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Modeling And Simulating Bodies And Garments


Modeling And Simulating Bodies And Garments
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Modeling And Simulating Bodies And Garments


Modeling And Simulating Bodies And Garments
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Author : Nadia Magnenat-Thalmann
language : en
Publisher: Springer Science & Business Media
Release Date : 2010-07-23

Modeling And Simulating Bodies And Garments written by Nadia Magnenat-Thalmann and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-07-23 with Computers categories.


This book contains the research on modeling bodies, cloth and character based adaptation performed during the last 3 years at MIRALab at the University of Geneva. More than ten researchers have worked together in order to reach a truly 3D Virtual Try On. What we mean by Virtual Try On is the possibility of anyone to give dimensions on her predefined body and obtain her own sized shape body, select a 3D cloth and see oneself animated in Real-Time, walking along a catwalk. Some systems exist today but are unable to adapt to body dimensions, have no real-time animation of body and clothes. A truly system on the web of Virtual Try On does not exist so far. This book is an attempt to explain how to build a 3D Virtual Try On system which is now very much in demand in the clothing industry. To describe this work, the book is divided into five chapters. The first chapter contains a brief historical background of general deformation methods. It ends with a section on the 3D human body scanner systems that are used both for rapid p- totyping and statistical analyses of the human body size variations.



Modeling And Simulating Bodies And Garments


Modeling And Simulating Bodies And Garments
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Author : Nadia Magnenat-Thalmann
language : en
Publisher: Springer
Release Date : 2011-07-23

Modeling And Simulating Bodies And Garments written by Nadia Magnenat-Thalmann and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-23 with Computers categories.


This book contains the research on modeling bodies, cloth and character based adaptation performed during the last 3 years at MIRALab at the University of Geneva. More than ten researchers have worked together in order to reach a truly 3D Virtual Try On. What we mean by Virtual Try On is the possibility of anyone to give dimensions on her predefined body and obtain her own sized shape body, select a 3D cloth and see oneself animated in Real-Time, walking along a catwalk. Some systems exist today but are unable to adapt to body dimensions, have no real-time animation of body and clothes. A truly system on the web of Virtual Try On does not exist so far. This book is an attempt to explain how to build a 3D Virtual Try On system which is now very much in demand in the clothing industry. To describe this work, the book is divided into five chapters. The first chapter contains a brief historical background of general deformation methods. It ends with a section on the 3D human body scanner systems that are used both for rapid p- totyping and statistical analyses of the human body size variations.



Computer Simulation


Computer Simulation
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Author : Dragan Cvetković
language : en
Publisher: BoD – Books on Demand
Release Date : 2017-06-07

Computer Simulation written by Dragan Cvetković and has been published by BoD – Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-06-07 with Computers categories.


The first chapter provides an overview of the development of a novel agent-based simulation model of socio-environmental innovation diffusion. The second chapter shows the study about rendering of colours with three rendering engines. The third and fourth chapters are devoted to modelling clothes at different levels. The fifth chapter describes the modelling of computer simulation in the optimization of bioprocess technology. Chapters 6 and 7 formulate a physical model of deformation of steel and idea of constructing a scientific workshop focused on high-temperature processes. Chapter 8 formulates surrogate models. Chapter 9 shows computer simulation of high-frequency electromagnetic fields. Chapter 10 proposes the modelling of the task allocation problem by the use of Petri Nets. Chapter 11 presents various scenarios whose ranking is done according to defined criteria and weight coefficients.



Computer Technology For Textiles And Apparel


Computer Technology For Textiles And Apparel
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Author : Jinlian Hu
language : en
Publisher: Elsevier
Release Date : 2011-07-14

Computer Technology For Textiles And Apparel written by Jinlian Hu and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-14 with Computers categories.


Computer technology has transformed textiles from their design through to their manufacture and has contributed to significant advances in the textile industry. Computer technology for textiles and apparel provides an overview of these innovative developments for a wide range of applications, covering topics including structure and defect analysis, modelling and simulation, and apparel design. The book is divided into three parts. Part one provides a review of different computer-based technologies suitable for textile materials, and includes chapters on computer technology for yarn and fabric structure analysis, defect analysis and measurement. Chapters in part two discuss modelling and simulation principles of fibres, yarns, textiles and garments, while part three concludes with a review of computer-based technologies specific to apparel and apparel design, with themes ranging from 3D body scanning to the teaching of computer-aided design to fashion students. With its distinguished editor and international team of expert contributors, Computer technology for textiles and apparel is an invaluable tool for a wide range of people involved in the textile industry, from designers and manufacturers to fibre scientists and quality inspectors. Provides an overview of innovative developments in computer technology for a wide range of applications Covers structure and defect analysis, modelling and simulation and apparel design Themes range from 3D body scanning to the teaching of computer-aided design to fashion students



Modeling Clothed Figures


Modeling Clothed Figures
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Author :
language : en
Publisher:
Release Date : 1992

Modeling Clothed Figures written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with categories.


