Visual Exuberance The Art Of 3d Design And Animation

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Visual Exuberance The Art Of 3d Design And Animation
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Author : Pasquale De Marco
language : en
Publisher: Pasquale De Marco
Release Date : 2025-04-05
Visual Exuberance The Art Of 3d Design And Animation written by Pasquale De Marco and has been published by Pasquale De Marco this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-04-05 with Technology & Engineering categories.
In a world captivated by the magic of visual storytelling, "Visual Exuberance: The Art of 3D Design and Animation" emerges as a beacon of inspiration and enlightenment for aspiring 3D artists and enthusiasts. This comprehensive guide unlocks the secrets of creating stunning 3D graphics and animations that captivate audiences and ignite imaginations. Journey through the fundamental principles of 3D design, exploring the intricacies of modeling, animation, lighting, texturing, and visual effects. Understand the underlying concepts and master the techniques that bring virtual worlds to life. Unleash your creativity as you delve into the art of modeling, learning how to sculpt realistic characters, objects, and environments from scratch. Discover the nuances of animation, bringing your creations to life with fluid motion and emotive expressions. Explore the captivating realm of visual effects and compositing, where disparate elements harmoniously blend to create cohesive and immersive scenes. Harness the power of light and shadow, manipulate materials and textures, and create breathtaking visual spectacles that transport viewers into extraordinary realms. Embark on a voyage into the future of 3D graphics and animation, where emerging technologies like artificial intelligence, virtual reality, and augmented reality are redefining the boundaries of visual storytelling. Witness the convergence of art and technology as you explore the limitless possibilities of these innovative mediums. With clear explanations, step-by-step tutorials, and inspiring examples, "Visual Exuberance" empowers you to transcend the mundane and create visually stunning 3D masterpieces. Whether you aspire to work in the entertainment industry, video game development, or any other creative field, this book is your gateway to a world of limitless possibilities. Immerse yourself in the enchanting world of 3D and unleash your inner artist. "Visual Exuberance" is more than just a book; it's a gateway to a realm of creativity and innovation, where your imagination takes center stage and your creations come to life. If you like this book, write a review!
Design User Experience And Usability Theory Methods Tools And Practice
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Author : Aaron Marcus
language : en
Publisher: Springer
Release Date : 2011-06-27
Design User Experience And Usability Theory Methods Tools And Practice written by Aaron Marcus and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-06-27 with Computers categories.
The two-volume set LNCS 6769 + LNCS 6770 constitutes the proceedings of the First International Conference on Design, User Experience, and Usability, DUXU 2011, held in Orlando, FL, USA in July 2011 in the framework of the 14th International Conference on Human-Computer Interaction, HCII 2011, incorporating 12 thematically similar conferences. A total of 4039 contributions was submitted to HCII 2011, of which 1318 papers were accepted for publication. The total of 154 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on DUXU theory, methods and tools; DUXU guidelines and standards; novel DUXU: devices and their user interfaces; DUXU in industry; DUXU in the mobile and vehicle context; DXU in Web environment; DUXU and ubiquitous interaction/appearance; DUXU in the development and usage lifecycle; DUXU evaluation; and DUXU beyond usability: culture, branding, and emotions.
Kinetic Atmospheres
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Author : Johannes Birringer
language : en
Publisher: Routledge
Release Date : 2021-11-21
Kinetic Atmospheres written by Johannes Birringer and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-11-21 with Performing Arts categories.
This book offers a sustained and deeply experiential pragmatic study of performance environments, here defined at unstable, emerging, and multisensational atmospheres, open to interactions and travels in augmented virtualities. Birringer’s writings challenge common assumptions about embodiment and the digital, exploring and refining artistic research into physical movement behavior, gesture, sensing perception, cognition, and trans-sensory hallucination. If landscapes are autobiographical, and atmospheres prompt us to enter blurred lines of a "forest knowledge," where light, shade, and darkness entangle us in foraging mediations of contaminated diversity, then such sensitization to elemental environments requires a focus on processual interaction. Provocative chapters probe various types of performance scenarios and immersive architectures of the real and the virtual. They break new ground in analyzing an extended choreographic – the building of hypersensorial scenographies that include a range of materialities as well as bodily and metabodily presences. Foregrounding his notion of kinetic atmospheres, the author intimates a technosomatic theory of dance, performance, and ritual processes, while engaging in a vivid cross-cultural dialogue with some of the leading digital and theatrical artists worldwide. This poetic meditation will be of great interest to students and scholars in theatre, performing arts as well as media arts practitioners, composers, programmers, and designers.
The Art Of Vivo
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Author : Ramin Zahed
language : en
Publisher: Abrams
Release Date : 2021-08-31
The Art Of Vivo written by Ramin Zahed and has been published by Abrams this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-08-31 with Art categories.
