Foundation Flex For Designers


Foundation Flex For Designers
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Foundation Flex For Designers


Foundation Flex For Designers
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Author : Greg Goralski
language : en
Publisher: Apress
Release Date : 2008-03-11

Foundation Flex For Designers written by Greg Goralski and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-03-11 with Computers categories.


This book details how to customize the look and feel of Flex applications. It takes you through how to customize style and layouts using CSS; how to bring design assets into Flex from applications such as Photoshop, Illustrator, Fireworks, and Flash; how to spice up your design work with some handy ActionScript 3.0 techniques; and even a look forward to designing hybrid desktop/web applications with Flex and AIR. It culminates with several design-oriented case studies, including a video picker application, picture gallery, customer service site, and more.



Foundation Flex For Developers


Foundation Flex For Developers
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Author : Sas Jacobs
language : en
Publisher: Apress
Release Date : 2008-03-02

Foundation Flex For Developers written by Sas Jacobs and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-03-02 with Computers categories.


In Foundation Flex for Developers, Sas Jacobs explores in detail how to create professional data-centric Flex 2 and Flex 3 applications. In the first half of the book, she starts off with a brief exploration of Flex and ActionScript 3.0, before looking at application essentials in detail, including creating custom components, user and web browser interactions, binding, formatting and validating data, debugging, and more. The second half of the book focuses on connecting Flex to data sources and covers XML, Flex Data Services, PHP, ASP.NET, and ColdFusion in detail, via a series of step-by-step case studies.



Foundation Flex For Developers


Foundation Flex For Developers
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Author : Sas Jacobs
language : en
Publisher:
Release Date : 2008

Foundation Flex For Developers written by Sas Jacobs and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with ActionScript (Computer program language) categories.


Provides information on building internet applications using Flex Builder 3 along with ActionScript 3.0.



The Essential Guide To Flex 3


The Essential Guide To Flex 3
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Author : Charles Brown
language : en
Publisher: Apress
Release Date : 2008-08-28

The Essential Guide To Flex 3 written by Charles Brown and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-08-28 with Computers categories.


Keep ahead of the game and get up to speed with Flex 3, Flex Builder 3, and ActionScript 3.0, with this comprehensive guide. Expert Flash trainer Charles Brown first takes you through the basics of installation and the Flex Builder environment. He then teaches you all the essentials of MXML and ActionScript 3.0, such as containers, states, and events, before moving on to more advanced topics like interfacing Flex with ColdFusion and .NET, creating Flex components with Flash, and much more. No matter what level you were to start with, by the end of the book you'll be creating powerful Flex applications.



Sass And Compass Designer S Cookbook


Sass And Compass Designer S Cookbook
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Author : Bass Jobsen
language : en
Publisher: Packt Publishing Ltd
Release Date : 2016-04-29

Sass And Compass Designer S Cookbook written by Bass Jobsen and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-29 with Computers categories.


Over 120 practical and easy-to-understand recipes that explain how to use Sass and Compass to write efficient, maintainable, and reusable CSS code for your web development projects About This Book Leverage Sass to make your CSS code maintainable, reusable and prevent code duplications Shorten debug time with Sass when creating complex CSS code for different browsers and devices Write easy and bullet-proof CSS with Compass using this step-by-step and detailed guide Who This Book Is For This book is mainly intended for web developers and designers who are comfortable with CSS and HTML. If you are someone with some experience with CSS, you will find the learning curve of learning Sass syntax to be less steep. Basic knowledge of web development is helpful but you don't have to be a programmer to understand Sass. What You Will Learn Spend less time debugging code Compile Sass code into readable and maintainable CSS Integrate Sass in your own projects Reuse your code to prevent code duplications Write reusable and portable CSS code Make use of pre-built and established code written by other developers Reduce development and maintenance time of your projects Set up a development environment with Gulp In Detail Sass and Compass Designer's Cookbook helps you to get most out of CSS3 and harness its benefits to create engaging and receptive applications. This book will help you develop faster and reduce the maintenance time for your web development projects by using Sass and Compass. You will learn how to use with CSS frameworks such as Bootstrap and Foundation and understand how to use other libraries of pre-built mixins. You will also learn setting up a development environment with Gulp. This book guides you through all the concepts and gives you practical examples for full understanding. Style and approach This book is the perfect mix of essential theory combined with real-life examples and problems, with clear explanations of the more sophisticated Sass concepts. Learn Sass and Compass with practical and well-explained example code. This book follows a problem and solution approach that is convenient to understand and follow.



The Essential Guide To Flash Cs4 Air Development


The Essential Guide To Flash Cs4 Air Development
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Author : Marco Casario
language : en
Publisher: Apress
Release Date : 2009-01-23

The Essential Guide To Flash Cs4 Air Development written by Marco Casario and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-01-23 with Computers categories.


