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Proceedings Of The 14th Acm Siggraph Eurographics Symposium On Computer Animation


Proceedings Of The 14th Acm Siggraph Eurographics Symposium On Computer Animation
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Proceedings Of The 14th Acm Siggraph Eurographics Symposium On Computer Animation


Proceedings Of The 14th Acm Siggraph Eurographics Symposium On Computer Animation
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Author :
language : en
Publisher:
Release Date : 2015

Proceedings Of The 14th Acm Siggraph Eurographics Symposium On Computer Animation written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with categories.




Handbook Of Digital Games


Handbook Of Digital Games
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Author : Marios C. Angelides
language : en
Publisher: John Wiley & Sons
Release Date : 2014-02-19

Handbook Of Digital Games written by Marios C. Angelides and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02-19 with Technology & Engineering categories.


This book covers the state-of-the-art in digital games research and development for anyone working with or studying digital games and those who are considering entering into this rapidly growing industry. Many books have been published that sufficiently describe popular topics in digital games; however, until now there has not been a comprehensive book that draws the traditional and emerging facets of gaming together across multiple disciplines within a single volume.



Technical Report


Technical Report
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Author : Adriano, Christian
language : en
Publisher: Universitätsverlag Potsdam
Release Date : 2019

Technical Report written by Adriano, Christian and has been published by Universitätsverlag Potsdam this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with Computers categories.


Der Entwurf und die Realisierung dienstbasierender Architekturen wirft eine Vielzahl von Forschungsfragestellungen aus den Gebieten der Softwaretechnik, der Systemmodellierung und -analyse, sowie der Adaptierbarkeit und Integration von Applikationen auf. Komponentenorientierung und WebServices sind zwei Ansätze für den effizienten Entwurf und die Realisierung komplexer Web-basierender Systeme. Sie ermöglichen die Reaktion auf wechselnde Anforderungen ebenso, wie die Integration großer komplexer Softwaresysteme. Heute übliche Technologien, wie J2EE und .NET, sind de facto Standards für die Entwicklung großer verteilter Systeme. Die Evolution solcher Komponentensysteme führt über WebServices zu dienstbasierenden Architekturen. Dies manifestiert sich in einer Vielzahl von Industriestandards und Initiativen wie XML, WSDL, UDDI, SOAP. All diese Schritte führen letztlich zu einem neuen, vielversprechenden Paradigma für IT Systeme, nach dem komplexe Softwarelösungen durch die Integration vertraglich vereinbarter Software-Dienste aufgebaut werden sollen. "Service-Oriented Systems Engineering" repräsentiert die Symbiose bewährter Praktiken aus den Gebieten der Objektorientierung, der Komponentenprogrammierung, des verteilten Rechnen sowie der Geschäftsprozesse und berücksichtigt auch die Integration von Geschäftsanliegen und Informationstechnologien. Die Klausurtagung des Forschungskollegs "Service-oriented Systems Engineering" findet einmal jährlich statt und bietet allen Kollegiaten die Möglichkeit den Stand ihrer aktuellen Forschung darzulegen. Bedingt durch die Querschnittstruktur des Kollegs deckt dieser Bericht ein weites Spektrum aktueller Forschungsthemen ab. Dazu zählen unter anderem Human Computer Interaction and Computer Vision as Service; Service-oriented Geovisualization Systems; Algorithm Engineering for Service-oriented Systems; Modeling and Verification of Self-adaptive Service-oriented Systems; Tools and Methods for Software Engineering in Service-oriented Systems; Security Engineering of Service-based IT Systems; Service-oriented Information Systems; Evolutionary Transition of Enterprise Applications to Service Orientation; Operating System Abstractions for Service-oriented Computing; sowie Services Specification, Composition, and Enactment. Design and Implementation of service-oriented architectures imposes a huge number of research questions from the fields of software engineering, system analysis and modeling, adaptability, and application integration. Component orientation and web services are two approaches for design and realization of complex web-based system. Both approaches allow for dynamic application adaptation as well as integration of enterprise application. Commonly used technologies, such as J2EE and .NET, form de facto standards for the realization of complex distributed systems. Evolution of component systems has lead to web services and service-based architectures. This has been manifested in a multitude of industry standards and initiatives such as XML, WSDL UDDI, SOAP, etc. All these achievements lead to a new and promising paradigm in IT systems engineering which proposes to design complex software solutions as collaboration of contractually defined software services. Service-Oriented Systems Engineering represents a symbiosis of best practices in object-orientation, component-based development, distributed computing, and business process management. It provides integration of business and IT concerns. The annual Ph.D. Retreat of the Research School provides each member the opportunity to present his/her current state of their research and to give an outline of a prospective Ph.D. thesis. Due to the interdisciplinary structure of the research school, this technical report covers a wide range of topics. These include but are not limited to: Human Computer Interaction and Computer Vision as Service; Service-oriented Geovisualization Systems; Algorithm Engineering for Service-oriented Systems; Modeling and Verification of Self-adaptive Service-oriented Systems; Tools and Methods for Software Engineering in Service-oriented Systems; Security Engineering of Service-based IT Systems; Service-oriented Information Systems; Evolutionary Transition of Enterprise Applications to Service Orientation; Operating System Abstractions for Service-oriented Computing; and Services Specification, Composition, and Enactment.



