[PDF] Mudah Membuat Game Dan Potensi Finansialnya Dengan Unity 3d - eBooks Review

Mudah Membuat Game Dan Potensi Finansialnya Dengan Unity 3d


Mudah Membuat Game Dan Potensi Finansialnya Dengan Unity 3d
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Mudah Membuat Game Dan Potensi Finansialnya Dengan Unity 3d


Mudah Membuat Game Dan Potensi Finansialnya Dengan Unity 3d
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Author : Baskara Arya Pranata, Andre Kurniawan Pamoedji
language : id
Publisher: Elex Media Komputindo
Release Date : 2015-02-09

Mudah Membuat Game Dan Potensi Finansialnya Dengan Unity 3d written by Baskara Arya Pranata, Andre Kurniawan Pamoedji and has been published by Elex Media Komputindo this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-02-09 with Juvenile Nonfiction categories.


Saat ini cukup banyak alat bantu pembuatan game yang dapat digunakan untuk mengembangkan permainan komputer sendiri tanpa harus mempunyai kemampuan pemrograman sebelumnya. Bahkan game yang dihasilkan bisa lebih hebat dan lebih menarik dibandingkan buatan programmer komputer sekalipun. Unity 3D adalah salah satunya. Buku ini membahas pembuatan berbagai jenis game melalui langkah-langkah mudah. Penjelasan yang sistematis disertai dengan gambar-gambar pendukung akan membimbing Anda menciptakan game karya sendiri dengan mudah dan cepat. Tak lupa, dijelaskan pula potensi finansial yang menggiurkan berikut cara menggapainya. Game yang dibahas dalam buku ini: - Game cerita berbasis novel - Game tipe First Person Shooter - Game Flappy Bird



Mudah Membuat Game Augmented Reality Ar Dan Virtual Reality Vr Dengan Unity 3d


Mudah Membuat Game Augmented Reality Ar Dan Virtual Reality Vr Dengan Unity 3d
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Author : Andre Kurniawan Pamoedji, Maryuni, Ridwan Sanjaya
language : id
Publisher: Elex Media Komputindo
Release Date : 2017-02-06

Mudah Membuat Game Augmented Reality Ar Dan Virtual Reality Vr Dengan Unity 3d written by Andre Kurniawan Pamoedji, Maryuni, Ridwan Sanjaya and has been published by Elex Media Komputindo this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-06 with Computers categories.


Pembuatan game saat ini telah menjadi semakin menarik bagi masyarakat Indonesia, terbukti dari buku Mudah Membuat Game dan Potensi Finansialnya dengan Unity 3D yang ditulis sebelumnya telah masuk ke dalam cetak ulang yang keempat pada saat buku ini ditulis. Buku tersebut membahas mengenai dasar-dasar pembuatan game Unity 3D dan potensi fi nansialnya. Kali ini, Unity 3D akan digunakan untuk mengembangkan aplikasi Augmented Reality (AR) dan Virtual Reality (VR) yang sama-sama menarik saat ini. Game Augmented Reality mulai naik daun dan disukai banyak orang ketika game Pokemon Go dirilis, meskipun sebetulnya beberapa aplikasi sejenis telah ada sebelumnya. Sedangkan game Virtual Reality naik daun ketika Samsung mempromosikan produknya. Buku ini mengajak pembaca untuk membuat permainan dalam bentuk AR maupun VR secara sederhana. Sehingga selanjutnya dapat dikembangkan sendiri sesuai dengan kebutuhan. Dengan langkah-langkah yang sistematis dan disertai gambar, diharapkan dapat membantu menguasai pembahasan di dalam buku ini.



Teknologi Imersif Membangun Teknologi Interaktif Dan Kreatif Dalam Era Industri 5 0 Dan Society 5 0


Teknologi Imersif Membangun Teknologi Interaktif Dan Kreatif Dalam Era Industri 5 0 Dan Society 5 0
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Author : I Gusti Ngurah Suryantara, S.Kom., M.Kom.
language : id
Publisher: Elex Media Komputindo
Release Date : 2024-06-12

Teknologi Imersif Membangun Teknologi Interaktif Dan Kreatif Dalam Era Industri 5 0 Dan Society 5 0 written by I Gusti Ngurah Suryantara, S.Kom., M.Kom. and has been published by Elex Media Komputindo this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-06-12 with Computers categories.


