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Ray Tracing And Beyond


Ray Tracing And Beyond
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Ray Tracing And Beyond


Ray Tracing And Beyond
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Author : E. R. Tracy
language : en
Publisher: Cambridge University Press
Release Date : 2014-02-27

Ray Tracing And Beyond written by E. R. Tracy and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02-27 with Computers categories.


This complete introduction to the use of modern ray tracing techniques in plasma physics describes the powerful mathematical methods generally applicable to vector wave equations in non-uniform media, and clearly demonstrates the application of these methods to simplify and solve important problems in plasma wave theory. Key analytical concepts are carefully introduced as needed, encouraging the development of a visual intuition for the underlying methodology, with more advanced mathematical concepts succinctly explained in the appendices, and supporting Matlab and Raycon code available online. Covering variational principles, covariant formulations, caustics, tunnelling, mode conversion, weak dissipation, wave emission from coherent sources, incoherent wave fields, and collective wave absorption and emission, all within an accessible framework using standard plasma physics notation, this is an invaluable resource for graduate students and researchers in plasma physics.



Ray Tracing And Beyond


Ray Tracing And Beyond
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Author : E. R. Tracy
language : en
Publisher:
Release Date : 2014

Ray Tracing And Beyond written by E. R. Tracy and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Phase space (Statistical physics) categories.




Ray Tracing From The Ground Up


Ray Tracing From The Ground Up
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Author : Kevin Suffern
language : en
Publisher: CRC Press
Release Date : 2016-04-19

Ray Tracing From The Ground Up written by Kevin Suffern and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-19 with Computers categories.


With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid o



Ray Tracing And Beyond


Ray Tracing And Beyond
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Author : A N Kaufman
language : en
Publisher:
Release Date : 2014-05-28

Ray Tracing And Beyond written by A N Kaufman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-28 with Phase space (Statistical physics) categories.


This complete introduction to the use of modern ray tracing techniques in plasma physics describes the powerful mathematical methods generally applicable to vector wave equations in non-uniform media, and clearly demonstrates the application of these methods to simplify and solve important problems in plasma wave theory. Key analytical concepts are carefully introduced as needed, encouraging the development of a visual intuition for the underlying methodology, with more advanced mathematical concepts succinctly explained in the appendices, and supporting Matlab and Raycon code available online. Covering variational principles, covariant formulations, caustics, tunnelling, mode conversion, weak dissipation, wave emission from coherent sources, incoherent wave fields, and collective wave absorption and emission, all within an accessible framework using standard plasma physics notation, this is an invaluable resource for graduate students and researchers in plasma physics.



Ray Tracing Gems


Ray Tracing Gems
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Author : Eric Haines
language : en
Publisher: Apress
Release Date : 2019-02-25

Ray Tracing Gems written by Eric Haines and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-02-25 with Computers categories.


This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for: Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs



Ray Tracing A Tool For All


Ray Tracing A Tool For All
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Author : Jon Peddie
language : en
Publisher: Springer
Release Date : 2019-08-08

Ray Tracing A Tool For All written by Jon Peddie and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-08-08 with Computers categories.


This is the first book to offer a comprehensive overview for anyone wanting to understand the benefits and opportunities of ray tracing, as well as some of the challenges, without having to learn how to program or be an optics scientist. It demystifies ray tracing and brings forward the need and benefit of using ray tracing throughout the development of a film, product, or building — from pitch to prototype to marketing. Ray Tracing and Rendering clarifies the difference between conventional faked rendering and physically correct, photo-realistic ray traced rendering, and explains how programmer’s time, and backend compositing time are saved while producing more accurate representations with 3D models that move. Often considered an esoteric subject the author takes ray tracing out of the confines of the programmer’s lair and shows how all levels of users from concept to construction and sales can benefit without being forced to be a practitioner. It treats both theoretical and practical aspects of the subject as well as giving insights into all the major ray tracing programs and how many of them came about. It will enrich the readers’ understanding of what a difference an accurate high-fidelity image can make to the viewer — our eyes are incredibly sensitive to flaws and distortions and we quickly disregard things that look phony or unreal. Such dismissal by a potential user or customer can spell disaster for a supplier, producer, or developer. If it looks real it will sell, even if it is a fantasy animation. Ray tracing is now within reach of every producer and marketeer, and at prices one can afford, and with production times that meet the demands of today’s fast world.



Ray Tracing And Beyond


Ray Tracing And Beyond
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Author : A N Kaufman
language : en
Publisher:
Release Date : 2014-05-14

Ray Tracing And Beyond written by A N Kaufman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-14 with Phase space (Statistical physics) categories.


