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Vectors And Matrices For Geometric And 3d Modeling


Vectors And Matrices For Geometric And 3d Modeling
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Vectors And Matrices For Geometric And 3d Modeling


Vectors And Matrices For Geometric And 3d Modeling
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Author : Michael Mortenson
language : en
Publisher: Industrial Press
Release Date : 2020-04-15

Vectors And Matrices For Geometric And 3d Modeling written by Michael Mortenson and has been published by Industrial Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-15 with Technology & Engineering categories.




3d Math Primer For Graphics And Game Development 2nd Edition


3d Math Primer For Graphics And Game Development 2nd Edition
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Author : Fletcher Dunn
language : en
Publisher: CRC Press
Release Date : 2011-11-02

3d Math Primer For Graphics And Game Development 2nd Edition written by Fletcher Dunn and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-11-02 with Computers categories.


This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.



Geometric Transformations For 3d Modeling


Geometric Transformations For 3d Modeling
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Author : Michael E. Mortenson
language : en
Publisher:
Release Date : 2007

Geometric Transformations For 3d Modeling written by Michael E. Mortenson and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computers categories.


Written from a mathematical standpoint accessible to students, teachers, and professionals studying or practicing in engineering, mathematics, or physics, the new second edition is a comprehensive introduction to the theory and application of transformations. Presenting the more abstract foundation material in the first three chapters, Geometric Transformations in 3D Modeling reduces the clutter of theoretical derivation and development in the remainder of the text and introduces the operational and more application-oriented tools and concepts as the need arises. It assumes the reader has already taken analytic geometry and first-year calculus and has a working knowledge of basic matrix and vector algebra. This self-contained resource is sure to appeal to those working in 3D modeling, geometric modeling, computer graphics, animation, robotics, and kinematics. Features Explores and develops the subject in much greater breadth and depth than other books, offering readers a better understanding of transformation theory, the role of invariants, the uses of various notation systems, and the relations between transformations. Describes how geometric objects may change position, orientation, or even shape when subjected to mathematical operations, while properties characterizing their geometric identity and integrity remain unchanged. Presents eigenvalues, eigenvectors, and tensors in a way that makes it easier for readers to understand. Contains revised and improved figures, with many in color to highlight important features. Provides exercises throughout nearly all of the chapters whose answers are found at the end of the book.



Proceedings Of International Conference On Computational Intelligence


Proceedings Of International Conference On Computational Intelligence
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Author : Ritu Tiwari
language : en
Publisher: Springer Nature
Release Date : 2024-07-17

Proceedings Of International Conference On Computational Intelligence written by Ritu Tiwari and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-07-17 with Computers categories.


The book presents high-quality research papers presented at International Conference on Computational Intelligence (ICCI 2023) held at Sardar Vallabhbhai National Institute of Technology, Surat, India, during 4–5 November 2023. The topics covered are artificial intelligence, neural network, deep learning techniques, fuzzy theory and systems, rough sets, self-organizing maps, machine learning, chaotic systems, multi-agent systems, computational optimization ensemble classifiers, reinforcement learning, decision trees, support vector machines, hybrid learning, statistical learning, metaheuristics algorithms, machine vision, Internet of Things, image processing, image segmentation, data clustering, sentiment analysis, big data, computer networks, signal processing, supply chain management, web and text mining, distributed systems, bioinformatics, embedded systems, expert system, forecasting, pattern recognition, planning and scheduling, time series analysis, human-computer interaction, web mining, natural language processing, multimedia systems, and quantum computing.



Geometric Algebra For Computer Science


Geometric Algebra For Computer Science
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Author : Leo Dorst
language : en
Publisher: Elsevier
Release Date : 2010-07-26

Geometric Algebra For Computer Science written by Leo Dorst and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-07-26 with Computers categories.


Until recently, almost all of the interactions between objects in virtual 3D worlds have been based on calculations performed using linear algebra. Linear algebra relies heavily on coordinates, however, which can make many geometric programming tasks very specific and complex-often a lot of effort is required to bring about even modest performance enhancements. Although linear algebra is an efficient way to specify low-level computations, it is not a suitable high-level language for geometric programming. Geometric Algebra for Computer Science presents a compelling alternative to the limitations of linear algebra. Geometric algebra, or GA, is a compact, time-effective, and performance-enhancing way to represent the geometry of 3D objects in computer programs. In this book you will find an introduction to GA that will give you a strong grasp of its relationship to linear algebra and its significance for your work. You will learn how to use GA to represent objects and perform geometric operations on them. And you will begin mastering proven techniques for making GA an integral part of your applications in a way that simplifies your code without slowing it down. * The first book on Geometric Algebra for programmers in computer graphics and entertainment computing* Written by leaders in the field providing essential information on this new technique for 3D graphics* This full colour book includes a website with GAViewer, a program to experiment with GA



Camera Models And Fundamental Concepts Used In Geometric Computer Vision


Camera Models And Fundamental Concepts Used In Geometric Computer Vision
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Author : Peter Sturm
language : en
Publisher: Now Publishers Inc
Release Date : 2011

Camera Models And Fundamental Concepts Used In Geometric Computer Vision written by Peter Sturm and has been published by Now Publishers Inc this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with Computers categories.


Camera Models and Fundamental Concepts Used in Geometric Computer Vision surveys the image acquisition methods used in computer vision and especially, of the vast number of camera models that have been proposed and investigated over the years, and points out similarities between different models.



Machine Design With Cad And Optimization


Machine Design With Cad And Optimization
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Author : Sayed M. Metwalli
language : en
Publisher: John Wiley & Sons
Release Date : 2021-04-08

Machine Design With Cad And Optimization written by Sayed M. Metwalli and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-04-08 with Technology & Engineering categories.


