[PDF] Fast Robust Rigid And Non Rigid Registration For Globally Consistent 3d Scene And Shape Reconstruction - eBooks Review

Fast Robust Rigid And Non Rigid Registration For Globally Consistent 3d Scene And Shape Reconstruction


Fast Robust Rigid And Non Rigid Registration For Globally Consistent 3d Scene And Shape Reconstruction
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Fast Robust Rigid And Non Rigid Registration For Globally Consistent 3d Scene And Shape Reconstruction


Fast Robust Rigid And Non Rigid Registration For Globally Consistent 3d Scene And Shape Reconstruction
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Author : Sk Aziz Ali
language : en
Publisher:
Release Date : 2023*

Fast Robust Rigid And Non Rigid Registration For Globally Consistent 3d Scene And Shape Reconstruction written by Sk Aziz Ali and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023* with categories.




Cage Based Performance Capture


Cage Based Performance Capture
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Author : Yann Savoye
language : en
Publisher: Springer
Release Date : 2013-09-17

Cage Based Performance Capture written by Yann Savoye and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09-17 with Technology & Engineering categories.


Nowadays, highly-detailed animations of live-actor performances are increasingly easier to acquire and 3D Video has reached considerable attentions in visual media production. In this book, we address the problem of extracting or acquiring and then reusing non-rigid parametrization for video-based animations. At first sight, a crucial challenge is to reproduce plausible boneless deformations while preserving global and local captured properties of dynamic surfaces with a limited number of controllable, flexible and reusable parameters. To solve this challenge, we directly rely on a skin-detached dimension reduction thanks to the well-known cage-based paradigm. First, we achieve Scalable Inverse Cage-based Modeling by transposing the inverse kinematics paradigm on surfaces. Thus, we introduce a cage inversion process with user-specified screen-space constraints. Secondly, we convert non-rigid animated surfaces into a sequence of optimal cage parameters via Cage-based Animation Conversion. Building upon this reskinning procedure, we also develop a well-formed Animation Cartoonization algorithm for multi-view data in term of cage-based surface exaggeration and video-based appearance stylization. Thirdly, motivated by the relaxation of prior knowledge on the data, we propose a promising unsupervised approach to perform Iterative Cage-based Geometric Registration. This novel registration scheme deals with reconstructed target point clouds obtained from multi-view video recording, in conjunction with a static and wrinkled template mesh. Above all, we demonstrate the strength of cage-based subspaces in order to reparametrize highly non-rigid dynamic surfaces, without the need of secondary deformations. To the best of our knowledge this book opens the field of Cage-based Performance Capture.



Computer Vision Eccv 2018


Computer Vision Eccv 2018
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Author : Vittorio Ferrari
language : en
Publisher: Springer
Release Date : 2018-10-06

Computer Vision Eccv 2018 written by Vittorio Ferrari and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-06 with Computers categories.


The sixteen-volume set comprising the LNCS volumes 11205-11220 constitutes the refereed proceedings of the 15th European Conference on Computer Vision, ECCV 2018, held in Munich, Germany, in September 2018.The 776 revised papers presented were carefully reviewed and selected from 2439 submissions. The papers are organized in topical sections on learning for vision; computational photography; human analysis; human sensing; stereo and reconstruction; optimization; matching and recognition; video attention; and poster sessions.



Numerical Geometry Of Non Rigid Shapes


Numerical Geometry Of Non Rigid Shapes
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Author : Alexander M. Bronstein
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-09-18

Numerical Geometry Of Non Rigid Shapes written by Alexander M. Bronstein and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-09-18 with Computers categories.


Deformable objects are ubiquitous in the world surrounding us, on all levels from micro to macro. The need to study such shapes and model their behavior arises in a wide spectrum of applications, ranging from medicine to security. In recent years, non-rigid shapes have attracted growing interest, which has led to rapid development of the field, where state-of-the-art results from very different sciences - theoretical and numerical geometry, optimization, linear algebra, graph theory, machine learning and computer graphics, to mention several - are applied to find solutions. This book gives an overview of the current state of science in analysis and synthesis of non-rigid shapes. Everyday examples are used to explain concepts and to illustrate different techniques. The presentation unfolds systematically and numerous figures enrich the engaging exposition. Practice problems follow at the end of each chapter, with detailed solutions to selected problems in the appendix. A gallery of colored images enhances the text. This book will be of interest to graduate students, researchers and professionals in different fields of mathematics, computer science and engineering. It may be used for courses in computer vision, numerical geometry and geometric modeling and computer graphics or for self-study.