Dalam era ketika teknologi semakin memengaruhi setiap aspek kehidupan, teknologi imersif mengungkap tentang bagaimana inovasi modern mengubah cara kita berinteraksi dengan dunia sekitar. Melalui penelusuran yang tajam dan analisis mendalam, buku ini membawa pembaca menelusuri perkembangan teknologi imersif (VR, AR, MR, HT, XR, dan metaverse) sekaligus mengungkap potensinya yang luar biasa dalam era Industri 5.0 dan Society 5.0. Dengan gaya penulisan yang menggugah pikiran, buku ini bukan hanya untuk mereka yang berkecimpung di dunia teknologi, tetapi juga untuk siapa saja yang ingin memahami bagaimana revolusi digital mengubah paradigma kita tentang realitas. Teknologi imersif adalah panduan yang esensial untuk navigasi di tengah gelombang inovasi. Dikemas dengan pendekatan ala praktisi dan akademisi, buku ini menjadi sesuai untuk dijadikan kajian akademis atau bahan ajar di bidang TI, SI, Ilmu Komputer, Bisnis Digital, Desain Komunikasi Visual, Desain Interaktif, dan lainnya



Library 3 0


Library 3 0
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Author : Tom Kwanya
language : en
Publisher: Chandos Publishing
Release Date : 2014-07-28

Library 3 0 written by Tom Kwanya and has been published by Chandos Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-07-28 with Business & Economics categories.


DeeAnn Allison is Professor and Director of Computing Operations and Research Services at the University of Nebraska-Lincoln libraries.



Andrew Rollings And Ernest Adams On Game Design


Andrew Rollings And Ernest Adams On Game Design
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Author : Andrew Rollings
language : en
Publisher: New Riders
Release Date : 2003

Andrew Rollings And Ernest Adams On Game Design written by Andrew Rollings and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Business & Economics categories.


How often have you heard "anyone can design a game?" While it seems like an easy job, game ideas are cheap and plentiful. Advancing those ideas into games that people want to play is one of the hardest, and most under-appreciated, tasks in the game development cycle. Andrew Rollings and Ernest Adams on Game Design introduces both students and experienced developers to the craft of designing computer and video games for the retail market. The first half of the book is a detailed analysis of the key game design elements: examining game concepts and worlds, storytelling, character and user interface design, core mechanics and balance. The second half discusses each of the major game genres (action, adventure, role-playing, strategy, puzzle, and so on) and identifies the design patterns and unique creative challenges that characterize them. Filled with examples and worksheets, this book takes an accessible, practical approach to creating fun, innovative, and highly playable games.



The Art Of Game Design


The Art Of Game Design
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Author : Jesse Schell
language : en
Publisher: CRC Press
Release Date : 2014-11-06

The Art Of Game Design written by Jesse Schell and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-06 with Computers categories.


Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.



Encyclopedia Of International Development


Encyclopedia Of International Development
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Author : Tim Forsyth
language : en
Publisher: Routledge
Release Date : 2018-10-24

Encyclopedia Of International Development written by Tim Forsyth and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-24 with Business & Economics categories.