This complete introduction to the use of modern ray tracing techniques in plasma physics describes the powerful mathematical methods generally applicable to vector wave equations in non-uniform media, and clearly demonstrates the application of these methods to simplify and solve important problems in plasma wave theory. Key analytical concepts are carefully introduced as needed, encouraging the development of a visual intuition for the underlying methodology, with more advanced mathematical concepts succinctly explained in the appendices, and supporting Matlab and Raycon code available online. Covering variational principles, covariant formulations, caustics, tunnelling, mode conversion, weak dissipation, wave emission from coherent sources, incoherent wave fields, and collective wave absorption and emission, all within an accessible framework using standard plasma physics notation, this is an invaluable resource for graduate students and researchers in plasma physics.



Uav Communications For 5g And Beyond


Uav Communications For 5g And Beyond
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Author : Yong Zeng
language : en
Publisher: John Wiley & Sons
Release Date : 2020-12-08

Uav Communications For 5g And Beyond written by Yong Zeng and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-08 with Technology & Engineering categories.


Explore foundational and advanced issues in UAV cellular communications with this cutting-edge and timely new resource UAV Communications for 5G and Beyond delivers a comprehensive overview of the potential applications, networking architectures, research findings, enabling technologies, experimental measurement results, and industry standardizations for UAV communications in cellular systems. The book covers both existing LTE infrastructure, as well as future 5G-and-beyond systems. UAV Communications covers a range of topics that will be of interest to students and professionals alike. Issues of UAV detection and identification are discussed, as is the positioning of autonomous aerial vehicles. More fundamental subjects, like the necessary tradeoffs involved in UAV communication are examined in detail. The distinguished editors offer readers an opportunity to improve their ability to plan and design for the near-future, explosive growth in the number of UAVs, as well as the correspondingly demanding systems that come with them. Readers will learn about a wide variety of timely and practical UAV topics, like: Performance measurement for aerial vehicles over cellular networks, particularly with respect to existing LTE performance Inter-cell interference coordination with drones Massive multiple-input and multiple-output (MIMO) for Cellular UAV communications, including beamforming, null-steering, and the performance of forward-link C&C channels 3GPP standardization for cellular-supported UAVs, including UAV traffic requirements, channel modeling, and interference challenges Trajectory optimization for UAV communications Perfect for professional engineers and researchers working in the field of unmanned aerial vehicles, UAV Communications for 5G and Beyond also belongs on the bookshelves of students in masters and PhD programs studying the integration of UAVs into cellular communication systems.



Advanced Technologies And Wireless Networks Beyond 4g


Advanced Technologies And Wireless Networks Beyond 4g
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Author : Nathan Blaunstein
language : en
Publisher: John Wiley & Sons
Release Date : 2020-12-30

Advanced Technologies And Wireless Networks Beyond 4g written by Nathan Blaunstein and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-30 with Technology & Engineering categories.


A guide to the physical and mathematical-statistical approaches to personal and mobile wireless communication networks Wireless Networks Technologies offers an authoritative account of several current and modern wireless networks and the corresponding novel technologies and techniques. The text explores the main aspects of the "physical layer" of the technology. The authors—noted experts on the topic—examine the well-known networks (from 2-G to 3-G) in a historical perspective. They also illuminate the "physical layer" of networks while presenting polarization diversity analysis and positioning of any subscriber located in areas of service both for land-to-land and land-to-atmosphere communication links. The book includes clear descriptions of planning techniques for different integrated femto/pico/micro/macrocell deployments. The authors also examine new technologies of time and frequency dispersy and multiple-input and multiple-output (MIMO) modern network design in space and time domains. In addition, the text contains a discussion of a MIMO network based on multi-beam adaptive antennas. This important book: Provides an examination of current and modern wireless networks Describes various techniques of signal data capacity and spectral efficiency based on the universal stochastic approach Explains how usage of MIMO systems with adaptive multi-beam antennas increase the grade of service and quality of service of modern networks beyond 4-G Provides comparative analysis of depolarization effects and the corresponding path loss factor for rural, mixed residential, suburban, and urban land areas Written for students and instructors as well as designers and engineers of wireless communications systems, Wireless Networks Technologies offers a combination of physical and mathematical-statistical approaches to predict operational parameters of land-to-land and land-to-atmosphere personal and mobile wireless communication networks.



Real Time Rendering


Real Time Rendering
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Author : Tomas Akenine-Möller
language : en
Publisher: CRC Press
Release Date : 2019-01-18

Real Time Rendering written by Tomas Akenine-Möller and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-18 with Computers categories.


Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures. Reviews Rendering has been a required reference for professional graphics practitioners for nearly a decade. This latest edition is as relevant as ever, covering topics from essential mathematical foundations to advanced techniques used by today’s cutting edge games. -- Gabe Newell, President, Valve, May 2008 Rendering ... has been completely revised and revamped for its updated third edition, which focuses on modern techniques used to generate three-dimensional images in a fraction of the time old processes took. From practical rendering for games to math and details for better interactive applications, it's not to be missed. -- The Bookwatch, November 2008 You'll get brilliantly lucid explanations of concepts like vertex morphing and variance shadow mapping—as well as a new respect for the incredible craftsmanship that goes into today's PC games. -- Logan Decker, PC Gamer Magazine , February 2009