Next Generation Computer Animation Techniques


Next Generation Computer Animation Techniques
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Author : Jian Chang
language : en
Publisher: Springer
Release Date : 2017-10-30

Next Generation Computer Animation Techniques written by Jian Chang and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-30 with Computers categories.


This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held in Bournemouth, UK, in June 2017. The workshop was held in conjunction with the 11th International Conference on E-Learning and Games, Edutainment 2017. The 17 full papers presented in this volume were carefully reviewed and selected from 27 submissions. The papers are structured according to the four main themes: simulation and rendering for computer animation; character modeling and dynamics; user centered design and modeling; computer animation systems and virtual reality based applications.



The Second Australasian Conference On Interactive Entertainment


The Second Australasian Conference On Interactive Entertainment
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Author : Yusuf Pisan
language : en
Publisher: Yusuf Pisan
Release Date : 2005

The Second Australasian Conference On Interactive Entertainment written by Yusuf Pisan and has been published by Yusuf Pisan this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.


The second Australasian conference on interactive entertainment is latest series of annual regional meetings, in which advances in interactive entertainment and computer games are reported. It brings together a range of experts from media studies, cultural studies, cognitive science and range of other areas.



Lecture Notes In Real Time Intelligent Systems


Lecture Notes In Real Time Intelligent Systems
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Author : Jolanta Mizera-Pietraszko
language : en
Publisher: Springer
Release Date : 2018-05-14

Lecture Notes In Real Time Intelligent Systems written by Jolanta Mizera-Pietraszko and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-05-14 with Technology & Engineering categories.


The second volume of the book series highlights works presented at the 2nd International Conference on Real Time Intelligent Systems, held in Casablanca on October 18-20, 2017​. The book offers a comprehensive, practical review of the state-of-the-art in designing and implementing real-time intelligent computing for the areas within the conference’s scope such as robotics, intelligent alert systems, IoT, remote access control, multi-agent systems, networking, mobile smart systems, crowdsourcing, broadband systems, cloud computing, streaming data and many other applications. Research in real-time computing supports decision making in dynamic environments. Some examples include ABS, FBW flight control, automatic air-conditioning, etc. Intelligent computing relies heavily on artificial intelligence (AI) to make computers act for humans. The authors are confident that the solutions discussed in this book will provide a unique source of information and inspiration for researchers working in AI, distributed coding algorithms or smart services and platforms, and for IT professionals, who can integrate the proposed methods into their practice.



Cross Modal Analysis Of Speech Gestures Gaze And Facial Expressions


Cross Modal Analysis Of Speech Gestures Gaze And Facial Expressions
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Author : Anna Esposito
language : en
Publisher: Springer Science & Business Media
Release Date : 2009-07-14

Cross Modal Analysis Of Speech Gestures Gaze And Facial Expressions written by Anna Esposito and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-07-14 with Computers categories.


This volume brings together the peer-reviewed contributions of the participants at the COST 2102 International Conference on “Cross-Modal Analysis of Speech, Gestures, Gaze and Facial Expressions” held in Prague, Czech Republic, October 15–18, 2008. The conference was sponsored by COST (European Cooperation in the Field of Scientific and Technical Research, www. cost. esf. org/domains_actions/ict) in the - main of Information and Communication Technologies (ICT) for disseminating the research advances developed within COST Action 2102: “Cross-Modal Analysis of Verbal and Nonverbal Communication” http://cost2102. cs. stir. ac. uk. COST 2102 research networking has contributed to modifying the conventional theoretical approach to the cross-modal analysis of verbal and nonverbal communi- tion changing the concept of face to face communication with that of body to body communication as well as developing the idea of embodied information. Information is no longer the result of a difference in perception and is no longer measured in terms of quantity of stimuli, since the research developed in COST 2102 has proved that human information processing is a nonlinear process that cannot be seen as the sum of the numerous pieces of information available. Considering simply the pieces of inf- mation available, results in a model of the receiver as a mere decoder, and produces a huge simplification of the communication process.



