Completion Of Ontologies And Ontology Networks

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Completion Of Ontologies And Ontology Networks
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Author : Zlatan Dragisic
language : en
Publisher: Linköping University Electronic Press
Release Date : 2017-08-22
Completion Of Ontologies And Ontology Networks written by Zlatan Dragisic and has been published by Linköping University Electronic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-22 with Computers categories.
The World Wide Web contains large amounts of data, and in most cases this data has no explicit structure. The lack of structure makes it difficult for automated agents to understand and use such data. A step towards a more structured World Wide Web is the Semantic Web, which aims at introducing semantics to data on the World Wide Web. One of the key technologies in this endeavour are ontologies, which provide a means for modeling a domain of interest and are used for search and integration of data. In recent years many ontologies have been developed. To be able to use multiple ontologies it is necessary to align them, i.e., find inter-ontology relationships. However, developing and aligning ontologies is not an easy task and it is often the case that ontologies and their alignments are incorrect and incomplete. This can be a problem for semantically-enabled applications. Incorrect and incomplete ontologies and alignments directly influence the quality of the results of such applications, as wrong results can be returned and correct results can be missed. This thesis focuses on the problem of completing ontologies and ontology networks. The contributions of the thesis are threefold. First, we address the issue of completing the is-a structure and alignment in ontologies and ontology networks. We have formalized the problem of completing the is-a structure in ontologies as an abductive reasoning problem and developed algorithms as well as systems for dealing with the problem. With respect to the completion of alignments, we have studied system performance in the Ontology Alignment Evaluation Initiative, a yearly evaluation campaign for ontology alignment systems. We have also addressed the scalability of ontology matching, which is one of the current challenges, by developing an approach for reducing the search space when generating the alignment.Second, high quality completion requires user involvement. As users' time and effort are a limited resource we address the issue of limiting and facilitating user interaction in the completion process. We have conducted a broad study of state-of-the-art ontology alignment systems and identified different issues related to the process. We have also conducted experiments to assess the impact of user errors in the completion process. While the completion of ontologies and ontology networks can be done at any point in the life-cycle of ontologies and ontology networks, some of the issues can be addressed already in the development phase. The third contribution of the thesis addresses this by introducing ontology completion and ontology alignment into an existing ontology development methodology.
The Semantic Web Iswc 2024
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Author : Gianluca Demartini
language : en
Publisher: Springer Nature
Release Date : 2024-11-26
The Semantic Web Iswc 2024 written by Gianluca Demartini and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-11-26 with Computers categories.
This three-volume set constitutes the proceedings of the 23rd International Semantic Web Conference, ISWC 2023, held in Hanover, MD, USA, during November 11-15, 2024. The 44 full papers presented in these proceedings were carefully reviewed and selected from 155 submissions. This conference focuses on research on the Semantic Web, including benchmarks, knowledge graphs, tools and vocabularies.
Studying Simulations With Distributed Cognition
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Author : Jonas Rybing
language : en
Publisher: Linköping University Electronic Press
Release Date : 2018-03-20
Studying Simulations With Distributed Cognition written by Jonas Rybing and has been published by Linköping University Electronic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-03-20 with categories.
