[PDF] The Sparkfun Guide To Processing - eBooks Review

The Sparkfun Guide To Processing


The Sparkfun Guide To Processing
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The Sparkfun Guide To Processing


The Sparkfun Guide To Processing
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Author : Derek Runberg
language : en
Publisher: No Starch Press
Release Date : 2015-08-01

The Sparkfun Guide To Processing written by Derek Runberg and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-08-01 with Computers categories.


Processing is a free, beginner-friendly programming language designed to help non-programmers create interactive art with code. The SparkFun Guide to Processing, the first in the SparkFun Electronics series, will show you how to craft digital artwork and even combine that artwork with hardware so that it reacts to the world around you. Start with the basics of programming and animation as you draw colorful shapes and make them bounce around the screen. Then move on to a series of hands-on, step-by-step projects that will show you how to: –Make detailed pixel art and scale it to epic proportions –Write a maze game and build a MaKey MaKey controller with fruit buttons –Play, record, and sample audio to create your own soundboard –Fetch weather data from the Web and build a custom weather dashboard –Create visualizations that change based on sound, light, and temperature readings With a little imagination and Processing as your paintbrush, you’ll be on your way to coding your own gallery of digital art in no time! Put on your artist’s hat, and begin your DIY journey by learning some basic programming and making your first masterpiece with The SparkFun Guide to Processing. The code in this book is compatible with Processing 2 and Processing 3.



Sparkfun Guide To Processing


Sparkfun Guide To Processing
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Author : Derek Runberg
language : en
Publisher:
Release Date : 2015

Sparkfun Guide To Processing written by Derek Runberg and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with Arduino (Programmable controller) categories.




The Arduino Inventor S Guide


The Arduino Inventor S Guide
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Author : Brian Huang
language : en
Publisher: No Starch Press
Release Date : 2017-05-15

The Arduino Inventor S Guide written by Brian Huang and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-05-15 with Technology & Engineering categories.


With Arduino, you can build any hardware project you can imagine. This open-source platform is designed to help total beginners explore electronics, and with its easy-to-learn programming language, you can collect data about the world around you to make something truly interactive. The Arduino Inventor's Guide opens with an electronics primer filled with essential background knowledge for your DIY journey. From there, you’ll learn your way around the Arduino through a classic hardware entry point—blinking LEDs. Over the course of the book, 11 hands-on projects will teach you how to: –Build a stop light with LEDs –Display the volume in a room on a warning dial –Design and build a desktop fan –Create a robot that draws with a motor and pens –Create a servo-controlled balance beam –Build your own playable mini piano –Make a drag race timer to race toy cars against your friends Each project focuses on a new set of skills, including breadboarding circuits; reading digital and analog inputs; reading magnetic, temperature, and other sensors; controlling servos and motors; and talking to your computer and the Web with an Arduino. At the end of every project, you’ll also find tips on how to use it and how to mod it with additional hardware or code. What are you waiting for? Start making, and learn the skills you need to own your technology! Uses the Arduino Uno board or SparkFun RedBoard



A Beginner S Guide To 3d Modeling


A Beginner S Guide To 3d Modeling
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Author : Cameron Coward
language : en
Publisher: No Starch Press
Release Date : 2019-06-11

A Beginner S Guide To 3d Modeling written by Cameron Coward and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-06-11 with Computers categories.


A Beginner’s Guide to 3D Modeling is a project-based, straightforward introduction to computer-aided design (CAD). You’ll learn how to use Autodesk Fusion 360, the world’s most powerful free CAD software, to model gadgets, 3D print your designs, and create realistic images just like an engineering professional—with no experience required! Hands-on modeling projects and step-by-step instructions throughout the book introduce fundamental 3D modeling concepts. As you work through the projects, you’ll master the basics of parametric modeling and learn how to create your own models, from simple shapes to multipart assemblies. Once you’ve mastered the basics, you’ll learn more advanced modeling concepts like sweeps, lofts, surfaces, and rendering, before pulling it all together to create a robotic arm. You’ll learn how to: • Design a moving robotic arm, a door hinge, a teapot, and a 20-sided die • Create professional technical drawings for manufacturing and patent applications • Model springs and other complex curves to create realistic designs • Use basic Fusion 360 tools like Extrude, Revolve, and Hole • Master advanced tools like Coil and Thread Whether you’re a maker, hobbyist, or artist, A Beginner’s Guide to 3D Modeling is certain to show you how to turn your ideas into professional models. Go ahead—dust off that 3D printer and feed it your amazing designs.



An Artist S Guide To Programming


An Artist S Guide To Programming
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Author : Jim Parker
language : en
Publisher: No Starch Press
Release Date : 2022-06-07

An Artist S Guide To Programming written by Jim Parker and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-06-07 with Computers categories.


Learn to program with visual examples. Programs increase in complexity as you progress — from drawing a circle to 3D graphics, animations, and simulations. A Graphical Introduction to Programming teaches computer programming with the aid of 100 example programs, each of which integrates graphical or sound output. The Processing-language-based examples range from drawing a circle and animating bouncing balls to 3D graphics, audio visualization, and interactive games. Readers learn core programming concepts like conditions, loops, arrays, strings and functions, as well as how to use Processing to draw lines, shapes, and 3D objects. They’ll learn key computer graphics concepts like manipulating images, animating text, mapping textures onto objects, and working with video. Advanced examples include sound effects and audio visualization, network communication, 3D geometry and animation, simulations of snow and smoke, predator-prey populations, and interactive games.



The Maker S Guide To The Zombie Apocalypse


The Maker S Guide To The Zombie Apocalypse
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Author : Simon Monk
language : en
Publisher: No Starch Press
Release Date : 2015-10-01

The Maker S Guide To The Zombie Apocalypse written by Simon Monk and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-01 with Technology & Engineering categories.


Where will you be when the zombie apocalypse hits? Trapping yourself in the basement? Roasting the family pet? Beheading reanimated neighbors? No way. You’ll be building fortresses, setting traps, and hoarding supplies, because you, savvy survivor, have snatched up your copy of The Maker's Guide to the Zombie Apocalypse before it’s too late. This indispensable guide to survival after Z-day, written by hardware hacker and zombie anthropologist Simon Monk, will teach you how to generate your own electricity, salvage parts, craft essential electronics, and out-survive the undead.,p>Take charge of your environment: –Monitor zombie movement with trip wires and motion sensors –Keep vigilant watch over your compound with Arduino and Raspberry Pi surveillance systems –Power zombie defense devices with car batteries, bicycle generators, and solar power Escape imminent danger: –Repurpose old disposable cameras for zombie-distracting flashbangs –Open doors remotely for a successful sprint home –Forestall subplot disasters with fire and smoke detectors Communicate with other survivors: –Hail nearby humans using Morse code –Pass silent messages with two-way vibration walkie-talkies –Fervently scan the airwaves with a frequency hopper For anyone from the budding maker to the keen hobbyist, The Maker’s Guide to the Zombie Apocalypse is an essential survival tool. Uses the Arduino Uno board and Raspberry Pi Model B+ or Model 2



The Official Raspberry Pi Projects Book Volume 2


The Official Raspberry Pi Projects Book Volume 2
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Author : The Makers of The MagPi magazine
language : en
Publisher: Raspberry Pi Press
Release Date : 2016-11-01

The Official Raspberry Pi Projects Book Volume 2 written by The Makers of The MagPi magazine and has been published by Raspberry Pi Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-01 with Computers categories.


The Official Raspberry Pi projects book returns with inspirational projects, detailed step-by-step guides, and product reviews based around the phenomenon that is the Raspberry Pi. See why educators and makers adore the credit card-sized computer that can be used to make robots, retro games consoles, and even art. In this volume of The Official Raspberry Pi Projects Book, you'll: Get involved with the amazing and very active Raspberry Pi community Be inspired by incredible projects made by other people Learn how to make with your Raspberry Pi with our tutorials Find out about the top kits and accessories for your Pi projects And much, much more! If this is your first time using a Raspberry Pi, you'll also find some very helpful guides to get you started with your Raspberry Pi journey. With millions of Raspberry Pi boards out in the wild, that's millions more people getting into digital making and turning their dreams into a Pi-powered reality. Being so spoilt for choice though means that we've managed to compile an incredible list of projects, guides, and reviews for you. This book was written using an earlier version of Raspberry Pi OS. Please use Raspberry Pi OS (Legacy) for full compatibility. See magpi.cc/legacy for more information.



Python Playground


Python Playground
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Author : Mahesh Venkitachalam
language : en
Publisher: No Starch Press
Release Date : 2015-10-01

Python Playground written by Mahesh Venkitachalam and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-01 with Computers categories.


Python is a powerful programming language that’s easy to learn and fun to play with. But once you’ve gotten a handle on the basics, what do you do next? Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of real-world phenomena, and interact with hardware like the Arduino and Raspberry Pi. You’ll learn to use common Python tools and libraries like numpy, matplotlib, and pygame to do things like: –Generate Spirograph-like patterns using parametric equations and the turtle module –Create music on your computer by simulating frequency overtones –Translate graphical images into ASCII art –Write an autostereogram program that produces 3D images hidden beneath random patterns –Make realistic animations with OpenGL shaders by exploring particle systems, transparency, and billboarding techniques –Construct 3D visualizations using data from CT and MRI scans –Build a laser show that responds to music by hooking up your computer to an Arduino Programming shouldn’t be a chore. Have some solid, geeky fun with Python Playground. The projects in this book are compatible with both Python 2 and 3.



Junkyard Jam Band


Junkyard Jam Band
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Author : David Erik Nelson
language : en
Publisher: No Starch Press
Release Date : 2015-10-01

Junkyard Jam Band written by David Erik Nelson and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-01 with Music categories.


Making music doesn’t have to be about dropping big bucks in the guitar shop or endlessly fiddling with expensive software. You can make good noise out of bits of wood and wire, plastic and steel. When you build your own instruments, creating your own sound comes naturally. Junkyard Jam Band is a step-by-step guide to making a full array of complete musical projects—no previous carpentry or electronics experience required. Each build includes tips on how to coax the best sounds out of the instrument and encourages you to mod the project to fit your own style. Learn how to: –Bust up your old tape decks for a handheld old-skool Scratchbox –Give your voice a robotic makeover with the Droid Voicebox –Circuit-bend unsuspecting childhood toys into mutant glitching jazz-punk machines –Transform cigar boxes into thumb pianos and electric ukuleles –Build a crackling, multifunction Mud-n-Sizzle Preamp to attach to any electric music machine Along the way, you’ll explore the physics behind wind instruments, discover how harmonics work, and get your feet wet with some music theory. To top it all off, the back of the book includes a soldering primer for total beginners, along with extra circuits to customize your instruments even further. Build your own band your way!



Tinyml Cookbook


Tinyml Cookbook
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Author : Gian Marco Iodice
language : en
Publisher: Packt Publishing Ltd
Release Date : 2023-11-29

Tinyml Cookbook written by Gian Marco Iodice and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-11-29 with Computers categories.


Over 70 recipes to help you develop smart applications on Arduino Nano 33 BLE Sense, Raspberry Pi Pico, and SparkFun RedBoard Artemis Nano using the power of machine learning Purchase of the print or Kindle book includes a free eBook in PDF format. Key Features Over 20+ new recipes, including recognizing music genres and detecting objects in a scene Create practical examples using TensorFlow Lite for Microcontrollers, Edge Impulse, and more Explore cutting-edge technologies, such as on-device training for updating models without data leaving the device Book DescriptionDiscover the incredible world of tiny Machine Learning (tinyML) and create smart projects using real-world data sensors with the Arduino Nano 33 BLE Sense, Raspberry Pi Pico, and SparkFun RedBoard Artemis Nano. TinyML Cookbook, Second Edition, will show you how to build unique end-to-end ML applications using temperature, humidity, vision, audio, and accelerometer sensors in different scenarios. These projects will equip you with the knowledge and skills to bring intelligence to microcontrollers. You'll train custom models from weather prediction to real-time speech recognition using TensorFlow and Edge Impulse.Expert tips will help you squeeze ML models into tight memory budgets and accelerate performance using CMSIS-DSP. This improved edition includes new recipes featuring an LSTM neural network to recognize music genres and the Faster-Objects-More-Objects (FOMO) algorithm for detecting objects in a scene. Furthermore, you’ll work on scikit-learn model deployment on microcontrollers, implement on-device training, and deploy a model using microTVM, including on a microNPU. This beginner-friendly and comprehensive book will help you stay up to date with the latest developments in the tinyML community and give you the knowledge to build unique projects with microcontrollers!What you will learn Understand the microcontroller programming fundamentals Work with real-world sensors, such as the microphone, camera, and accelerometer Implement an app that responds to human voice or recognizes music genres Leverage transfer learning with FOMO and Keras Learn best practices on how to use the CMSIS-DSP library Create a gesture-recognition app to build a remote control Design a CIFAR-10 model for memory-constrained microcontrollers Train a neural network on microcontrollers Who this book is for This book is ideal for machine learning engineers or data scientists looking to build embedded/edge ML applications and IoT developers who want to add machine learning capabilities to their devices. If you’re an engineer, student, or hobbyist interested in exploring tinyML, then this book is your perfect companion. Basic familiarity with C/C++ and Python programming is a prerequisite; however, no prior knowledge of microcontrollers is necessary to get started with this book.