Modeling Simulation And Visual Analysis Of Crowds


Modeling Simulation And Visual Analysis Of Crowds
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Author : Saad Ali
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-11-22

Modeling Simulation And Visual Analysis Of Crowds written by Saad Ali and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-22 with Computers categories.


Over the last several years there has been a growing interest in developing computational methodologies for modeling and analyzing movements and behaviors of ‘crowds' of people. This interest spans several scientific areas that includes Computer Vision, Computer Graphics, and Pedestrian Evacuation Dynamics. Despite the fact that these different scientific fields are trying to model the same physical entity (i.e. a crowd of people), research ideas have evolved independently. As a result each discipline has developed techniques and perspectives that are characteristically their own. The goal of this book is to provide the readers a comprehensive map towards the common goal of better analyzing and synthesizing the pedestrian movement in dense, heterogeneous crowds. The book is organized into different parts that consolidate various aspects of research towards this common goal, namely the modeling, simulation, and visual analysis of crowds. Through this book, readers will see the common ideas and vision as well as the different challenges and techniques, that will stimulate novel approaches to fully grasping “crowds."



New Geometric Data Structures For Collision Detection And Haptics


New Geometric Data Structures For Collision Detection And Haptics
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Author : René Weller
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-07-12

New Geometric Data Structures For Collision Detection And Haptics written by René Weller and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-12 with Computers categories.


Starting with novel algorithms for optimally updating bounding volume hierarchies of objects undergoing arbitrary deformations, the author presents a new data structure that allows, for the first time, the computation of the penetration volume. The penetration volume is related to the water displacement of the overlapping region, and thus corresponds to a physically motivated and continuous force. The practicability of the approaches used is shown by realizing new applications in the field of robotics and haptics, including a user study that evaluates the influence of the degrees of freedom in complex haptic interactions. New Geometric Data Structures for Collision Detection and Haptics closes by proposing an open source benchmarking suite that evaluates both the performance and the quality of the collision response in order to guarantee a fair comparison of different collision detection algorithms. Required in the fields of computer graphics, physically-based simulations, computer animations, robotics and haptics, collision detection is a fundamental problem that arises every time we interact with virtual objects. Some of the open challenges associated with collision detection include the handling of deformable objects, the stable computation of physically-plausible contact information, and the extremely high frequencies that are required for haptic rendering. New Geometric Data Structures for Collision Detection and Haptics presents new solutions to all of these challenges, and will prove to be a valuable resource for researchers and practitioners of collision detection in the haptics, robotics and computer graphics and animation domains.



Information Computing And Automation In 3 Volumes Proceedings Of The International Conference


Information Computing And Automation In 3 Volumes Proceedings Of The International Conference
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Author : Jian Ping Li
language : en
Publisher: World Scientific
Release Date : 2008-04-25

Information Computing And Automation In 3 Volumes Proceedings Of The International Conference written by Jian Ping Li and has been published by World Scientific this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-04-25 with Computers categories.


Wavelet analysis and its applications have become one of the fastest growing research areas in the past several years. Wavelet theory has been employed in many fields and applications, such as signal and image processing, communication systems, biomedical imaging, radar, air acoustics, and endless other areas. Active media technology is concerned with the development of autonomous computational or physical entities capable of perceiving, reasoning, adapting, learning, cooperating, and delegating in a dynamic environment.This book consists of carefully selected and received papers presented at the conference, and is an attempt to capture the essence of the current state-of-the-art in wavelet analysis and active media technology. Invited papers included in this proceedings includes contributions from Prof P Zhang, T D Bui, and C Y Suen from Concordia University, Canada; Prof N A Strelkov and V L Dol'nikov from Yaroslavl State University, Russia; Prof Chin-Chen Chang and Ching-Yun Chang from Taiwan; Prof S S Pandey from R D University, India; and Prof I L Bloshanskii from Moscow State Regional University, Russia.