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Game Based Learning Across The Lifespan


Game Based Learning Across The Lifespan
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Game Based Learning Across The Lifespan


Game Based Learning Across The Lifespan
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Author : Margarida Romero
language : en
Publisher: Springer
Release Date : 2016-10-22

Game Based Learning Across The Lifespan written by Margarida Romero and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-22 with Education categories.


The book provides a systemic view of the state-of-the- art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficulties in the use of DGBL technologies. Other topics include cross-generational digital game-based learning, workplace gaming, exergaming, serious games to tackle societal challenges,and implications of DGBL across the lifespan for game designers. In addition to the state-of-the-art methodologies provided for age-specific gamedesign, development, implementation and assessment, a significant portion of the book focuses on case studies where DGBL have been designed and implemented in every age groups and in cross-generational situations.



Game Based Learning Across The Lifespan


Game Based Learning Across The Lifespan
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Author :
language : en
Publisher:
Release Date : 2016

Game Based Learning Across The Lifespan written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016 with Electronic book categories.




Smart Pedagogy Of Game Based Learning


Smart Pedagogy Of Game Based Learning
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Author : Linda Daniela
language : en
Publisher: Springer Nature
Release Date : 2021-09-11

Smart Pedagogy Of Game Based Learning written by Linda Daniela and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-09-11 with Education categories.


This book addresses the role of appropriate, specialized, structured pedagogy for game-based learning. It is an important reference for researchers who have carried out studies in the field of game-based learning with a focus on the digital learning environment. The educational landscape has dramatically changed in times of global pandemic urging us to search for new solutions, new educational pathways, and new agents for knowledge development. There is a need to support learning by using digital learning materials during remote learning or distance learning, where pedagogically structured game-based learning elements can play a role in motivating students to achieve. Utilizing game-based learning in education is not new, but this book adds substantially to the research base of the topic. The book reveals many new concepts, such as, balancing games and learning, supporting knowledge development, supporting the development of motivation, supporting balanced cognitive load in an effort to avoid ineffective forms of game-based learning



Advances In Web Based Learning Icwl 2019


Advances In Web Based Learning Icwl 2019
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Author : Michael A. Herzog
language : en
Publisher: Springer Nature
Release Date : 2019-11-15

Advances In Web Based Learning Icwl 2019 written by Michael A. Herzog and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-15 with Education categories.


This book constitutes the proceedings of the 18th International Conference on Advances in Web-Based Learning, ICWL 2019, held in Magdeburg, Germany, in September 2019. The 15 full, 15 short, and 7 poster papers presented in this volume were carefully reviewed and selected from 68 submissions. The contributions were organized in topical sections named: Semantic Web for E-Learning, Learning Analytics, Computer Supported Collaborative Learning, Assessment and Pedagogical Issues, E-learning Platforms and Tools, Mobile Learning, and Poster Papers.



Games And Learning Alliance


Games And Learning Alliance
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Author : Antonios Liapis
language : en
Publisher: Springer Nature
Release Date : 2019-11-20

Games And Learning Alliance written by Antonios Liapis and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-20 with Computers categories.


This book constitutes the refereed proceedings of the 8th International Conference on Games and Learning Alliance, GALA 2019, held in Athens, Greece, in November 2019. The 38 regular papers presented together with 19 poster papers were carefully reviewed and selected from 76 submissions. The papers cover the following topics: serious game design and pedagogical foundations; AI and technology for SG; gamification; applications and case studies; and posters. The chapter "Cyber Chronix, Participatory Research Approach to Develop and Evaluate a Storytelling Game on Personal Data Protection Rights and Privacy Risks" is available open access under a CC BY 4.0 license at link.springer.com.



Digital Games And Learning


Digital Games And Learning
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Author : Margarida Romero
language : en
Publisher: Editions JFD
Release Date : 2020-01-01

Digital Games And Learning written by Margarida Romero and has been published by Editions JFD this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-01 with Computers categories.


Play is an interactive and fun learning activity. Thanks to digitization, there is an upswing in the game-based learning sector which opens up opportunities for all-age audience to use Digital Games for Learning (DGL): from kids to elders. This book emphasizes the potential of digital games for lifelong learning and deals with the different aspects one should take into consideration to create and to implement digital games for learning. Whether you’re a parent, a teacher, an ICT developer or you’re just curious about the pedagogical uses of digital games, this book was made for you.