Simulations are frequently used techniques for training, performance assessment, and prediction of future outcomes. In this thesis, the term “human-centered simulation” is used to refer to any simulation in which humans and human cognition are integral to the simulation’s function and purpose (e.g., simulation-based training). A general problem for human-centered simulations is to capture the cognitive processes and activities of the target situation (i.e., the real world task) and recreate them accurately in the simulation. The prevalent view within the simulation research community is that cognition is internal, decontextualized computational processes of individuals. However, contemporary theories of cognition emphasize the importance of the external environment, use of tools, as well as social and cultural factors in cognitive practice. Consequently, there is a need for research on how such contemporary perspectives can be used to describe human-centered simulations, re-interpret theoretical constructs of such simulations, and direct how simulations should be modeled, designed, and evaluated. This thesis adopts distributed cognition as a framework for studying human-centered simulations. Training and assessment of emergency medical management in a Swedish context using the Emergo Train System (ETS) simulator was adopted as a case study. ETS simulations were studied and analyzed using the distributed cognition for teamwork (DiCoT) methodology with the goal of understanding, evaluating, and testing the validity of the ETS simulator. Moreover, to explore distributed cognition as a basis for simulator design, a digital re-design of ETS (DIGEMERGO) was developed based on the DiCoT analysis. The aim of the DIGEMERGO system was to retain core distributed cognitive features of ETS, to increase validity, outcome reliability, and to provide a digital platform for emergency medical studies. DIGEMERGO was evaluated in three separate studies; first, a usefulness, usability, and facevalidation study that involved subject-matter-experts; second, a comparative validation study using an expert-novice group comparison; and finally, a transfer of training study based on self-efficacy and management performance. Overall, the results showed that DIGEMERGO was perceived as a useful, immersive, and promising simulator – with mixed evidence for validity – that demonstrated increased general self-efficacy and management performance following simulation exercises. This thesis demonstrates that distributed cognition, using DiCoT, is a useful framework for understanding, designing and evaluating simulated environments. In addition, the thesis conceptualizes and re-interprets central constructs of human-centered simulation in terms of distributed cognition. In doing so, the thesis shows how distributed cognitive processes relate to validity, fidelity, functionality, and usefulness of human-centered simulations. This thesis thus provides a new understanding of human-centered simulations that is grounded in distributed cognition theory.
Brain Inspired Cognitive Architectures For Artificial Intelligence Bica Ai 2020
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Author : Alexei V. Samsonovich
language : en
Publisher: Springer Nature
Release Date : 2020-12-08
Brain Inspired Cognitive Architectures For Artificial Intelligence Bica Ai 2020 written by Alexei V. Samsonovich and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-08 with Technology & Engineering categories.
The book focuses on original approaches intended to support the development of biologically inspired cognitive architectures. It bridges together different disciplines, from classical artificial intelligence to linguistics, from neuro- and social sciences to design and creativity, among others. The chapters, based on contributions presented at the Eleventh Annual Meeting of the BICA Society, held on November 10-14, 2020, in Natal, Brazil, discuss emerging methods, theories and ideas towards the realization of general-purpose humanlike artificial intelligence or fostering a better understanding of the ways the human mind works. All in all, the book provides engineers, mathematicians, psychologists, computer scientists and other experts with a timely snapshot of recent research and a source of inspiration for future developments in the broadly intended areas of artificial intelligence and biological inspiration.
System Level Design Of Gpu Based Embedded Systems
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Author : Arian Maghazeh
language : en
Publisher: Linköping University Electronic Press
Release Date : 2018-12-07
System Level Design Of Gpu Based Embedded Systems written by Arian Maghazeh and has been published by Linköping University Electronic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-12-07 with categories.
Modern embedded systems deploy several hardware accelerators, in a heterogeneous manner, to deliver high-performance computing. Among such devices, graphics processing units (GPUs) have earned a prominent position by virtue of their immense computing power. However, a system design that relies on sheer throughput of GPUs is often incapable of satisfying the strict power- and time-related constraints faced by the embedded systems. This thesis presents several system-level software techniques to optimize the design of GPU-based embedded systems under various graphics and non-graphics applications. As compared to the conventional application-level optimizations, the system-wide view of our proposed techniques brings about several advantages: First, it allows for fully incorporating the limitations and requirements of the various system parts in the design process. Second, it can unveil optimization opportunities through exposing the information flow between the processing components. Third, the techniques are generally applicable to a wide range of applications with similar characteristics. In addition, multiple system-level techniques can be combined together or with application-level techniques to further improve the performance. We begin by studying some of the unique attributes of GPU-based embedded systems and discussing several factors that distinguish the design of these systems from that of the conventional high-end GPU-based systems. We then proceed to develop two techniques that address an important challenge in the design of GPU-based embedded systems from different perspectives. The challenge arises from the fact that GPUs require a large amount of workload to be present at runtime in order to deliver a high throughput. However, for some embedded applications, collecting large batches of input data requires an unacceptable waiting time, prompting a trade-off between throughput and latency. We also develop an optimization technique for GPU-based applications to address the memory bottleneck issue by utilizing the GPU L2 cache to shorten data access time. Moreover, in the area of graphics applications, and in particular with a focus on mobile games, we propose a power management scheme to reduce the GPU power consumption by dynamically adjusting the display resolution, while considering the user's visual perception at various resolutions. We also discuss the collective impact of the proposed techniques in tackling the design challenges of emerging complex systems. The proposed techniques are assessed by real-life experimentations on GPU-based hardware platforms, which demonstrate the superior performance of our approaches as compared to the state-of-the-art techniques.