The official behind–the–scenes companion book to VIVO, the first-ever musical from the Academy Award-winning studio Sony Pictures Animation, coming to Netflix this Summer. The Art of VIVO will give readers a behind-the-scenes look at VIVO, the first-ever musical from Sony Pictures Animation, including exclusive concept art, character designs, storyboards and commentary from the award-winning filmmaking team. VIVO will be released in over 190 countries on Netflix this summer. VIVO follows a one-of-kind kinkajou (aka a rainforest “honey bear”), who spends his days playing music to the crowds in a lively Havana square with his beloved owner Andrés. Though they may not speak the same language, Vivo and Andrés are the perfect duo through their common love of music. But when tragedy strikes shortly after Andrés receives a letter from the famous Marta Sandoval, inviting her old partner to her farewell concert in Miami with the hope of reconnecting, it’s up to Vivo to deliver a message that Andrés never could: A love letter to Marta, written long ago, in the form of a song. Yet in order to get to the distant shores of Miami, Vivo will need to accept the help of Gabi—an energetic tween who bounces to the beat of her own offbeat drum. VIVO is an exhilarating story about gathering your courage, finding family in unlikely friends, and the belief that music can open you to new worlds. The Art of VIVO offers readers insight into how this design aesthetic for the film was developed and how animators take inspiration from real-world locales to bring songs to animated life. This is an essential addition to any animation fan’s library.
The Minds Behind Shooter Games
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Author : Patrick Hickey, Jr.
language : en
Publisher: McFarland
Release Date : 2021-03-12
The Minds Behind Shooter Games written by Patrick Hickey, Jr. and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-03-12 with Games & Activities categories.
Featuring interviews with the creators of 39 popular video games--including Halo 3, Call of Duty: Modern Warfare, Medal of Honor and Metroid Prime--this book gives a behind-the-scenes look at the origins of some of the most iconic shooter games. Interviewees recount endless hours of painstaking development, the challenges of working with mega-publishers, the growth of the genre and the creative processes that produced some of the industry's biggest hits, cult classics and indie successes.
The Fundamentals Of Creative Design
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Author : Gavin Ambrose
language : en
Publisher: A&C Black
Release Date : 2011-08-31
The Fundamentals Of Creative Design written by Gavin Ambrose and has been published by A&C Black this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-31 with Design categories.
Introduces students to the various aspects of the graphic design. This title provides a fresh introduction to the key elements of the discipline and looks at the following topics: design thinking, format, layout, grids, typography, colour, image and print and finish.
The Art Of Coco
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Author : John Lasseter
language : en
Publisher: Chronicle Books
Release Date : 2017-10-10
The Art Of Coco written by John Lasseter and has been published by Chronicle Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-10 with Performing Arts categories.
Pixar is proud to introduce the must-have companion to the vibrant new feature film Coco. The creation of Coco's mesmerizing world is explored in detail through colorful artwork, energetic character sketches, intriguing storyboards, and spellbinding colorscripts. Featuring insights from the production team about the making of the film and production art that bursts off the page, The Art of Coco overflows with insights into the creative process behind Pixar's unique and engaging vision. Copyright ©2017 Disney Enterprises, Inc. and Pixar. All rights reserved.
The Anime Machine
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Author : Thomas LaMarre
language : en
Publisher: U of Minnesota Press
Release Date : 2009
The Anime Machine written by Thomas LaMarre and has been published by U of Minnesota Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with Performing Arts categories.
Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the 'animetic machine' encourages a specific approach to thinking about technology.
Modern Magazine Design
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Author : William Owen
language : en
Publisher: New York : Rizzoli
Release Date : 1991
Modern Magazine Design written by William Owen and has been published by New York : Rizzoli this book supported file pdf, txt, epub, kindle and other format this book has been release on 1991 with Architecture categories.
Experimental Animation
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Author : Miriam Harris
language : en
Publisher: Routledge
Release Date : 2019-01-30
Experimental Animation written by Miriam Harris and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-30 with Social Science categories.
Experimental Animation: From Analogue to Digital, focuses on both experimental animation’s deep roots in the twentieth century, and its current position in the twenty-first century media landscape. Each chapter incorporates a variety of theoretical lenses, including historical, materialist, phenomenological and scientific perspectives. Acknowledging that process is a fundamental operation underlining experimental practice, the book includes not only chapters by international academics, but also interviews with well-known experimental animation practitioners such as William Kentridge, Jodie Mack, Larry Cuba, Martha Colburn and Max Hattler. These interviews document both their creative process and thoughts about experimental animation’s ontology to give readers insight into contemporary practice. Global in its scope, the book features and discusses lesser known practitioners and unique case studies, offering both undergraduate and graduate students a collection of valuable contributions to film and animation studies.