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Programming With Macapp


Programming With Macapp
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Programming With Macapp


Programming With Macapp
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Author : David A. Wilson
language : en
Publisher: Addison Wesley Publishing Company
Release Date : 1990

Programming With Macapp written by David A. Wilson and has been published by Addison Wesley Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 1990 with Computers categories.


As a part of the new Macintosh Inside Out series, this book is a complete guide to programming with MacApp, Apple's popular Macintosh programming environment.



C Programming With Macapp


C Programming With Macapp
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Author : David A. Wilson
language : en
Publisher: Addison Wesley Publishing Company
Release Date : 1990

C Programming With Macapp written by David A. Wilson and has been published by Addison Wesley Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 1990 with Computers categories.




C Programming With Macapp


C Programming With Macapp
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Author : David A. Wilson
language : en
Publisher: Addison Wesley Publishing Company
Release Date : 1990

C Programming With Macapp written by David A. Wilson and has been published by Addison Wesley Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 1990 with Computers categories.


The first book to serve as a guide to using C++ with MacApp, the object-oriented programming environment for the Macintosh. Shows programmers how to develop Macintosh applications with MacApp 2.0 using MPW and the MacApp class libraries. Disk contains all examples from the book as well as additional programs. Annotation copyrighted by Book News, Inc., Portland, OR



Building Applications For The Mac App Store


Building Applications For The Mac App Store
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Author : Wei-Meng Lee
language : en
Publisher: John Wiley & Sons
Release Date : 2011-07-05

Building Applications For The Mac App Store written by Wei-Meng Lee and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-05 with Computers categories.


In this Wrox Blox, you will learn how to obtain and access the Mac App Store from your Mac. You will also learn about the opportunities available for developers who want to venture into the Mac market. This Wrox Blox also walks you through the steps you need to perform to publish your apps in the Mac App Store. You will use the Xcode 4 development tool provided by Apple to develop a Mac OS X application, and then see how it can be published in the Mac App Store. Table of Contents Obtaining the Mac App Store on your Mac 2 Accessing the Mac App Store 2 Writing for the Mac App Store 4 Requirements to Get Started 4 Creating Mac App IDs 5 Obtaining Developer Certificates 6 Into the App Store! 9 Developing Your Application 9 Preparing iTunes Connect 13 Preparing Your Application for Submission 15 Validating Your Application before Submission 19 Testing the Installation of Your Application 21 Submitting the Application 22 Summary 23 About the Author 23



Cocoa Programming For Mac Os X


Cocoa Programming For Mac Os X
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Author : Aaron Hillegass
language : en
Publisher: Addison-Wesley
Release Date : 2011-11-09

Cocoa Programming For Mac Os X written by Aaron Hillegass and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-11-09 with Computers categories.


The best-selling introduction to Cocoa, once again updated to cover the latest Mac programming technologies, and still enthusiastically recommended by experienced Mac OS X developers. “Cocoa® Programming for Mac® OS X is considered by most to be the de-facto intro-to-OS X programming text.” —Bob Rudis, the Apple Blog “I would highly recommend this title to anyone interested in Mac development. Even if you own the previous edition, I think you’ll find the new and revised content well worth the price.” —Bob McCune, bobmccune.com If you’re developing applications for Mac OS X, Cocoa® Programming for Mac® OS X, Fourth Edition, is the book you’ve been waiting to get your hands on. If you’re new to the Mac environment, it’s probably the book you’ve been told to read first. Covering the bulk of what you need to know to develop full-featured applications for OS X, written in an engaging tutorial style, and thoroughly class-tested to assure clarity and accuracy, it is an invaluable resource for any Mac programmer. Specifically, Aaron Hillegass and Adam Preble introduce the two most commonly used Mac developer tools: Xcode and Instruments. They also cover the Objective-C language and the major design patterns of Cocoa. Aaron and Adam illustrate their explanations with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code. Updated for Mac OS X 10.6 and 10.7, this fourth edition includes coverage of Xcode 4, blocks, view-based table views, Apple’s new approach to memory management (Automatic Reference Counting), and the Mac App Store. This edition adds a new chapter on concurrency and expands coverage of Core Animation. The book now devotes a full chapter to the basics of iOS development.