System Level Analysis And Design Under Uncertainty
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Author : Ivan Ukhov
language : en
Publisher: Linköping University Electronic Press
Release Date : 2017-11-16
System Level Analysis And Design Under Uncertainty written by Ivan Ukhov and has been published by Linköping University Electronic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-16 with categories.
One major problem for the designer of electronic systems is the presence of uncertainty, which is due to phenomena such as process and workload variation. Very often, uncertainty is inherent and inevitable. If ignored, it can lead to degradation of the quality of service in the best case and to severe faults or burnt silicon in the worst case. Thus, it is crucial to analyze uncertainty and to mitigate its damaging consequences by designing electronic systems in such a way that they effectively and efficiently take uncertainty into account. We begin by considering techniques for deterministic system-level analysis and design of certain aspects of electronic systems. These techniques do not take uncertainty into account, but they serve as a solid foundation for those that do. Our attention revolves primarily around power and temperature, as they are of central importance for attaining robustness and energy efficiency. We develop a novel approach to dynamic steady-state temperature analysis of electronic systems and apply it in the context of reliability optimization. We then proceed to develop techniques that address uncertainty. The first technique is designed to quantify the variability of process parameters, which is induced by process variation, across silicon wafers based on indirect and potentially incomplete and noisy measurements. The second technique is designed to study diverse system-level characteristics with respect to the variability originating from process variation. In particular, it allows for analyzing transient temperature profiles as well as dynamic steady-state temperature profiles of electronic systems. This is illustrated by considering a problem of design-space exploration with probabilistic constraints related to reliability. The third technique that we develop is designed to efficiently tackle the case of sources of uncertainty that are less regular than process variation, such as workload variation. This technique is exemplified by analyzing the effect that workload units with uncertain processing times have on the timing-, power-, and temperature-related characteristics of the system under consideration. We also address the issue of runtime management of electronic systems that are subject to uncertainty. In this context, we perform an early investigation of the utility of advanced prediction techniques for the purpose of finegrained long-range forecasting of resource usage in large computer systems. All the proposed techniques are assessed by extensive experimental evaluations, which demonstrate the superior performance of our approaches to analysis and design of electronic systems compared to existing techniques.
Machine Learning Based Bug Handling In Large Scale Software Development
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Author : Leif Jonsson
language : en
Publisher: Linköping University Electronic Press
Release Date : 2018-05-17
Machine Learning Based Bug Handling In Large Scale Software Development written by Leif Jonsson and has been published by Linköping University Electronic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-05-17 with categories.
This thesis investigates the possibilities of automating parts of the bug handling process in large-scale software development organizations. The bug handling process is a large part of the mostly manual, and very costly, maintenance of software systems. Automating parts of this time consuming and very laborious process could save large amounts of time and effort wasted on dealing with bug reports. In this thesis we focus on two aspects of the bug handling process, bug assignment and fault localization. Bug assignment is the process of assigning a newly registered bug report to a design team or developer. Fault localization is the process of finding where in a software architecture the fault causing the bug report should be solved. The main reason these tasks are not automated is that they are considered hard to automate, requiring human expertise and creativity. This thesis examines the possi- bility of using machine learning techniques for automating at least parts of these processes. We call these automated techniques Automated Bug Assignment (ABA) and Automatic Fault Localization (AFL), respectively. We treat both of these problems as classification problems. In ABA, the classes are the design teams in the development organization. In AFL, the classes consist of the software components in the software architecture. We focus on a high level fault localization that it is suitable to integrate into the initial support flow of large software development organizations. The thesis consists of six papers that investigate different aspects of the AFL and ABA problems. The first two papers are empirical and exploratory in nature, examining the ABA problem using existing machine learning techniques but introducing ensembles into the ABA context. In the first paper we show that, like in many other contexts, ensembles such as the