And Development Frameworks


Games And Simulations In Online Learning Research And Development Frameworks
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Author : Gibson, David
language : en
Publisher: IGI Global
Release Date : 2006-09-30

Games And Simulations In Online Learning Research And Development Frameworks written by Gibson, David and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-09-30 with Education categories.


"This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilities of the Semantic Web. It explores how the Semantic Web will impact education and how games and simulations can evolve to become robust teaching resources"--Provided by publisher.



Educational Games And Simulations


Educational Games And Simulations
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Author : William Ray Heitzmann
language : en
Publisher: NEA Professional Library
Release Date : 1983

Educational Games And Simulations written by William Ray Heitzmann and has been published by NEA Professional Library this book supported file pdf, txt, epub, kindle and other format this book has been release on 1983 with Education categories.




Using Games Simulations In The Classroom


Using Games Simulations In The Classroom
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Author : Henry Ellington
language : en
Publisher: Psychology Press
Release Date : 1998

Using Games Simulations In The Classroom written by Henry Ellington and has been published by Psychology Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Education categories.


First Published in 1998. Routledge is an imprint of Taylor & Francis, an informa company.



Simulations In The Political Science Classroom


Simulations In The Political Science Classroom
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Author : Mark Harvey
language : en
Publisher: Taylor & Francis
Release Date : 2022-08-31

Simulations In The Political Science Classroom written by Mark Harvey and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-08-31 with Political Science categories.


This book is premised on the assumption that games and simulations provide welcome alternatives and supplements to traditional lectures and class discussions—especially in political science classrooms, where real-world circumstances provide ideal applications of theory and policy prescriptions. Implementing such an active learning program, however, is sometimes daunting to overburdened professors and teaching assistants. This book addresses the challenges of using games and simulations in the political science classroom, both online and in person. Each chapter offers a game or simulation that politics teachers can use to teach course concepts and explains ways to execute it effectively. In addition, the authors in this volume make a proactive case for games and simulations. Each chapter offers research to evaluate the effectiveness of the activity and pedagogical design best practices. Thus, the book not only serves as a game design resource, but also offers demonstrable support for using games and simulations in the political science classroom. Aimed at teachers at all levels, from high school through college, the book may be especially appealing to graduate students entering teaching for the first time and open to new teaching and learning approaches.



Serious Educational Game Assessment Practical Methods And Models For Educational Games Simulations And Virtual Worlds


Serious Educational Game Assessment Practical Methods And Models For Educational Games Simulations And Virtual Worlds
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Author : L.A. Annetta
language : en
Publisher: Springer Science & Business Media
Release Date : 2011-07-22

Serious Educational Game Assessment Practical Methods And Models For Educational Games Simulations And Virtual Worlds written by L.A. Annetta and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-22 with Education categories.


In an increasingly scientific and technological world the need for a knowledgeable citizenry, individuals who understand the fundamentals of technological ideas and think critically about these issues, has never been greater. There is growing appreciation across the broader education community that educational three dimensional virtual learning environments are part of the daily lives of citizens, not only regularly occurring in schools and in after-school programs, but also in informal settings like museums, science centers, zoos and aquariums, at home with family, in the workplace, during leisure time when children and adults participate in community-based activities. This blurring of the boundaries of where, when, why, how and with whom people learn, along with better understandings of learning as a personally constructed, life-long process of making meaning and shaping identity, has initiated a growing awareness in the field that the questions and frameworks guiding assessing these environments should be reconsidered in light of these new realities. The audience for this book will be researchers working in the Serious Games arena along with distance education instructors and administrators and students on the cutting edge of assessment in computer generated environments.



Simulation For Participatory Education


Simulation For Participatory Education
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Author : M. Laura Angelini
language : en
Publisher: Springer Nature
Release Date : 2023-09-30

Simulation For Participatory Education written by M. Laura Angelini and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-30 with Education categories.


This textbook explores the use of simulation within the context of education and internationalization. Simulation is broken down into its phases and these elements are discussed by experts, most of whom have long tradition in the application of simulation. Simulation is treated with references to the specific needs of practitioners, educators and researchers in initiating and developing simulation in different fields of study, with specific reference to teacher education. This volume focuses on presenting simulation as a means to facilitating students’ openness to complexity and development of intercultural skills through virtual exchange. Thus, it provides educators and researchers with a conceptual and practical resource that tackles the critical role of cognitive and metacognitive complexity in the education of future global professionals through intercultural pedagogy. By tracing the roots of simulation and outlining a framework to support professional learning through experiential-based research, this textbook will prove invaluable for teacher trainers, practitioners and researchers interested in simulation.