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Automatic Generation Of Computer Animation


Automatic Generation Of Computer Animation
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Automatic Generation Of Computer Animation


Automatic Generation Of Computer Animation
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Author : Ruqian Lu
language : en
Publisher: Springer
Release Date : 2003-08-06

Automatic Generation Of Computer Animation written by Ruqian Lu and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-08-06 with Computers categories.


We are both fans of watching animated stories. Every evening, before or after d- ner, we always sit in front of the television and watch the animation program, which is originally produced and shown for children. We find ourselves becoming younger while immerged in the interesting plot of the animation: how the princess is first killed and then rescued, how the little rat defeats the big cat, etc. But what we have found in those animation programs are not only interesting plots, but also a big chance for the application of computer science and artificial intelligence techniques. As is well known, the cost of producing animated movies is very high, even with the use of computer graphics techniques. Turning a story in text form into an animated movie is a long and complicated procedure. We came to the c- clusion that many parts of this process could be automated by using artificial - telligence techniques. It is actually a challenge and test for machine intelligence. So we decided to explore the possibility of a full life cycle automation of c- puter animation generation. By full life cycle we mean the generation process of computer animation from a children s story in natural language text form to the final animated movie. It is of course a task of immense difficulty. However, we decided to try our best and to see how far we could go.



Ai 2005 Advances In Artificial Intelligence


Ai 2005 Advances In Artificial Intelligence
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Author : Shichao Zhang
language : en
Publisher: Springer
Release Date : 2005-11-27

Ai 2005 Advances In Artificial Intelligence written by Shichao Zhang and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-11-27 with Computers categories.


The 18th Australian Joint Conference on Artificial Intelligence (AI 2005) was held at the University of Technology, Sydney (UTS), Sydney, Australia from 5 to 9 December 2005. AI 2005 attracted a historical record number of submissions, a total of 535 papers. The review process was extremely selective. Out of these 535 submissions, the Program Chairs selected only 77 (14.4%) full papers and 119 (22.2%) short papers based on the review reports, making an acceptance rate of 36.6% in total. Authors of the accepted papers came from over 20 countries. This volume of the proceedings contains the abstracts of three keynote speeches and all the full and short papers. The full papers were categorized into three broad sections, namely: AI foundations and technologies, computational intelligence, and AI in specialized domains. AI 2005 also hosted several tutorials and workshops, providing an interacting mode for specialists and scholars from Australia and other countries. Ronald R. Yager, Geoff Webb and David Goldberg (in conjunction with ACAL05) were the distinguished researchers invited to give presentations. Their contributions to AI 2005 are really appreciated.



Computer Animation And Simulation 2001


Computer Animation And Simulation 2001
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Author : Nadia Magnenat-Thalmann
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Computer Animation And Simulation 2001 written by Nadia Magnenat-Thalmann and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


This volume contains the research papers presented at the 12th Eurographics Workshop on Computer Animation and Simulation, Manchester, UK, September 2-3, 2001. The workshop is an international forum for research in computer-animation and simulation. This year, we choose to give a special focus on the modelling and animation of complex phenomena. This includes the modelling of virtual creature- from their body-parts to the control of their behavior, and the animation of natural phenomena such as water, smoke, fire and vegetation. The call for papers required submission of the full papers for review, and each paper was reviewed by at least 2 members of the international program committee and additional reviewers. Based on the reviews, 16 papers were accepted. We added to the final program an invited talk by Jos Stam. We wish to thank all reviewers for their time and effort in working within the rigid constraints of the tight schedule, thereby making it possible to publish this volume in time for the workshop. We also thank the authors for their contributions to the workshop, without whom this unique forum for animation and simulation work would not exist.



Next Generation Computer Animation Techniques


Next Generation Computer Animation Techniques
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Author : Jian Chang
language : en
Publisher: Springer
Release Date : 2017-10-30

Next Generation Computer Animation Techniques written by Jian Chang and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-30 with Computers categories.


This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held in Bournemouth, UK, in June 2017. The workshop was held in conjunction with the 11th International Conference on E-Learning and Games, Edutainment 2017. The 17 full papers presented in this volume were carefully reviewed and selected from 27 submissions. The papers are structured according to the four main themes: simulation and rendering for computer animation; character modeling and dynamics; user centered design and modeling; computer animation systems and virtual reality based applications.



Intelligent Distributed Computing Xii


Intelligent Distributed Computing Xii
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Author : Javier Del Ser
language : en
Publisher: Springer
Release Date : 2018-09-14

Intelligent Distributed Computing Xii written by Javier Del Ser and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-09-14 with Computers categories.


This book gathers a wealth of research contributions on recent advances in intelligent and distributed computing, and which present both architectural and algorithmic findings in these fields. A major focus is placed on new techniques and applications for evolutionary computation, swarm intelligence, multi-agent systems, multi-criteria optimization and Deep/Shallow machine learning models, all of which are approached as technological drivers to enable autonomous reasoning and decision-making in complex distributed environments. Part of the book is also devoted to new scheduling and resource allocation methods for distributed computing systems. The book represents the peer-reviewed proceedings of the 12th International Symposium on Intelligent Distributed Computing (IDC 2018), which was held in Bilbao, Spain, from October 15 to 17, 2018.



Multi Agent Systems And Applications


Multi Agent Systems And Applications
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Author : Michael Luck
language : en
Publisher: Springer Science & Business Media
Release Date : 2001-06-20

Multi Agent Systems And Applications written by Michael Luck and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-06-20 with Business & Economics categories.