We all know what a great tool Flash is for creating dynamic, engaging web content, and Adobe's CS4 release just makes it even better. Among the newer features is the ability to take all the power of Flash for the Web and put in on the desktop using AIR. AIR capability is built right into the Flash CS4 integrated development environment, which means you can start writing desktop applications right away. This book not only covers the essentials of using Flash with AIR (and AIR with Flash), but also shows you how to extend application functionality in new ways. Once you've got Flash on the desktop, you're no longer constrained by the limitations of running inside a web browser. You'll have access to the local desktop file system, and AIR adds SQLite functionality for native database support. And just as Flash animations have a consistent look and feel across browsers, AIR allows you to create applications that work consistently across operating systems—Mac OS X, Windows, and Linux. For any Flash developer who wants to go from the Web to the desktop (and who doesn't?), this book is required reading. It not only tells you how to do it, but is full of practical, easy-to-follow examples that will have you building desktop AIR applications with Flash in no time. Expanding your existing Flash skills with the Essential Guide to Flash CS4 AIR Development will make you an even more potent and indispensable force on any development team!



The New Graphic Design School


The New Graphic Design School
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Author : David Dabner
language : en
Publisher: John Wiley & Sons
Release Date : 2012-02-24

The New Graphic Design School written by David Dabner and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-02-24 with Design categories.


The principles and practice of graphic design Graphic Design School is a foundation course for graphic designers working in print, moving image, and digital media. Practical advice on all aspects of graphics design-from understanding the basics to devising an original concept and creating successful finished designs. Examples are taken from all media-magazines, books, newspapers, broadcast media, websites, and corporate brand identity. Packed with exercises and tutorials for students, and real-world graphic design briefs. This revised, fourth edition contains specific advice on how to adapt designs to suit different projects, including information on digital imaging techniques, motion graphics, and designing for the web and small-screen applications.



Advanced Game Design With Flash


Advanced Game Design With Flash
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Author : Rex van der Spuy
language : en
Publisher: Apress
Release Date : 2010-12-28

Advanced Game Design With Flash written by Rex van der Spuy and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-12-28 with Computers categories.


Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you’ve mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game designer needs to know. You’ll increase your ActionScript knowledge and your game design skills while creating some excellent example games. You’ll learn advanced collision detection skills; professional AI and pathfinding; and how to load and save game data, create destructible environments, and build and switch game levels. Each chapter highlights a new advanced technique illustrated by practical examples. Examples of games are given in a variety of genres, all of which take an object-oriented programming approach. Advanced game design topics are covered, including vector-based collision reaction, pathfinding, billiard ball physics, and modeling game data.



Model Uncertainties In Foundation Design


Model Uncertainties In Foundation Design
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Author : Chong Tang
language : en
Publisher: CRC Press
Release Date : 2021-03-16

Model Uncertainties In Foundation Design written by Chong Tang and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-03-16 with Technology & Engineering categories.


Model Uncertainties in Foundation Design is unique in the compilation of the largest and the most diverse load test databases to date, covering many foundation types (shallow foundations, spudcans, driven piles, drilled shafts, rock sockets and helical piles) and a wide range of ground conditions (soil to soft rock). All databases with names prefixed by NUS are available upon request. This book presents a comprehensive evaluation of the model factor mean (bias) and coefficient of variation (COV) for ultimate and serviceability limit state based on these databases. These statistics can be used directly for AASHTO LRFD calibration. Besides load test databases, performance databases for other geo-structures and their model factor statistics are provided. Based on this extensive literature survey, a practical three-tier scheme for classifying the model uncertainty of geo-structures according to the model factor mean and COV is proposed. This empirically grounded scheme can underpin the calibration of resistance factors as a function of the degree of understanding – a concept already adopted in the Canadian Highway Bridge Design Code and being considered for the new draft for Eurocode 7 Part 1 (EN 1997-1:202x). The helical pile research in Chapter 7 was recognised by the 2020 ASCE Norman Medal.



Foundation Game Design With Actionscript 3 0


Foundation Game Design With Actionscript 3 0
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Author : Rex van der Spuy
language : en
Publisher: Apress
Release Date : 2012-03-28

Foundation Game Design With Actionscript 3 0 written by Rex van der Spuy and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-28 with Computers categories.


In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use. We’ve all sneaked the odd five minutes here or there playing the latest Flash game that someone sent around the office, but creating those games is trickier than it looks. The aim of Foundation Game Design with ActionScript 3.0 is to take you, even if you’ve minimal multimedia or programming experience, through a series of step-by-step examples and detailed case studies—to the point where you'll have the skills to independently design any conceivable 2D game using Flash and ActionScript. Foundation Game Design with ActionScript 3.0 is a non-technical one-stop shop for all the most important skills and techniques a beginning game designer needs to build games with Flash from scratch. Whether you're creating quick blasts of viral amusement, or more in-depth action or adventure titles, this is the book for you. Focused and friendly introduction to designing games with Flash and ActionScript Detailed case studies of Flash games Essential techniques for building games, with each chapter gently building on the skills of preceding chapters Modern best practices and new content on ActionScript 3.0 Also covers asset creation in Photoshop and Illustrator