The Actionscript 3 0 Migration Guide

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The Actionscript 3 0 Migration Guide
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Author : Kris Hadlock
language : en
Publisher: Peachpit Press
Release Date : 2010-04-07
The Actionscript 3 0 Migration Guide written by Kris Hadlock and has been published by Peachpit Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-07 with Computers categories.
When Flash Player 9 released in June 2006, it introduced the new scripting language, ActionScript 3, which has already taken hold in the Adobe Flex application development community. ActionScript 3 provides not only a significant enhancement in performance, but also a more robust programming model that lends itself to complex Rich Internet Application development. For web designers and developers who need to make the move to ActionScript 3 from the previous version, ActionScript 2, the learning curve has proven to be significant. In this essential and timely guide, ActionScript expert Kris Hadlock speaks squarely to the many thousands of ActionScript 2 users who need to make the leap right away. The ActionScript Migration Guide covers all of the major changes in ActionScript from version 2 to 3. The book explains the most important and fundamental changes in ActionScript drawing comparisons between the two languages both visually and contextually. With a comprehensive index and robust table of contents designers and developers will easily be able to locate the old an/or new codes with side-by-side comparisons of how to program both and the explanation of the concepts behind them.
The Actionscript 3 0 Quick Reference Guide For Developers And Designers Using Flash
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Author : David Stiller
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2008-10-17
The Actionscript 3 0 Quick Reference Guide For Developers And Designers Using Flash written by David Stiller and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-10-17 with Computers categories.
"No matter what your background, the pages that follow will provide you with some excellent knowledge, insight, and even a little bit of wisdom in the realm of Flash and ActionScript. Happy learning!"-- Branden Hall, from the Foreword Written by Flash insiders with extensive knowledge of the technology, this guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. Formatted so you can find any topic easily, ActionScript 3.0 Quick Reference Guide explains: Object-oriented programming (OOP) concepts, such as packages and classes ActionScript 3.0 features and player enhancements that improve performance Workflow differences between ActionScript 2.0 and ActionScript 3.0 including tools, code editing, component sets, and image and font rendering Where did it go? A guide to help you find familiar features in ActionScript 3.0, such as global functions, operators, properties, and statements How do I? Step-by-step solutions for performing tasks with ActionScript 3.0, including input, sound, video, display, events, text, and more Also included are overviews of Flash and ActionScript features and workflows. ActionScript 3.0 is a huge upgrade to Flash's programming language -- and this guide helps you upgrade your skills to match it.
The Essential Guide To Flex 3
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Author : Charles Brown
language : en
Publisher: Apress
Release Date : 2008-08-28
The Essential Guide To Flex 3 written by Charles Brown and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-08-28 with Computers categories.
Flex 3 is the next generation of a technology that revolutionized web applications. It is the next evolutionary step of Flash, which has grown from a web animation medium to a powerful enterprise web design and development platform. With nearly 98% of all web browsers, and a growing number of mobile devices, running Flash Player, a knowledge of Flex is indispensible for any serious web developer. This book will show you how to create powerful rich Internet applications using Flex 3. After learning how to install and becoming familiar with the basics of the Flex Builder 3 software, you will explore in-depth how the Flash scripting language, ActionScript 3.0, interacts with Flex's powerful XML-like design language: MXML. You'll learn how to construct your applications using layout and navigation containers, and how to move between various states using transitions. There is coverage of how best to plan your applications and use the Model-View-Controller pattern to keep various aspects of development separated and ease creation of potentially complicated projects. Rich Internet applications rely on data, and this book shows how to bring data from various sources into your Flex application and check its integrity, and how best to display and interact with it. Going farther, applications built for the Flash platform can now exist and function beyond the traditional confines of the web browser. Adobe AIR allows you to take your applications to the desktop, and this book shows how to reapply your Flex skills to take advantage of this new environment. The Essential Guide to Flex 3 takes you through all the powerful features of Flex using a series of stand-alone, practical exercises. The skills acquired throughout the book are then brought together in the form of a full-featured case study application showcasing essential techniques that can easily be applied to your own Flex applications.
Actionscript 3 0 Migration Guide Making The Move From Actionscript 2 0
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Author : Kris Hadlock
language : en
Publisher:
Release Date : 2008
Actionscript 3 0 Migration Guide Making The Move From Actionscript 2 0 written by Kris Hadlock and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with ActionScript (Computer program language) categories.
Foundation Actionscript 3 0 Animation
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Author : Keith Peters
language : en
Publisher: Apress
Release Date : 2007-05-25
Foundation Actionscript 3 0 Animation written by Keith Peters and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-05-25 with Computers categories.