This book presents selected tutorial lectures given at the summer school on Multi-Agent Systems and Their Applications held in Prague, Czech Republic, in July 2001 under the sponsorship of ECCAI and Agent Link. The 20 lectures by leading researchers in the field presented in the book give a competent state-of-the-art account of research and development in the field of multi-agent systems and advanced applications. The book offers parts on foundations of MAS; social behaviour, meta-reasoning, and learning; and applications.



Database And Expert Systems Applications


Database And Expert Systems Applications
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Author : Abdelkader Hameurlain
language : en
Publisher: Springer
Release Date : 2003-08-02

Database And Expert Systems Applications written by Abdelkader Hameurlain and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-08-02 with Computers categories.


th 2002 DEXA, the 13 International Conference on Database and Expert Systems Applications was held on September 2–6, 2002, at the Université Aix–Marseille II, France. The quickly growing field of information systems required the establishment of more specialized discussion platforms (the DaWaK conference, EC-Web conference, eGOV conference and DEXA workshops), and there were held in parallel with DEXA, also in Aix-en-Provence. The resulting book was prepared with great effort. Starting with the preparation of submitted papers, the papers went through the reviewing process. The accepted papers were revised to final versions by their authors and arranged to the conference program. This year 241 papers were submitted and our thanks go to all who have contributed. The program committee and the supporting reviewers produced altogether about 730 referee reports, on average three reports per paper, and selected 89 papers for presentation. The papers presented here encompass the extensive domain of databases; together with the other conferences and workshops of the DEXA event cluster a vast part of applied computer science was covered. In this way DEXA has blazed the trail. At this point we would like to acknowledge to all institutions which actively supported this conference and made it possible. These are: • IUT (Université Aix – Marseille II), • FAW, • DEXA Association, • the Austrian Computer Society, • and Microsoft Research



Pattern Recognition And Artificial Intelligence


Pattern Recognition And Artificial Intelligence
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Author : Chawki Djeddi
language : en
Publisher: Springer Nature
Release Date : 2021-03-17

Pattern Recognition And Artificial Intelligence written by Chawki Djeddi and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-03-17 with Computers categories.


This book constitutes the refereed proceedings of the 4th Mediterranean Conference on Pattern Recognition and Artificial Intelligence, MedPRAI 2020, held in Hammamet, Tunisia, in December 2020.​ Due to the COVID-19 pandemic the conference was held online. The 24 revised papers presented were thoroughly reviewed and selected from 72 submissions. The papers are covering the topics of recent advancements in different areas of pattern recognition and artificial intelligence, such as statistical, structural and syntactic pattern recognition, machine learning, data mining, neural networks, computer vision, multimedia systems, information retrieval, etc.



The Art Of 3d Computer Animation And Effects


The Art Of 3d Computer Animation And Effects
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Author : Isaac V. Kerlow
language : en
Publisher: John Wiley & Sons
Release Date : 2009-04-13

The Art Of 3d Computer Animation And Effects written by Isaac V. Kerlow and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-04-13 with Design categories.


Master the art of computer animation and visual effects production with the latest edition of this cutting-edge guide This remarkable edition of The Art of 3D Computer Animation and Effects offers clear, step-by-step guidelines for the entire process of creating a fully rendered 3D computer animation. With up-to-date coverage of the latest computer animation styles and techniques, this versatile guide provides insightful information for creating animations and visual effects from creative development and preproduction to finished animation. Designed to work with any computer platform, this Fourth Edition cuts through technical jargon and presents numerous easy-to-understand instructive diagrams. Full-color examples are presented including VFX and animated feature movies, games, and TV commercials by such leading companies as Blue Sky, Blur, BUF, Disney, DreamWorks, Electronic Arts, Framestore, ILM, Imagi, Microsoft, Mac Guff, The Mill, Menfond, Pixar, Polygon, Rhythm & Hues, Sony Imageworks, Tippett, Ubisoft, and Weta, and many other studios and groundbreaking independent artists from around the world. This fully revised edition features new material on the latest visual effects techniques, a useful update of the traditional principles of animation, practical information on creative development, multiple production pipeline ideas for shorts and visual effects, plus updated information on current production trends and techniques in animation, rendering, modeling, rigging, and compositing. Whether you are a student, an independent artist or creator, or a production company team member, The Art of 3D Computer Animation and Effects, Fourth Edition gives you a broad palette of tips and techniques for bringing your visions to life through 3D computer animation. Unique focus on creative development and production issues Non-platform specific, with multiple examples illustrated in a practical, step-by-step approach The newest computer animation techniques, including facial animation, image-based and non-photorealistic rendering, model rigging, real-time models, and 2D/3D integration Over 700 full-color images Encyclopedic timeline and production pipelines



Extended Reality


Extended Reality
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Author : Lucio Tommaso De Paolis
language : en
Publisher: Springer Nature
Release Date : 2022-08-25

Extended Reality written by Lucio Tommaso De Paolis and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-08-25 with Computers categories.


This two volume proceedings, LNCS 13445 and 13446, constitutes the refereed proceedings of the First International Conference on Extended Reality, XR Salento 2022, held in Lecce, Italy, during July 6–8, 2022. Due to COVID-19 pandemic the conference was held as a hybrid conference. The 42 full and 16 short papers were carefully reviewed and selected from 84 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, applications in cultural heritage, in medicine, in education, and in industry.