In most workplace environments we have encountered, clothed figures are the norm and would be expected by the designer. Adding clothing to a human figure improves its graphical appearance and realism. Clothes modeling can be done in many ways ranging from very simple to more realistic but complicated. The simplest technique is to change the attributes of certain segments of the body figure; for example, by modifying the colors of the lower legs we get the effect of a body wearing short pants. This is not quite as silly as it sounds, because the body segment geometry can be created with a clothed rather than bare-skinned shape. The best but more complicated approach is to drape and attach clothing over a body to simulate the intricate properties of garments. Besides improving realism, there is a practical human factors aspect to clothing. Clothing constrains movement by restricting the joint angle limits. An approach to analyzing this problem has been developed by using collision detection for a geometric clothes model. Modeling clothed figures using computer graphics.



Environmental Ergonomics The Ergonomics Of Human Comfort Health And Performance In The Thermal Environment


Environmental Ergonomics The Ergonomics Of Human Comfort Health And Performance In The Thermal Environment
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Author : Yutaka Tochihara
language : en
Publisher: Elsevier
Release Date : 2005-04-02

Environmental Ergonomics The Ergonomics Of Human Comfort Health And Performance In The Thermal Environment written by Yutaka Tochihara and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-04-02 with Technology & Engineering categories.


Environmental Ergonomics addresses the problems of maintaining human comfort, activity and health in stressful environments. Its subject areas include thermal environments, illumination, noise and hypo- and hyperbaric environments. The book concentrates fundamentally on the way the thermal environment has affected human comfort, health and performance from the age of cave-dwellings to our age of skyscrapers. This book contains only papers selected from the 10th ICEE held in Japan 23-27 September 2002. The ICEE has been held biannually since 1982, and has firmly established itself as the world’s most distinguished conference in its field, offering the ideal forum for research scientists, medical doctors, engineers, administrators, technicians, healthcare professionals and students to share their work and ideas. Selected papers from the 10th International Conference on Environmental Ergonomics held in Japan, 23-27 September 2002. They have been revised and peer-reviewed. Papers included in this text have been widely recognised as the catalyst for the recent advances witnessed in Environmental Ergonomics in Asia. They strike a balance between academia and industries' views on environmental ergonomics. Add this volume to your copy of the Elsevier Ergonomics Book Series.



Virtual Clothing


Virtual Clothing
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Author : Pascal Volino
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Virtual Clothing written by Pascal Volino and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


In an accessible style that will appeal to the professional, student and laymen, the authors explain the methods for creating and simulating clothes for virtual humans. Using numerous detailed illustrations, colourful images, and step-by-step analysis they map out the terrain of this exciting and cutting-edge discipline. Starting with the beginnings in the mid 1980s and the basic foundations from the field of mechanics, the reader is gradually introduced to the subject. The text draws on a number of related fields such as computer graphics, algorithmics, computational geometry, simulation, modeling, animation, visualization, and virtual reality. The MIRACloth system, developed by the authors, is used as a case study for the results and techniques discussed. The book comes with a CD-ROM featuring dynamic demonstrations of 3D clothes and fashion shows. This is an indispensable text for anybody who wants an intelligent and readable book on virtual clothing.



Advances In Modeling And Simulation In Textile Engineering


Advances In Modeling And Simulation In Textile Engineering
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Author : Nicholus Tayari Akankwasa
language : en
Publisher: Woodhead Publishing
Release Date : 2021-03-28

Advances In Modeling And Simulation In Textile Engineering written by Nicholus Tayari Akankwasa and has been published by Woodhead Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-03-28 with Technology & Engineering categories.


Advances in Modeling and Simulation in Textile Engineering: New Concepts, Methods, and Applications explains the advanced principles and techniques that can be used to solve textile engineering problems using numerical modeling and simulation. The book draws on innovative research and industry practice to explain methods for the modeling of all of these processes, helping readers apply computational power to more areas of textile engineering. Experimental results are presented and linked closely to processes and methods of implementation. Diverse concepts such as heat transfer, fluid dynamics, three-dimensional motion, and multi-phase flow are addressed. Finally, tools, theoretical principles, and numerical models are extensively covered. Textile engineering involves complex processes which are not easily expressed numerically or simulated, such as fiber motion simulation, yarn to fiber formation, melt spinning technology, optimization of yarn production, textile machinery design and optimization, and modeling of textile/fabric reinforcements. Provides new approaches and techniques to simulate a wide range of textile processes from geometry to manufacturing Includes coverage of detailed mathematical methods for textiles, including neural networks, genetic algorithms, and the finite element method Addresses modeling techniques for many different phenomena, including heat transfer, fluid dynamics and multi-phase flow



Human Factors For Apparel And Textile Engineering


Human Factors For Apparel And Textile Engineering
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Author : Gianni Montagna and Cristina Carvalho
language : en
Publisher: AHFE International
Release Date : 2022-07-24

Human Factors For Apparel And Textile Engineering written by Gianni Montagna and Cristina Carvalho and has been published by AHFE International this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-07-24 with Technology & Engineering categories.


Human Factors for Apparel and Textile Engineering Proceedings of the 13th International Conference on Applied Human Factors and Ergonomics (AHFE 2022), July 24–28, 2022, New York, USA



3d Modeling And Animation


3d Modeling And Animation
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Author : Nikos Sarris
language : en
Publisher: IGI Global
Release Date : 2005-01-01

3d Modeling And Animation written by Nikos Sarris and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-01-01 with Computers categories.


3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics.