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Thoughts On Unconventional Computing


Thoughts On Unconventional Computing
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Thoughts On Unconventional Computing


Thoughts On Unconventional Computing
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Author : Andrew Adamatzky
language : en
Publisher:
Release Date : 2021-02-28

Thoughts On Unconventional Computing written by Andrew Adamatzky and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-02-28 with categories.


There is no strict definition of unconventional computing. Being an unconventional computist is not a matter of training but thinking and living. Phenomenologically most works on unconventional computing are about implementation of computing in novel substrates (chemical, physical, biological), development of computing schemes and algorithms not fitting into the mainstream framework, or designing of computing architectures inspired by chemical or biological systems. This short book gives a snapshot of the unconventional computing field. The world-leading experts in the unconventional computing author all articles of the issue. The topics include analog computation, sensing and computing with fungi, chemical computing, swarms of minimalist agents, computational universality, mega-computing in the universe, information and music, universal sensing, art of deduction, reversible computing, philosophy of machine learning, epistemic incompleteness, post-quantum unconventional computing, complexity of natural computing, arts and cellular automata. Articles presented are punchy and well illustrated. All articles are short and self-contained. The book will serve well as a light-touch introduction to unconventional computing for people not familiar with computing and might inspire artists and humanitarians to enter the field.



Unconventional Computing


Unconventional Computing
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Author : Rachel Armstrong
language : en
Publisher:
Release Date : 2013

Unconventional Computing written by Rachel Armstrong and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Architectural design categories.


Design Methods for Adaptive Architecture. Unconventional Computing is an exploration of the emerging terrain of negotiated acts of co-design between humans, nonhumans and matter, where spatial programs are regarded as acts of persuasion, co-operation and symbiosis. These acts of design and production are not at odds with nature but are seamlessly entwined with its processes.



Collision Based Computing


Collision Based Computing
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Author : Andrew Adamatzky
language : en
Publisher: Springer Science & Business Media
Release Date : 2002-05-13

Collision Based Computing written by Andrew Adamatzky and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-05-13 with Computers categories.


Collision-Based Computing presents a unique overview of computation with mobile self-localized patterns in non-linear media, including computation in optical media, mathematical models of massively parallel computers, and molecular systems. It covers such diverse subjects as conservative computation in billiard ball models and its cellular-automaton analogues, implementation of computing devices in lattice gases, Conway's Game of Life and discrete excitable media, theory of particle machines, computation with solitons, logic of ballistic computing, phenomenology of computation, and self-replicating universal computers. Collision-Based Computing will be of interest to researchers working on relevant topics in Computing Science, Mathematical Physics and Engineering. It will also be useful background reading for postgraduate courses such as Optical Computing, Nature-Inspired Computing, Artificial Intelligence, Smart Engineering Systems, Complex and Adaptive Systems, Parallel Computation, Applied Mathematics and Computational Physics.



Thinking Machines And The Philosophy Of Computer Science


Thinking Machines And The Philosophy Of Computer Science
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Author : Jordi Vallverdú
language : en
Publisher: IGI Global
Release Date : 2010-01-01

Thinking Machines And The Philosophy Of Computer Science written by Jordi Vallverdú and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-01-01 with Computers categories.


"This book offers a high interdisciplinary exchange of ideas pertaining to the philosophy of computer science, from philosophical and mathematical logic to epistemology, engineering, ethics or neuroscience experts and outlines new problems that arise with new tools"--Provided by publisher.



The Von Neumann Computer Game


The Von Neumann Computer Game
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Author : Richard Vahrenkamp
language : en
Publisher: via tolino media
Release Date : 2022-11-24

The Von Neumann Computer Game written by Richard Vahrenkamp and has been published by via tolino media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-11-24 with Education categories.


The educational game "von Neumann Computer Game" can be used in schools to teach pupils the basic principles of how a computer works, based on the von Neumann architecture, in a playful and step-by-step manner. The game can also be used in the museum education of computer museums and technology museums as well as in adult education. The goal of the "von Neumann Computer Game" is to playfully recreate the information logistics in the computer, how, under the supervision of the control unit, data is transferred from the memory to the computing unit, processed there, and stored back. The processes are controlled by the control unit with a program. The processes in the control unit and in the arithmetic unit are played by one pupil each. Each piece of information is represented as a number by a pupil with a sign. The seats in the class become storage locations of numerical data. In the class, the pupils carry the information back and forth on signs. The "von Neumann Computer Game" can be used in didactics for the subjects computer science, mathematics and media literacy. The game can be used in schools, where it can be played in the classroom, and in exhibition rooms of museums, where it can be guided by museum education. It can be played from grade 3 and up and covers only elementary arithmetic operations of plus, minus, times and division. Depending on the grade level, the game can be played at different levels of difficulty. In grade 10, for example, the values of a polynomial of degree 3 can be calculated step by step. The "von Neumann Computer Game" can be used not only in schools but also in adult education to acquire media competence or in retraining programs to teach learners the basic principles of how a computer works. The "von Neumann Computer Game" can be taught at universities and colleges of education for teacher training in courses on didactics for the subjects of computer science, mathematics and media competence. In terms of media theory, the game is of interest because it opens a rift to the immeasurable space of human creativity in the field of software development and software application, which can take place on hardware that at first seems a bit brittle.



Shortest Path Solvers From Software To Wetware


Shortest Path Solvers From Software To Wetware
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Author : Andrew Adamatzky
language : en
Publisher: Springer
Release Date : 2018-04-26

Shortest Path Solvers From Software To Wetware written by Andrew Adamatzky and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-04-26 with Technology & Engineering categories.


This book offers advanced parallel and distributed algorithms and experimental laboratory prototypes of unconventional shortest path solvers. In addition, it presents novel and unique algorithms of solving shortest problems in massively parallel cellular automaton machines. The shortest path problem is a fundamental and classical problem in graph theory and computer science and is frequently applied in the contexts of transport and logistics, telecommunication networks, virtual reality and gaming, geometry, and social networks analysis. Software implementations include distance-vector algorithms for distributed path computation in dynamics networks, parallel solutions of the constrained shortest path problem, and application of the shortest path solutions in gathering robotic swarms. Massively parallel algorithms utilise cellular automata, where a shortest path is computed either via matrix multiplication in automaton arrays, or via the representation of data graphs in automaton lattices and using the propagation of wave-like patterns. Unconventional shortest path solvers are presented in computer models of foraging behaviour and protoplasmic network optimisation by the slime mould Physarum polycephalum and fluidic devices, while experimental laboratory prototypes of path solvers using chemical media, flows and droplets, and electrical current are also highlighted. The book will be a pleasure to explore for readers from all walks of life, from undergraduate students to university professors, from mathematicians, computers scientists and engineers to chemists and biologists.



Computational Matter


Computational Matter
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Author : Susan Stepney
language : en
Publisher: Springer
Release Date : 2018-07-20

Computational Matter written by Susan Stepney and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-20 with Computers categories.


This book is concerned with computing in materio: that is, unconventional computing performed by directly harnessing the physical properties of materials. It offers an overview of the field, covering four main areas of interest: theory, practice, applications and implications. Each chapter synthesizes current understanding by deliberately bringing together researchers across a collection of related research projects. The book is useful for graduate students, researchers in the field, and the general scientific reader who is interested in inherently interdisciplinary research at the intersections of computer science, biology, chemistry, physics, engineering and mathematics.



The Magic Of Code


The Magic Of Code
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Author : Samuel Arbesman
language : en
Publisher: Hachette UK
Release Date : 2025-06-10

The Magic Of Code written by Samuel Arbesman and has been published by Hachette UK this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-06-10 with Computers categories.


In the tradition of classics such as The Lives of a Cell, a bold reframing of our relationship with technology that argues code is "a universal force—swirling through disciplines, absorbing ideas, and connecting worlds" (Linda Liukas). In the digital world, code is the essential primary building block, the equivalent of the cell or DNA in the biological sphere—and almost as mysterious. Code can create entire worlds, real and virtual; it allows us to connect instantly to people and places around the globe; and it performs tasks that were once only possible in science fiction. It is a superpower, and not just in a technical sense. It is also a gateway to ideas. As vividly illustrated by Samuel Arbesman, it is the ultimate connector, providing new insight and meaning into how everything from language and mythology to biblical texts, biology, and even our patterns of thought connect with the history and nature of computing. While the building block of code can be used for many wondrous things it can also create deeper wedges in our society and be weaponized to cause damage to our planet or our civilization. Code and computing are too important to be left to the tech community; it is essential that each of us engage with it. And we fail to understand it to our detriment. By providing us with a framework to think about coding and its effects upon the world and placing the past, current, and future developments in computing into its broader setting we see how software and computers can work for people as opposed to against our needs. With this deeper understanding into the “why” of coding we can be masters of technology rather than its subjects.



Biophysics Of Computation


Biophysics Of Computation
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Author : Christof Koch
language : en
Publisher: Oxford University Press
Release Date : 2004-10-28

Biophysics Of Computation written by Christof Koch and has been published by Oxford University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-10-28 with Medical categories.


Neural network research often builds on the fiction that neurons are simple linear threshold units, completely neglecting the highly dynamic and complex nature of synapses, dendrites, and voltage-dependent ionic currents. Biophysics of Computation: Information Processing in Single Neurons challenges this notion, using richly detailed experimental and theoretical findings from cellular biophysics to explain the repertoire of computational functions available to single neurons. The author shows how individual nerve cells can multiply, integrate, or delay synaptic inputs and how information can be encoded in the voltage across the membrane, in the intracellular calcium concentration, or in the timing of individual spikes.Key topics covered include the linear cable equation; cable theory as applied to passive dendritic trees and dendritic spines; chemical and electrical synapses and how to treat them from a computational point of view; nonlinear interactions of synaptic input in passive and active dendritic trees; the Hodgkin-Huxley model of action potential generation and propagation; phase space analysis; linking stochastic ionic channels to membrane-dependent currents; calcium and potassium currents and their role in information processing; the role of diffusion, buffering and binding of calcium, and other messenger systems in information processing and storage; short- and long-term models of synaptic plasticity; simplified models of single cells; stochastic aspects of neuronal firing; the nature of the neuronal code; and unconventional models of sub-cellular computation.Biophysics of Computation: Information Processing in Single Neurons serves as an ideal text for advanced undergraduate and graduate courses in cellular biophysics, computational neuroscience, and neural networks, and will appeal to students and professionals in neuroscience, electrical and computer engineering, and physics.