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Java 2 Game Programming


Java 2 Game Programming
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Java 2 Game Programming


Java 2 Game Programming
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Author : Thomas Petchel
language : en
Publisher: Course Technology
Release Date : 2001

Java 2 Game Programming written by Thomas Petchel and has been published by Course Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.


Intermediate programmers with an interest in game development will benefit from this book that is fast-paced enough for experienced programmers but detailed enough for beginners.



Developing Games In Java


Developing Games In Java
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Author : David Brackeen
language : en
Publisher: New Riders
Release Date : 2004

Developing Games In Java written by David Brackeen and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


Companion web site available.



Killer Game Programming In Java


Killer Game Programming In Java
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Author : Andrew Davison
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2005-05-20

Killer Game Programming In Java written by Andrew Davison and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-05-20 with Computers categories.


Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects.Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.



Cutting Edge Java Game Programming


Cutting Edge Java Game Programming
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Author : Neil Bartlett
language : en
Publisher: Coriolis Group Books
Release Date : 1996

Cutting Edge Java Game Programming written by Neil Bartlett and has been published by Coriolis Group Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Computer games categories.


"The quickest and easiest way to create exciting, interactive games for the Web"--P. [4] of cover. Cd-Rom includes royalty-free source code, Java game development tools, etc.



Fundamental 2d Game Programming With Java


Fundamental 2d Game Programming With Java
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Author : Timothy Wright
language : en
Publisher: Course Technology Ptr
Release Date : 2014-03-11

Fundamental 2d Game Programming With Java written by Timothy Wright and has been published by Course Technology Ptr this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03-11 with Computers categories.


Learning the fundamentals of 2D game programming is the key to quickly building your game-development expertise. Understanding the elements of the 2D environment will provide a solid foundation in game creation, whether you stick with 2D or move on. FUNDAMENTAL 2D GAME PROGRAMMING WITH JAVA teaches you the basics using Java, including application programming, full-screen games, input handling, matrix transformations, basic physics, intersection testing, collision detection, and much more. The book's three parts cover: The Foundations (building a simple prototype game), the Polish (fine-tuning to create a satisfying gaming experience), and The Complete Game (creating an entire game from start to finish). Author and game developer Timothy Wright shares his toolkit of code and expertise to help you speed up the process of game programming in Java. Sharpen your Java skills and have a great time creating games with FUNDAMENTAL 2D GAME PROGRAMMING WITH JAVA.



Beginning Java Se 6 Game Programming


Beginning Java Se 6 Game Programming
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Author : Jonathan S. Harbour
language : en
Publisher: Cengage Learning Ptr
Release Date : 2011

Beginning Java Se 6 Game Programming written by Jonathan S. Harbour and has been published by Cengage Learning Ptr this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with Computers categories.


Previous ed.: Boston, Mass.: Thomson Course Technology, 2008.



Beginning Java Game Programming


Beginning Java Game Programming
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Author : Jonathan S. Harbour
language : en
Publisher: Course Technology Ptr
Release Date : 2008-01

Beginning Java Game Programming written by Jonathan S. Harbour and has been published by Course Technology Ptr this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-01 with Computers categories.


An introduction to game programming for the PC, Mac, and Linux systems provides detailed instructions on how to create computer games using the Java platform, including information on 2D programming, creating sound and audio effects, and advanced Sprite animation. Original. (Beginner)



Java Game Programming For Dummies


Java Game Programming For Dummies
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Author : Wayne Holder
language : en
Publisher: For Dummies
Release Date : 1998

Java Game Programming For Dummies written by Wayne Holder and has been published by For Dummies this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Computer games categories.


This reference guide provides information on how to create games, add graphics and sound and more using the properties of the programming language Java. As well as technical information, the book also describes the logic behind a game and the attached CD includes sample game codes, HTML Web pages and Java applets from the book.



The Tao Of Java 2 Game Programming


The Tao Of Java 2 Game Programming
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Author : Thomas Petchel
language : en
Publisher: Prima Lifestyles
Release Date : 2001-09-01

The Tao Of Java 2 Game Programming written by Thomas Petchel and has been published by Prima Lifestyles this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-09-01 with Computer games categories.