Proceedings Of The International Symposium On Sketch Based Interfaces And Modeling

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Sketch Based Interfaces And Modeling
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Author : Joaquim Jorge
language : en
Publisher: Springer Science & Business Media
Release Date : 2010-12-15
Sketch Based Interfaces And Modeling written by Joaquim Jorge and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-12-15 with Computers categories.
The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning techniques for more accurate recognition, and more robust depth inferencing techniques for sketch-based modeling, have resulted in an explosion of both sketch-based interfaces and pen-based computing devices. Presenting the first coherent, unified overview of SBIM, this unique text/reference bridges the two complementary research areas of user interaction (sketch-based interfaces), and graphical modeling and construction (sketch-based modeling). The book discusses the state of the art of this rapidly evolving field, with contributions from an international selection of experts. Also covered are sketch-based systems that allow the user to manipulate and edit existing data - from text, images, 3D shapes, and video - as opposed to modeling from scratch. Topics and features: reviews pen/stylus interfaces to graphical applications that avoid reliance on user interface modes; describes systems for diagrammatic sketch recognition, mathematical sketching, and sketch-based retrieval of vector drawings; examines pen-based user interfaces for engineering and educational applications; presents a set of techniques for sketch recognition that rely strictly on spatial information; introduces the Teddy system; a pioneering sketching interface for designing free-form 3D models; investigates a range of advanced sketch-based systems for modeling and designing 3D objects, including complex contours, clothing, and hair-styles; explores methods for modeling from just a single sketch or using only a few strokes. This text is an essential resource for researchers, practitioners and graduate students involved in human-factors and user interfaces, interactive computer graphics, and intelligent user interfaces and AI.
Interactive Sketch Based Interfaces And Modelling For Design
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Author : Alexandra Bonnici
language : en
Publisher: CRC Press
Release Date : 2023-05-31
Interactive Sketch Based Interfaces And Modelling For Design written by Alexandra Bonnici and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-05-31 with Technology & Engineering categories.
Sketching is a natural and intuitive communication tool used for expressing concepts and ideas that are difficult to communicate through text or speech alone. In design applications, drawings are used at various stages of the design process: from the early concept drawings scribbled on a piece of paper to immersive interactions in which users manipulate and adjust the 3D form of an object in virtual or augmented reality environments. This variety in drawing activities brings about the need for different interpretation strategies that support not only the sketching activity itself, but also allow sketch-based interactions, such as sketch-based queries, to take place. In this book, we explore the different drawing approaches used in design and the algorithms required for processing and interpreting the different sketches and drawings in design. The book is divided into two parts. The first part focuses on sketching in the 2D domain. This includes the digitization of offline and paperbased sketches, techniques for online sketch recognition, observations of user drawing habits, algorithms for inferring depth from 2D drawings, as well as non-photorealistic rendering techniques that are then applied to sketch-based queries. The second part of the book focuses on 3D sketching in virtual or augmented reality spaces. Here, we present the processing and rendering of the 3D strokes, the different interaction devices available for 3D sketching, and look at different applications where immersive 3D sketching has been applied with success.
Proceedings Of The International Symposium On Sketch Based Interfaces And Modeling
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Author : Levent Burak Kara
language : en
Publisher:
Release Date : 2013-07-19
Proceedings Of The International Symposium On Sketch Based Interfaces And Modeling written by Levent Burak Kara and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-19 with Computer science categories.
Expressive 2013: The joint symposium on Computational Aesthetics and Sketch Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering Jul 19, 2013-Jul 21, 2013 Anaheim, USA. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.
Proceedings Of The International Symposium On Sketch Based Interfaces And Modeling
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Author : Karan Singh
language : en
Publisher:
Release Date : 2012
Proceedings Of The International Symposium On Sketch Based Interfaces And Modeling written by Karan Singh and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computer graphics categories.
Frontiers In Pen And Touch
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Author : Tracy Hammond
language : en
Publisher: Springer
Release Date : 2017-12-01
Frontiers In Pen And Touch written by Tracy Hammond and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12-01 with Computers categories.
This inspirational book contains evidence-based research presented by educational scientists, for the advancement of stylus-based technology and its applications for college and K-12 classrooms. Writing and sketching are an important part of teaching and learning, and digital ink technologies enable us to perform these activities in a digital world. Frontiers in Pen and Touch aims to highlight software and hardware practices and innovations, to encourage transformational use of pen and touch in the classroom. The content of the book is derived from the 2016 Conference on Pen and Touch Technology on Education (CPTTE). Chapters written by academic practitioners provide stories of success for ink, including multimedia content creation and increasing student engagement. Industry and academic researchers share their findings and present intelligent systems that enable pen and touch systems to teach and motivate students. This book is a must-read for anyone wanting to harness and integrate pen and touch for improving today’s student experiences.
Proceedings Of The 19th International Meshing Roundtable
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Author : Suzanne Shontz
language : en
Publisher: Springer Science & Business Media
Release Date : 2010-09-30
Proceedings Of The 19th International Meshing Roundtable written by Suzanne Shontz and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-09-30 with Computers categories.