stacked generalizer (or stacking) improves classification accuracy compared to individual classifiers when evaluated using cross fold validation. The second paper thor- oughly explore many aspects such as training set size, age of bug reports and different types of evaluation of the ABA problem in the context of stacking. The second paper also expands upon the first paper in that the number of industry bug reports, roughly 50,000, from two large-scale industry software development contexts. It is still as far as we are aware, the largest study on real industry data on this topic to this date. The third and sixth papers, are theoretical, improving inference in a now classic machine learning tech- nique for topic modeling called Latent Dirichlet Allocation (LDA). We show that, unlike the currently dominating approximate approaches, we can do parallel inference in the LDA model with a mathematically correct algorithm, without sacrificing efficiency or speed. The approaches are evaluated on standard research datasets, measuring various aspects such as sampling efficiency and execution time. Paper four, also theoretical, then builds upon the LDA model and introduces a novel supervised Bayesian classification model that we call DOLDA. The DOLDA model deals with both textual content and, structured numeric, and nominal inputs in the same model. The approach is evaluated on a new data set extracted from IMDb which have the structure of containing both nominal and textual data. The model is evaluated using two approaches. First, by accuracy, using cross fold validation. Second, by comparing the simplicity of the final model with that of other approaches. In paper five we empirically study the performance, in terms of prediction accuracy, of the DOLDA model applied to the AFL problem. The DOLDA model was designed with the AFL problem in mind, since it has the exact structure of a mix of nominal and numeric inputs in combination with unstructured text. We show that our DOLDA model exhibits many nice properties, among others, interpretability, that the research community has iden- tified as missing in current models for AFL.
Fostering User Involvement In Ontology Alignment And Alignment Evaluation
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Author : Valentina Ivanova
language : en
Publisher: Linköping University Electronic Press
Release Date : 2018-01-04
Fostering User Involvement In Ontology Alignment And Alignment Evaluation written by Valentina Ivanova and has been published by Linköping University Electronic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-04 with categories.
The abundance of data at our disposal empowers data-driven applications and decision making. The knowledge captured in the data, however, has not been utilized to full potential, as it is only accessible to human interpretation and data are distributed in heterogeneous repositories. Ontologies are a key technology unlocking the knowledge in the data by providing means to model the world around us and infer knowledge implicitly captured in the data. As data are hosted by independent organizations we often need to use several ontologies and discover the relationships between them in order to support data and knowledge transfer. Broadly speaking, while ontologies provide formal representations and thus the basis, ontology alignment supplies integration techniques and thus the means to turn the data kept in distributed, heterogeneous repositories into valuable knowledge. While many automatic approaches for creating alignments have already been developed, user input is still required for obtaining the highest-quality alignments. This thesis focuses on supporting users during the cognitively intensive alignment process and makes several contributions. We have identified front- and back-end system features that foster user involvement during the alignment process and have investigated their support in existing systems by user interface evaluations and literature studies. We have further narrowed down our investigation to features in connection to the, arguably, most cognitively demanding task from the users’ perspective—manual validation—and have also considered the level of user expertise by assessing the impact of user errors on alignments’ quality. As developing and aligning ontologies is an error-prone task, we have focused on the benefits of the integration of ontology alignment and debugging. We have enabled interactive comparative exploration and evaluation of multiple alignments at different levels of detail by developing a dedicated visual environment—Alignment Cubes—which allows for alignments’ evaluation even in the absence of reference alignments. Inspired by the latest technological advances we have investigated and identified three promising directions for the application of large, high-resolution displays in the field: improving the navigation in the ontologies and their alignments, supporting reasoning and collaboration between users.
Orchestrating A Resource Aware Edge
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Author : Klervie Toczé
language : en
Publisher: Linköping University Electronic Press
Release Date : 2024-09-02
Orchestrating A Resource Aware Edge written by Klervie Toczé and has been published by Linköping University Electronic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-09-02 with Electronic books categories.