Analysis And Modelling Of Faces And Gestures


Analysis And Modelling Of Faces And Gestures
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Author : Wenyi Zhao
language : en
Publisher: Springer
Release Date : 2005-10-26

Analysis And Modelling Of Faces And Gestures written by Wenyi Zhao and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-10-26 with Computers categories.


During the last 30 years, face recognition and related problems such as face detection/tracking and facial expression recognition have attracted researchers from both the engineering and psychology communities. In addition, extensive research has been carried out to study hand and body gestures. The understanding of how humans perceive these important cues has significant scientific value and extensive applications. For example, human-computer interaction, visual surveillance, and smart video indexing are active application areas. Aiming towards putting such amazing perception capability onto computer systems, researchers have made substantial progress. However, technological challenges still exist in many aspects. Following a format similar to the IEEE International Workshop on Analysis and Modeling of Faces and Gestures (AMFG) 2003, this one-day workshop (AMFG 2005) provided a focused international forum to bring together well-known researchers and research groups to review the status of recognition, analysis and modeling of faces and gestures, to discuss the challenges that we are facing, and to explore future directions. Overall, 30 papers were selected from 90 submitted manuscripts. The topics of these papers range from feature representation, robust recognition, learning, and 3D modeling to psychology. In addition, two invited talks were given, by Prof. Kanade and Dr. Phillips. The technical program was organized into four oral sessions and two poster sessions. This workshop would not have been possible without the timely reviews provided by the members of the Technical Program Committee under a tight schedule. October 2005 Wenyi Zhao Shaogang Gong Xiaoou Tang



Computer Vision


Computer Vision
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Author : Richard Szeliski
language : en
Publisher: Springer Science & Business Media
Release Date : 2010-09-30

Computer Vision written by Richard Szeliski and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-09-30 with Computers categories.


Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both for specialized applications such as medical imaging, and for fun, consumer-level tasks such as image editing and stitching, which students can apply to their own personal photos and videos. More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference also takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene. These problems are also analyzed using statistical models and solved using rigorous engineering techniques. Topics and features: structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses; presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects; provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, and Bayesian estimation theory; suggests additional reading at the end of each chapter, including the latest research in each sub-field, in addition to a full Bibliography at the end of the book; supplies supplementary course material for students at the associated website, http://szeliski.org/Book/. Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.



Emerging Topics In Computer Vision And Its Applications


Emerging Topics In Computer Vision And Its Applications
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Author : C. H. Chen
language : en
Publisher: World Scientific
Release Date : 2012

Emerging Topics In Computer Vision And Its Applications written by C. H. Chen and has been published by World Scientific this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


This book gives a comprehensive overview of the most advanced theories, methodologies and applications in computer vision. Particularly, it gives an extensive coverage of 3D and robotic vision problems. Example chapters featured are Fourier methods for 3D surface modeling and analysis, use of constraints for calibration-free 3D Euclidean reconstruction, novel photogeometric methods for capturing static and dynamic objects, performance evaluation of robot localization methods in outdoor terrains, integrating 3D vision with force/tactile sensors, tracking via in-floor sensing, self-calibration of camera networks, etc. Some unique applications of computer vision in marine fishery, biomedical issues, driver assistance, are also highlighted.



Multiple View Geometry In Computer Vision


Multiple View Geometry In Computer Vision
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Author : Richard Hartley
language : en
Publisher: Cambridge University Press
Release Date : 2004-03-25

Multiple View Geometry In Computer Vision written by Richard Hartley and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-03-25 with Computers categories.


A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. The new edition features an extended introduction covering the key ideas in the book (which itself has been updated with additional examples and appendices) and significant new results which have appeared since the first edition. Comprehensive background material is provided, so readers familiar with linear algebra and basic numerical methods can understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.



Multi View Stereo


Multi View Stereo
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Author : Yasutaka Furukawa
language : en
Publisher: Foundations and Trends (R) in Computer Graphics and Vision
Release Date : 2015-06-25

Multi View Stereo written by Yasutaka Furukawa and has been published by Foundations and Trends (R) in Computer Graphics and Vision this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-06-25 with Computer algorithms categories.


Presents a hands-on view of the field of multi-view stereo with a focus on practical algorithms. It frames the multiview stereo problem as an image/geometry consistency optimization problem and describesits main two ingredients: robust implementations of photometric consistency measures and efficient optimization algorithms.



Electrical Electronics Abstracts


Electrical Electronics Abstracts
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Author :
language : en
Publisher:
Release Date : 1997

Electrical Electronics Abstracts written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Electrical engineering categories.