Flash has long been one of the most approachable, user-friendly tools for creating web-based animations, games, and applications. This has contributed to making it one of the most widely used programs for creating interactive web content. With each new version of Flash, ActionScript, its built-in scripting language, has become more powerful and a little more complex, too. ActionScript, now at version 3.0, has significantly matured as a programming language, bringing power and speed only previously dreamed about to Flash-based animation, going far beyond traditionally used keyframes and tweens. The material inside this book covers everything you need to know to harness the power of ActionScript 3.0. First, all the basics of script-based animation and setting up an ActionScript 3.0 project are covered. An introduction to object-oriented programming follows, with the new syntax, events, and rendering techniques of ActionScript 3.0 explained, giving you the confidence to use the language, whether starting from scratch or moving up from ActionScript 2.0. The book goes on to provide information on all the relevant trigonometry you will need, before moving on to physics concepts such as acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics. In no time at all, you'll both understand the concepts of scripted animation and have the ability to create all manner of exciting animations and games.
Actionscript3 0
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Author : 野中文雄
language : ja
Publisher: マイナビ出版
Release Date : 2008-10-23
Actionscript3 0 written by 野中文雄 and has been published by マイナビ出版 this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-10-23 with Technology & Engineering categories.
入門者から取り組める、最強のActionScript3.0解説書の登場です。 サンプルの制作を通して、Flash CS3+ActionScript 3.0によるスクリプティングの「基本」「考え方」「具体的な組み立て方」が体得できます。 ●本書の対象読者 1. ActionScript 3.0について、ヘルプや入門書で勉強を始めた。 2. ActionScript 1.0か2.0で、スクリプトは書いたことがある。けれど、ActionScrpt 3.0はまだ知らない。 3. JavaやC++/C#などオフジェクト指向プログラミング言語の経験はある。しかし、ActionScriptについてはまだ初心者だ。 主に上記のような方を対象に、本書は解説されています。 入門レベルから解説を始めていますが、後半ではクラス定義の応用など中級向けのテーマも扱っていますので、脱初心者や中級者の方にも役立つ内容となっています。 ●本書の特長 ・解説本編に、適宜さまざまな囲み記事をちりばめてあります。知っておくと便利な「Tips」、用語解説の「Word」、ActionScript 1.0/2.0を学んだことがある人のために3.0との違いを説明する「AS1&2 Note」、より深く知りたい中級者のための「Maniac!」、これらの囲み記事を必要と興味に応じて併せ読むことで、ActionScript 3.0に対してより深い理解が得られます。 ・ActionScript3.0の入門から応用までを順次解説していく本編のほか、「テクニック編」「数学編」を用意しました。 「テクニック編」では、Tips的な内容のうち、本編で扱えなかった少しまとまったテーマについて解説しています。また、「数学編」では、ActionScriptの組み立てに必要な数学の知識をまとめました。数学の論理に興味がなければ、読まなくとも本編などの理解には差支えありません。 このような、「多重構造」の構成を取ることで、読者の知識レベルや、学びたいレベルなどのニーズに応じてさまざまな読み方、学習の仕方が可能となっています。 ActionScript 3.0をしっかり、深くマスターしたい人のための手引き書です。
Learning Actionscript 3 0
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Author : Rich Shupe
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2007-12-13
Learning Actionscript 3 0 written by Rich Shupe and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-12-13 with Computers categories.
In this book, authors Rich Shupe and Zevan Rosser share the knowledge they've gained from their years as multimedia developers/designers and teachers. Learning ActionScript 3.0 gives you a solid foundation in the language of Flash and demonstrates how you can use it for practical, everyday projects. The authors do more than just give you a collection of sample scripts. Written for those of you new to ActionScript 3.0, the book describes how ActionScript and Flash work, giving you a clear look into essential topics such as logic, event handling, displaying content, migrating legacy projects to ActionScript 3.0, classes, and much more. You will learn important techniques through hands-on exercises, and then build on those skills as chapters progress. ActionScript 3.0 represents a significant change for many Flash users, and a steeper learning curve for the uninitiated. This book will help guide you through a variety of scripting scenarios. Rather than relying heavily on prior knowledge of object-oriented programming (OOP), topics are explained in focused examples that originate in the timeline, with optional companion classes for those already comfortable with their use. As chapters progress, the book introduces more and more OOP techniques, allowing you to choose which scripting approach you prefer. Learning ActionScript 3.0 reveals: New ways to harness the power and performance of AS3 Common mistakes that people make with the language Essential coverage of text, sound, video, XML, drawing with code, and more Migration issues from AS1 and AS2 to AS3 Simultaneous development of procedural and object-oriented techniques Tips that go beyond simple script collections, including how to approach a project and which resources can help you along the way The companion web site contains material for all the exercises in the book, as well as short quizzes to make sure you're up to speed with key concepts. ActionScript 3.0 is a different animal from previous versions, and Learning ActionScript 3.0 teaches everything that web designers, GUI-based Flash developers, and those new to ActionScript need to start using the language.