Sams Teach Yourself Mac Os X Lion App Development In 24 Hours


Sams Teach Yourself Mac Os X Lion App Development In 24 Hours
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Author : Kevin Hoffman
language : en
Publisher: Sams Publishing
Release Date : 2012

Sams Teach Yourself Mac Os X Lion App Development In 24 Hours written by Kevin Hoffman and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


In just 24 sessions of one hour or less, you can master Mac OS X Lion development from the ground up, and start writing tomorrow's most exciting iOS-style Mac apps! Using this book's straightforward, step-by-step approach, you'll get comfortable with Apple's powerful new development tools and techniques, build engaging user interfaces, integrate data and web services, and take advantage of Apple's latest innovations...everything from gestures and multitouch to iCloud and In-App Purchasing. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Mac OS X Lion development tasks. Quizzes at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color figures and code appear as they do in Xcode Get started fast with Mac Developer Center, XCode, Objective-C, and Cocoa Programmatically control OS X Lion's powerful new features Work with Cocoa's powerful Model-View-Controller (MVC) pattern Safely manage memory and fix leaks Create robust, engaging, highly interactive user interfaces Organize Cocoa layouts, controls, bindings, tables, and collections Support gestures and multi-touch events Define user defaults and provide Preference Panes Work with documents, versions, and iOS-style Autosave Make the most of notifications, alerts, sheets, and popovers Use images and animation to make apps more powerful and more fun Use Core Data to cleanly integrate data into your apps Query and submit data to web services Submit apps to the Mac App Store Support In-App Purchases with StoreKit



Mac Osx Developer S Guide


Mac Osx Developer S Guide
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Author : Jesse Feiler
language : en
Publisher: Elsevier
Release Date : 2001-10-16

Mac Osx Developer S Guide written by Jesse Feiler and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-10-16 with Computers categories.


Mac OS X, Apple's newest operating system for the Macintosh platform, is profoundly different from its earlier versions because of its similarity to the UNIX operating system. For developers writing software for OS X this means adjusting to two new environments to create applications and to access the enhanced features of the new OS, Cocoa and Carbon. Cocoa is an object-oriented API in which all future OS X programs will be written. Carbon is a transitional technology allowing compatibility of applications written for earlier versions of the Mac OS with Mac OS X. Mac OS X Developer's Guide focuses equally on Cocoa and Carbon, guiding the reader through these technologies and showing how to write applications in both. It is the first book for Mac OS X developers written for those who are already working on applications, as well as new developers just getting started. It starts off describing the new OS and its development tools then focuses on specific programming issues, providing tips on making the transition from classic Mac OS code to Mac OS X. * A guide for developers already writing applications as well as new developers just getting started * Focuses equally on both Cocoa and Carbon environments * Provides tips on transitioning from writing code for classic Mac OS to OS X * References Apple online materials extensively, to keep developers up to speed on changes



On Macintosh Programming


On Macintosh Programming
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Author : Daniel K. Allen
language : en
Publisher: Addison-Wesley Professional
Release Date : 1990

On Macintosh Programming written by Daniel K. Allen and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 1990 with Computers categories.




Mac Programming For Absolute Beginners


Mac Programming For Absolute Beginners
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Author : Wallace Wang
language : en
Publisher: Apress
Release Date : 2011-08-06

Mac Programming For Absolute Beginners written by Wallace Wang and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-06 with Computers categories.


Want to learn how to program on your Mac? Not sure where to begin? Best-selling author Wallace Wang will explain how to get started with Cocoa, Objective-C, and Xcode. Whether you are an experienced Windows coder moving to the Mac, or you are completely new to programming, you’ll see how the basic design of a Mac OS X program works, how Objective-C differs from other languages you may have used, and how to use the Xcode development environment. Most importantly, you’ll learn how to use elements of the Cocoa framework to create windows, store data, and respond to users in your own Mac programs. If you want to learn how to develop apps with Cocoa, Objective-C, and Xcode, this book is a great first step. Here are just a few of the things you’ll master along the way: Fundamental programming concepts aided by short, easy-to-understand examples How to use Xcode and related programming tools to save time and work more efficiently A firm understanding of the basics of Objective-C and how it compares to other languages you might know How to create simple apps using the Cocoa framework How to easily design, write, test, and market your finished program With this book and your trusty Mac, you’re well on your way to transforming your Mac app ideas into real applications.



Elements Of C Macintosh Programming


Elements Of C Macintosh Programming
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Author : Dan Weston
language : en
Publisher: Addison Wesley Publishing Company
Release Date : 1990

Elements Of C Macintosh Programming written by Dan Weston and has been published by Addison Wesley Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 1990 with Computers categories.


Published as a Macintosh Inside Out series title, this book provides a concise introduction to C++ and OOP for the thousands of Macintosh programmers interested in learning to use this language.