MACHINE DESIGN WITH CAD AND OPTIMIZATION A guide to the new CAD and optimization tools and skills to generate real design synthesis of machine elements and systems Machine Design with CAD and Optimization offers the basic tools to design or synthesize machine elements and assembly of prospective elements in systems or products. It contains the necessary knowledge base, computer aided design, and optimization tools to define appropriate geometry and material selection of machine elements. A comprehensive text for each element includes: a chart, excel sheet, a MATLAB® program, or an interactive program to calculate the element geometry to guide in the selection of the appropriate material. The book contains an introduction to machine design and includes several design factors for consideration. It also offers information on the traditional rigorous design of machine elements. In addition, the author reviews the real design synthesis approach and offers material about stresses and material failure due to applied loading during intended performance. This comprehensive resource also contains an introduction to computer aided design and optimization. This important book: Provides the tools to perform a new direct design synthesis rather than design by a process of repeated analysis Contains a guide to knowledge-based design using CAD tools, software, and optimum component design for the new direct design synthesis of machine elements Allows for the initial suitable design synthesis in a very short time Delivers information on the utility of CAD and Optimization Accompanied by an online companion site including presentation files Written for students of engineering design, mechanical engineering, and automotive design. Machine Design with CAD and Optimization contains the new CAD and Optimization tools and defines the skills needed to generate real design synthesis of machine elements and systems on solid ground for better products and systems.



Advances In Geoinformation Sciences


Advances In Geoinformation Sciences
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Author : Alias Abdul-Rahman
language : en
Publisher: Springer Nature
Release Date : 2025-04-04

Advances In Geoinformation Sciences written by Alias Abdul-Rahman and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-04-04 with Science categories.


Proceedings of ESRI Users Conference series (by ESRI California); - This book provides discussions on the usage of the specific software like ArcGIS Pro, thus, unlike the intended book which is more advanced solutions and methods. Proceedings of 31st ACM International Conference (by ACM); - This book offers specific solutions to the computing and spatial science community but more for system developers etc, whereas this intended book has broader knowledge spectrum. Proceedings of 18th 3D Geoinfo International Conference (Springer). - This book specifically discusses on 3D GIS research, whereas the intended book gives more breadth thus offers extra insights to the knowledge.



Linear Perspectives A Journey Through Vector Spaces


Linear Perspectives A Journey Through Vector Spaces
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Author : Pasquale De Marco
language : en
Publisher: Pasquale De Marco
Release Date : 2025-07-13

Linear Perspectives A Journey Through Vector Spaces written by Pasquale De Marco and has been published by Pasquale De Marco this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-07-13 with Mathematics categories.


Embark on a transformative journey into the world of linear algebra with "Linear Perspectives: A Journey Through Vector Spaces", a comprehensive guide that unveils the elegance and power of this fundamental mathematical discipline. Written with clarity and accessibility, this book invites readers of all backgrounds to explore the captivating world of vectors, matrices, and linear transformations. Discover the essence of vector spaces, the underlying structures that govern the behavior of vectors. Delve into linear combinations, subspaces, linear independence, and dimension, gaining a deep understanding of the fundamental building blocks of linear algebra. Unravel the mysteries of linear transformations, powerful mathematical tools that map vectors from one space to another. Explore the concept of invertibility, unlocking the conditions under which a linear transformation can be reversed. Witness the elegance of matrix representations, providing a concise and efficient way to manipulate and analyze linear transformations. Journey into the realm of inner product spaces, a special class of vector spaces where vectors can be measured and compared using an inner product. Discover the beauty of orthogonality, projections, and the Gram-Schmidt process, unlocking new insights into solving systems of linear equations and understanding the geometry of vector spaces. Encounter eigenvalues and eigenvectors, two fundamental concepts that reveal the secrets of linear operators. Learn how eigenvalues and eigenvectors can be used to diagonalize matrices, transforming them into a simpler and more easily understandable form. Delve into the profound implications of the spectral theorem, a cornerstone of linear algebra that provides a deep and insightful understanding of linear operators. Explore the diverse applications of linear algebra across a wide range of disciplines, from computer graphics and machine learning to quantum mechanics, economics, and signal processing. Witness the remarkable versatility of linear algebra as it empowers researchers and practitioners to solve complex problems and gain new insights into the world around us. "Linear Perspectives: A Journey Through Vector Spaces" is an essential resource for students, researchers, and professionals seeking a comprehensive and engaging introduction to linear algebra. With its clear explanations, insightful examples, and thought-provoking exercises, this book will transform your understanding of this fundamental mathematical discipline and open up new avenues of exploration and discovery. If you like this book, write a review!



Mathematics For 3d Game Programming And Computer Graphics


Mathematics For 3d Game Programming And Computer Graphics
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Author : Eric Lengyel
language : en
Publisher:
Release Date : 2020-08

Mathematics For 3d Game Programming And Computer Graphics written by Eric Lengyel and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08 with categories.


Sooner or later, all game programmers run into coding issues that require an understanding of mathematics or physics concepts such as collision detection, 3D vectors, transformations, game theory, or basic calculus. Unfortunately, most programmers frequently have a limited understanding of these essential mathematics and physics concepts. MATHEMATICS AND PHYSICS FOR PROGRAMMERS, THIRD EDITION provides a simple but thorough grounding in the mathematics and physics topics that programmers require to write algorithms and programs using a non-language-specific approach. Applications and examples from game programming are included throughout, and exercises follow each chapter for additional practice. The book's companion website provides sample code illustrating the mathematical and physics topics discussed in the book.