Migration Use Cases With The Migration Manager
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Author : Downing Bradley
language : en
Publisher: IBM Redbooks
Release Date : 2011-05-23
Migration Use Cases With The Migration Manager written by Downing Bradley and has been published by IBM Redbooks this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-23 with Computers categories.
The Migration Manager enables you to migrate configuration content from one production environment to another. The typical use is to migrate configuration content from a development environment to a test environment and then on to production for the Tivoli® process automation engine and its applications, such as IBM® Tivoli Change and Configuration Management Database (CCMDB) and IBM Tivoli Service Request Manager®. The goal of migration is to ensure that your production environment fully meets the needs of your users. This IBM Redbooks® publication covers the most common migration use cases with the Migration Manager. Of course, these use cases are only a small subset of the possible migration scenarios that can be performed by the Migration Manager, but they were chosen to be representative of the capabilities of the Migration Manager. In addition to these use cases, the book presents a migration strategy and a comprehensive chapter about troubleshooting possible migration problems when using the Migration Manager. We strongly suggest that you read Chapter 1, "Migration strategy" on page 1 first before reading the other chapters. This chapter will give you a good foundation for all of the migration scenarios covered in the book. This book will be a reference for IT Specialists and IT Architects working on migrating configuration content from one production environment to another using the Migration Manager.
Smarter Business Dynamic Information With Ibm Infosphere Data Replication Cdc
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Author : Chuck Ballard
language : en
Publisher: IBM Redbooks
Release Date : 2012-03-12
Smarter Business Dynamic Information With Ibm Infosphere Data Replication Cdc written by Chuck Ballard and has been published by IBM Redbooks this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-12 with Computers categories.
To make better informed business decisions, better serve clients, and increase operational efficiencies, you must be aware of changes to key data as they occur. In addition, you must enable the immediate delivery of this information to the people and processes that need to act upon it. This ability to sense and respond to data changes is fundamental to dynamic warehousing, master data management, and many other key initiatives. A major challenge in providing this type of environment is determining how to tie all the independent systems together and process the immense data flow requirements. IBM® InfoSphere® Change Data Capture (InfoSphere CDC) can respond to that challenge, providing programming-free data integration, and eliminating redundant data transfer, to minimize the impact on production systems. In this IBM Redbooks® publication, we show you examples of how InfoSphere CDC can be used to implement integrated systems, to keep those systems updated immediately as changes occur, and to use your existing infrastructure and scale up as your workload grows. InfoSphere CDC can also enhance your investment in other software, such as IBM DataStage® and IBM QualityStage®, IBM InfoSphere Warehouse, and IBM InfoSphere Master Data Management Server, enabling real-time and event-driven processes. Enable the integration of your critical data and make it immediately available as your business needs it.
Actionscript 3 0 Design Patterns
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Author : William Sanders
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2007-07-16
Actionscript 3 0 Design Patterns written by William Sanders and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-07-16 with Computers categories.
Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications. If you're an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need. ActionScript 3.0 Design Patterns takes you step by step through the process, first by explaining how design patterns provide a clear road map for structuring code that actually makes OOP languages easier to learn and use. You then learn about various types of design patterns and construct small abstract examples before trying your hand at building full-fledged working applications outlined in the book. Topics in ActionScript 3.0 Design Patterns include: Key features of ActionScript 3.0 and why it became an OOP language OOP characteristics, such as classes, abstraction, inheritance, and polymorphism The benefits of using design patterns Creational patterns, including Factory and Singleton patterns Structural patterns, including Decorator, Adapter, and Composite patterns Behavioral patterns, including Command, Observer, Strategy, and State patterns Multiple design patterns, including Model-View-Controller and Symmetric Proxy designs During the course of the book, you'll work with examples of increasing complexity, such as an e-business application with service options that users can select, an interface for selecting a class of products and individual products in each class, an action game application, a video record and playback application, and many more. Whether you're coming to Flash and Flex from Java or C++, or have experience with ActionScript 2.0, ActionScript 3.0 Design Patterns will have you constructing truly elegant solutions for your Flash and Flex applications in no time.