More and more services are moving to the cloud, attracted by the promise of unlimited resources that are accessible anytime, and are managed by someone else. However, hosting every type of service in large cloud datacenters is not possible or suitable, as some emerging applications have stringent latency or privacy requirements, while also handling huge amounts of data. Therefore, in recent years, a new paradigm has been proposed to address the needs of these applications: the edge computing paradigm. Resources provided at the edge (e.g., for computation and communication) are constrained, hence resource management is of crucial importance. The incoming load to the edge infrastructure varies both in time and space. Managing the edge infrastructure so that the appropriate resources are available at the required time and location is called orchestrating. This is especially challenging in case of sudden load spikes and when the orchestration impact itself has to be limited. This thesis enables edge computing orchestration with increased resource-awareness by contributing with methods, techniques, and concepts for edge resource management. First, it proposes methods to better understand the edge resource demand. Second, it provides solutions on the supply side for orchestrating edge resources with different characteristics in order to serve edge applications with satisfactory quality of service. Finally, the thesis includes a critical perspective on the paradigm, by considering sustainability challenges. To understand the demand patterns, the thesis presents a methodology for categorizing the large variety of use cases that are proposed in the literature as potential applications for edge computing. The thesis also proposes methods for characterizing and modeling applications, as well as for gathering traces from real applications and analyzing them. These different approaches are applied to a prototype from a typical edge application domain: Mixed Reality. The important insight here is that application descriptions or models that are not based on a real application may not be giving an accurate picture of the load. This can drive incorrect decisions about what should be done on the supply side and thus waste resources. Regarding resource supply, the thesis proposes two orchestration frameworks for managing edge resources and successfully dealing with load spikes while avoiding over-provisioning. The first one utilizes mobile edge devices while the second leverages the concept of spare devices. Then, focusing on the request placement part of orchestration, the thesis formalizes it in the case of applications structured as chains of functions (so-called microservices) as an instance of the Traveling Purchaser Problem and solves it using Integer Linear Programming. Two different energy metrics influencing request placement decisions are proposed and evaluated. Finally, the thesis explores further resource awareness. Sustainability challenges that should be highlighted more within edge computing are collected. Among those related to resource use, the strategy of sufficiency is promoted as a way forward. It involves aiming at only using the needed resources (no more, no less) with a goal of reducing resource usage. Different tools to adopt it are proposed and their use demonstrated through a case study.
Designing Human Swarm Interaction Systems
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Author : Oscar Bjurling
language : en
Publisher: Linköping University Electronic Press
Release Date : 2025-02-20
Designing Human Swarm Interaction Systems written by Oscar Bjurling and has been published by Linköping University Electronic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-02-20 with categories.
Swarms of Unmanned Aerial Vehicles (UAVs, or drones) are envisioned to transform various fields, from emergency response to law enforcement and military operations. Drone swarms provide scalable, adaptable, and decentralized solutions for dynamic work environments. However, the successful integration of these multi-agent systems into real-world settings presents significant challenges, particularly in terms of how humans can safely and effectively interact with and control these systems. Human-Swarm Interaction (HSI) aims to address these challenges by exploring how human operators can manage multiple drones in a cohesive manner, even under highly complex, uncertain conditions. This thesis studies the problem of designing effective interaction mechanisms and interfaces for human operators to command drone swarms, specifically addressing challenges such as managing a large number of drones, supporting operators’ situational awareness, and balancing between centralized and decentralized control. The research highlights the necessity of rethinking conventional approaches by introducing alternative conceptual models, such as the "choir" metaphor, which re-imagines drone swarms as coordinated, semi-centralized ensembles rather than purely emergent, decentralized collectives. This metaphor aims to balance the collective, often unpredictable behavior of drone swarms with the predictable, directed actions needed in operational environments. By demonstrating how this metaphor can be operationalized in an HSI system architecture, the thesis provides new avenues for conceptualizing human interaction with autonomous systems. Using a design research approach incorporating multiple-case study and scenario-based