The papers in this volume were selected for presentation at the 19th International Meshing Roundtable (IMR), held October 3–6, 2010 in Chattanooga, Tennessee, USA. The conference was started by Sandia National Laboratories in 1992 as a small meeting of organizations striving to establish a common focus for research and development in the field of mesh generation. Now after 19 consecutive years, the International Meshing Roundtable has become recognized as an international focal point annually attended by researchers and developers from dozens of co- tries around the world. The 19th International Meshing Roundtable consists of technical presentations from contributed papers, research notes, keynote and invited talks, short course presentations, and a poster session and competition. The Program Committee would like to express its appreciation to all who participate to make the IMR a successful and enriching experience. The papers in these proceedings were selected by the Program Committee from among numerous submissions. Based on input from peer reviews, the committee selected these papers for their perceived quality, originality, and appropriateness to the theme of the International Meshing Roundtable. We would like to thank all who submitted papers. We would also like to thank the colleagues who provided reviews of the submitted papers. The names of the reviewers are acknowledged in the following pages. We extend special thanks to Jacqueline Hunter for her time and effort to make the 19th IMR another outstanding conference.
Revolutionizing Education With Digital Ink
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Author : Tracy Hammond
language : en
Publisher: Springer
Release Date : 2016-05-19
Revolutionizing Education With Digital Ink written by Tracy Hammond and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-05-19 with Education categories.
Derived from contributions to the Workshop on Pen and Touch Technology on Education (WIPTTE) in 2015, this edited volume highlights recent developments for pen and tablet research within the education system with a particular focus on hardware and software developments, comprising the perspectives of teachers, school and university administrators, and researchers for educators at every level. Split into six distinct parts, the book explores topics like how classrooms are increasingly using sketch-based videos, created by teachers and students alike, and how the teaching of key skills such as literacy, languages, math, and art via pen and touch technologies within the classroom are leading to improvements in engagement, learning, and retention levels amongst students. Future perspectives of digital learning, as envisioned by current high school students, are also explored. Revolutionizing Education with Digital Ink is a must-read for those seeking to understand the direction of current and future pen and touch research, its current use in classrooms, and future research directions.
View Dependent Character Animation
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Author : Parag Chaudhuri
language : en
Publisher: Springer Science & Business Media
Release Date : 2007-09-24
View Dependent Character Animation written by Parag Chaudhuri and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-09-24 with Computers categories.
Computer generated 3D animation has matured over the years into a complex art form. Coordinating and presenting the character's movement in three dimensions to convey a specific idea to the audience requires artistic and technical skills, and often a labourious iterative trial-and-error process to get it right. Creating moving camera character animations in 3D is a multi-faceted computer graphics and computer vision problem. Warranting a formal representation of the moving camera, and efficient algorithms to help author the multitude of character poses required for the animation. It is also necessary to deal with issues pertaining to camera and character pose interpolation and visualization of the association between the two. The solution to this problem has to be efficient and elegant from the perspective of a computer scientist, and make sense and be intuitive to use. This well-researched book contains a large number of example animations to explain and illustrate this versatile technique.
Cooperative Design Visualization And Engineering
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Author : Yuhua Luo
language : en
Publisher: Springer
Release Date : 2017-09-08
Cooperative Design Visualization And Engineering written by Yuhua Luo and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-08 with Computers categories.
This book constitutes the refereed proceedings of the 14th International Conference on Cooperative Design, Visualization, and Engineering, CDVE 2017, held in Mallorca, Spain, in September 2017. The 31 full papers presented in this book together with 4 short papers were carefully reviewed and selected from 84 submissions. The papers cover a broad range of topics in the field of cooperative visualization; cooperative design; cooperative engineering; basic theories, methods and technologies that support CDVE; and cooperative applications.
Smart Grapics
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Author : Andreas Butz
language : en
Publisher: Springer
Release Date : 2003-08-02
Smart Grapics written by Andreas Butz and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-08-02 with Computers categories.
The International Symposium on Smart Graphics 2003 was held on July 2–4, 2003 in Heidelberg, Germany. It was the fourth event in a series that started in 1999 as an AAAI Spring Symposium. In response to the overwhelming success of the 1999 symposium, its organizers decided to turn it into a self-contained event in2000. WiththesupportofIBM,the?rsttwoInternationalSymposiaonSmart Graphics were held at the T. J. Watson Research Center in Hawthorne, NY. The 2003 symposium was supported by the Klaus Tschira Foundation and moved to the European Media Lab in Heidelberg, thus underlining the international character of the Smart Graphics enterprise and its community. The core idea behind these symposia is to bring together researchers and practitioners from the ?eld of computer graphics, arti?cial intelligence, cog- tive psychology, and ?ne art. Each of these disciplines contributes to what we mean by the term “Smart Graphics”: the intelligent process of creating expr- sive and esthetic graphical presentations. While artists and designers have been creating communicative graphics for centuries, arti?cial intelligence focuses on automating this process by means of the computer. While computer graphics provides the tools for creating graphical presentations in the ?rst place, cog- tive sciences contribute the rules and models of perception necessary for the design of e?ective graphics. The exchange of ideas between these four discip- nes has led to many exciting and fruitful discussions, and the Smart Graphics Symposia draw their liveliness from a spirit of open minds and the willingness to learn from and share with other disciplines.