International development is now a major global activity and the focus of the rapidly growing academic discipline of development studies. The Encyclopedia of International Development provides definitions and discussions of the key concepts, controversies and actors associated with international development for a readership of development workers, teachers and students. With 600 entries, ranging in length from shorter factual studies to more in-depth essays, a comprehensive system of cross references and a full index, it is the most definitive guide to international development yet published. Development is more than a simple increase in a country's wealth and living conditions. It also implies increasing people's choices and freedoms; it is change that is inclusive and empowering. Development theory and practice has important applications to questions of economic growth, trade, governance, education, healthcare, gender rights and environmental protection, and it involves issues such as international aid, peacekeeping, famine relief and strategies against HIV/AIDS. The Encyclopedia treats these topics and many more, and provides critical analyses of important actors within development such as the United Nations and World Bank, non-governmental organizations and corporations. Contributors to this volume reflect the multidisciplinary and international nature of the subject. They come from social science disciplines such as economics, international studies, political science and anthropology, and from specialities such as medicine. This Encyclopedia provides crucial information for universities, students and professional organizations involved with international development, and those interested in related topics such as international studies or other studies of social and economic change today.



Politics And Administration


Politics And Administration
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Author : Frank Johnson Goodnow
language : en
Publisher: Transaction Publishers
Release Date : 1900

Politics And Administration written by Frank Johnson Goodnow and has been published by Transaction Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 1900 with Political Science categories.


The conventional model for explaining the uniqueness of American democracy is its division between executive, legislative, and judicial functions. It was the great contribution of Frank J. Goodnow to codify a less obvious, but no less profound element: the distinction between politics and policies, principles and operations. He showed how the United States went beyond a nation based on government by gentlemen and then one based on the spoils system brought about by the Jacksonian revolt against the Eastern Establishment, into a government that separated political officials from civil administrators. Goodnow contends that the civil service reformers persuasively argued that the separation of administration from politics, far from destroying the democratic links with the people, actually served to enhance democracy. While John Rohr, in his outstanding new introduction carefully notes loopholes in the theoretical scaffold of Goodnow's argument, he is also careful to express his appreciation of the pragmatic ground for this new sense of government as needing a partnership of the elected and the appointed. Goodnow was profoundly influenced by European currents, especially the Hegelian. As a result, the work aims at a political philosophy meant to move considerably beyond the purely pragmatic needs of government. For it was the relationships, the need for national unity in a country that was devised to account for and accommodate pluralism and diversity, that attracted Goodnow's legal background and normative impulses alike. That issues of legitimacy and power distribution were never entirely resolved by Goodnow does not alter the fact that this is perhaps the most important work, along with that of James Bryce, to emerge from this formative period to connect processes of governance with systems of democracy. Frank J. Goodnow, until his death, served as professor of administrative law at Columbia University. He is considered the founder of the field of public administration by leading political scientists such as Samuel C. Patterson and others. John A. Rohr is professor of public administration at Virginia Polytechnic Institute and State University in Blacksburg, Virginia. He is the author of seven books and over one hundred articles and reviews. These include, Ethics for Bureaucrats: An Essay on Law and Values, and To Run a Constitution.



Membuat Game Android Dengan Unity 3d


Membuat Game Android Dengan Unity 3d
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Author : Ali Zaki,Edy Winarno ST, M.
language : id
Publisher: Elex Media Komputindo
Release Date : 2015-12-14

Membuat Game Android Dengan Unity 3d written by Ali Zaki,Edy Winarno ST, M. and has been published by Elex Media Komputindo this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-12-14 with Computers categories.


Berkat Android, kini ponsel tidak hanya untuk bertelepon, tetapi juga bisa digunakan untuk bermain game. Penggunaan Android untuk bermain game pun makin merata, terutama di kalangan anak-anak dan remaja. Unity 3D sendiri adalah game engine yang cukup populer. Game engine merupakan sebuah software yang digunakan untuk membuat atau mengembangkan game. Unity 3D banyak digunakan oleh kalangan pembuat game indie maupun orang yang baru belajar membuat game. Buku ini menjelaskan cara menggunakan Unity 3D untuk membuat game. Anda akan dipandu langkah demi langkah dalam membuat game. Dari nol hingga menghasilkan sebuah game yang siap dimainkan di perangkat Android.



Unity 3d Game Development By Example


Unity 3d Game Development By Example
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Author : Ryan Henson Creighton
language : en
Publisher:
Release Date : 2010

Unity 3d Game Development By Example written by Ryan Henson Creighton and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Computer games categories.