Games And Learning Alliance


Games And Learning Alliance
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Author : Iza Marfisi-Schottman
language : en
Publisher: Springer Nature
Release Date : 2020-12-02

Games And Learning Alliance written by Iza Marfisi-Schottman and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-02 with Computers categories.


This book constitutes the refereed proceedings of the 9th International Conference on Games and Learning Alliance, GALA 2020, held in Laval, France, in December 2020. The 35 full papers and 10 short papers were carefully reviewed and selected from 77 submissions. The papers cover a broad spectrum of topics: Serious Game Design; Serious Game Analytics; Virtual and Mixed Reality Applications; Gamification Theory; Gamification Applications; Serious Games for Instruction; and Serious Game Applications and Studies.



Feature Papers Age Friendly Cities Communities State Of The Art And Future Perspectives


Feature Papers Age Friendly Cities Communities State Of The Art And Future Perspectives
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Author : Joost van Hoof
language : en
Publisher: MDPI
Release Date : 2021-08-17

Feature Papers Age Friendly Cities Communities State Of The Art And Future Perspectives written by Joost van Hoof and has been published by MDPI this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-08-17 with Medical categories.


The "Age-Friendly Cities & Communities: States of the Art and Future Perspectives" publication presents contemporary, innovative, and insightful narratives, debates, and frameworks based on an international collection of papers from scholars spanning the fields of gerontology, social sciences, architecture, computer science, and gerontechnology. This extensive collection of papers aims to move the narrative and debates forward in this interdisciplinary field of age-friendly cities and communities.



Wired Wisdom


Wired Wisdom
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Author : Eszter Hargittai
language : en
Publisher: University of Chicago Press
Release Date : 2025-07-09

Wired Wisdom written by Eszter Hargittai and has been published by University of Chicago Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-07-09 with Social Science categories.


A surprising window into the online lives of people sixty and over—offering essential insights, no matter your age. Many popular accounts say the older you are, the greater your tech struggles. And it’s worrying to think of loved ones emailing cringe-worthy misinformation, falling for phishing attacks, or becoming lonelier with increasing time spent online. But in their eye-opening book on the internet’s fastest-growing demographic, researchers Eszter Hargittai and John Palfrey offer a more nuanced picture—debunking common myths about older adults’ internet use to offer hope and a necessary call to action. Incorporating original interviews and survey results from thousands of people sixty and over, Wired Wisdom shows that many, in fact, use technology in ways that put younger peers to shame. Over-sixties are often nimble online and quicker to abandon social media platforms that don’t meet their needs. Despite being targeted more often, they also may be less likely to fall for scams than younger peers. And fake news actually fools fewer people over sixty, who have far more experience evaluating sources and detecting propaganda. Still, there are unseen risks and missed opportunities for this group. Hargittai and Palfrey offer practical advice and show that our stereotypes can be hurdles that keep us from building intergenerational support communities, helping loved ones adopt new technology that may improve their lives, and thriving together online.



Faculty Development On A Shoestring


Faculty Development On A Shoestring
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Author : Diane D. Chapman
language : en
Publisher: IAP
Release Date : 2024-03-01

Faculty Development On A Shoestring written by Diane D. Chapman and has been published by IAP this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-03-01 with Business & Economics categories.


Faculty development is essential for promoting excellence in teaching and research, supporting institutional goals, and creating a culture of continuous learning that benefits both faculty members and students. However, educational institutions do not always allocate adequate resources towards supporting their faculty's professional development, especially from the institutional level. Underfunding this support can lead to the inability to attend conferences to keep up with the latest research and pedagogical practices in their fields, the inability to conduct meaningful research, and lack of access to modern technologies. This in turn can limit faculty growth and harm student learning outcomes. Ultimately, faculty who do not feel supported by their institutions can become disengaged or leave. This book attempts to address the needs of faculty from institutions where there may not be adequate resources to support robust faculty development activities. The chapters are written by faculty development experts in the US and Europe who understand the disparities between institutions and want to share programs that can be implemented for little or no cost. Each chapter provides objective, content, implementation, and evaluation details that can be used to replicate the program at other institutions. The hope is to begin to level the playing field in faculty development through sharing successful low resource programs with proven outcomes.