design activities to envision future swarm application in dialogue with prospective end users, the thesis develops and evaluates prototypes that embody these nuanced HSI concepts. The interface prototypes draw design inspiration from Real-Time Strategy (RTS) games. These elements include group commands, high-level mission planning, and resource pooling to create a hybrid interaction model that allows operators to maintain both a broad overview and precise control of multiple autonomous and collaborating drones. Domain expert evaluations of these prototypes in contexts such as firefighting and airport management validate the practical utility of these concepts. The findings emphasize the value of adopting a Human-Technology-Organization (HTO) perspective in the design of HSI systems. Rather than focusing solely on the interaction between humans and technology, this systems-thinking approach acknowledges that drone swarms must be integrated into larger organizational frameworks, such as emergency response command structures or airport ground operations teams. It demonstrates that successful deployment requires accounting for the broader organizational context, including roles, workflows, and coordination needs. This holistic approach to HSI system design ensures that drone swarms not only meet technical performance criteria, such as reliability, responsiveness, and scalability, but also align with human and organizational needs, facilitating their adoption and effective use in a wide range of real-world scenarios. Ultimately, these contributions are intended to bridge the gap between theoretical models of swarm control and practical deployment, advancing both the field of HSI and the broader adoption of drone swarm technologies. Svärmar av obemannade luftfarkoster (UAV, eller drönare) förväntas omvandla flera områden, exempelvis räddningsinsatser, brottsbekämpning, och militäroperationer. Drönarsvärmar innebar skalbara, anpassningsbara, och decentraliserade lösningar for dynamiska arbetsuppgifter. Den lyckade integreringen av dessa multi-agent-system i verkliga miljöer innebar dock betydande utmaningar, särskilt med avseende på hur människor säkert och effektivt interagerar med och kontrollerar dessa system. Forskningsfältet Människa-Svärm Interaktion (MSI) syftar till att möta dessa utmaningar genom att undersöka hur mänskliga operatorer kan hantera flera drönare på ett sammanhängande vis, även under komplexa och osäkra förhållanden. Denna avhandling utreder problemet att utforma effektiva och säkra interaktionsmekanismer och gränssnitt for mänskliga operatorer att leda drönarsvärmar, specifikt genom att adressera utmaningar som att hantera ett stort antal drönare, stödja operatorers situationsmedvetenhet, och balansera mellan centraliserad och decentraliserad kontroll. Avhandlingen betonar vikten av att ifrågasatta konventionella tillvägagångssätt genom att introducera alternativa konceptuella modeller, såsom "kör"-metaforen, som omtolkar drönarsvärmar som koordinerade, semicentraliserade ensembler snarare än rent decentraliserade kollektiv. Denna metafor syftar till att balansera det kollektiva, ofta oförutsägbara beteendet hos drönarsvärmar med de förutsägbara, riktade handlingar som behövs i operativa miljöer. Genom att visa hur denna metafor kan operationaliseras i en MSI-systemarkitektur, erbjuder avhandlingen nya sätt att konceptualisera mänsklig interaktion med autonoma system. Genom att tillämpa en designforskningsmetod som innefattar fallstudier och scenariobaserade designaktiviteter för att föreställa sig framtida svärmtillämpningar i dialog med potentiella slutanvändare, utvecklar och utvärderar avhandlingen prototyper som manifesterar dessa nyanserade MSI-koncept. Gränssnittens prototyper drar designinspiration från realtidsstrategispel (RTS). Dessa element inkluderar enhetshantering och kommandon på gruppnivå, strategisk uppdragsplanering, och resursdelning för att skapa en hybrid interaktionsmodell som gör det möjligt för operatörer att både bibehålla en bred lägesbild och utöva precis kontroll över flera autonoma och samverkande drönare. Domänexperters utvärderingar av dessa prototyper i arbetskontexter som brandbekämpning och flygplatsledning påvisar den praktiska användbarheten av dessa koncept. Resultaten betonar värdet av att anta ett Människa-Teknik-Organisation (MTO)-perspektiv vid utformningen av MSI-system. Snarare än att enbart fokusera på interaktionen mellan människor och teknik, erkänner detta systemtänkande tillvägagångssätt att drönarsvärmar måste integreras i större organisatoriska ramar, såsom ledningsstrukturer for räddningsinsatser eller markoperativa team på flygplatser. Det visar att framgångsrik implementering av drönarsvärmar kräver att systemutvecklare tar hänsyn till det bredare organisatoriska sammanhanget, inklusive roller, arbetsflöden, och samverkansbehov. Detta holistiska tillvägagångssatt för utformningen av MSI-system säkerställer att drönarsvärmar inte bara uppfyller tekniska prestandakriterier, såsom tillförlitlighet, responsivitet, och skalbarhet, utan också överensstämmer med mänskliga och organisatoriska behov, vilket underlättar deras införande och effektiv användning i en mängd olika tillämpningsscenarier. Över lag är dessa forskningsbidrag avsedda att överbrygga gapet mellan teoretiska modeller för svärmstyrning och praktisk implementering, och därmed avancera och främja både MSI-området och den bredare användningen av svärmteknologier.