Dual Quaternions And Computer Graphics


Dual Quaternions And Computer Graphics
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Dual Quaternions And Computer Graphics


Dual Quaternions And Computer Graphics
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Author : Kenwright
language : en
Publisher: Independently Published
Release Date : 2020-04-26

Dual Quaternions And Computer Graphics written by Kenwright and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-26 with Education categories.


This book presents an introduction to the practical and analytical advantages of dual-quaternions and their potential in the area of graphics and animation. While quaternions have proven themselves as a method for providing an unambiguous, uncumbersome, computationally efficient method of representing rotational information, we hope after reading this book the reader will take a parallel view on dual-quaternions.



Dual Quaternions And Their Associated Clifford Algebras


Dual Quaternions And Their Associated Clifford Algebras
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Author : Ronald Goldman
language : en
Publisher: CRC Press
Release Date : 2023-09-29

Dual Quaternions And Their Associated Clifford Algebras written by Ronald Goldman and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-29 with Computers categories.


Clifford algebra for dual quaternions has emerged recently as an alternative to standard matrix algebra as a computational framework for computer graphics. This book presents dual quaternions and their associated Clifford algebras in a new light, accessible to and geared toward the computer graphics community. Collecting all the associated formulas and theorems in one place, this book provides an extensive and rigorous treatment of dual quaternions, as well as showing how two models of Clifford algebra emerge naturally from the theory of dual quaternions. Each section comes complete with a set of exercises to help readers sharpen and practice their understanding. This book is accessible to anyone with a basic knowledge of quaternion algebra and is of particular use to forward-thinking members of the computer graphics community.



Quaternions For Computer Graphics


Quaternions For Computer Graphics
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Author : John Vince
language : en
Publisher: Springer Science & Business Media
Release Date : 2011-06-11

Quaternions For Computer Graphics written by John Vince and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-06-11 with Computers categories.


Sir William Rowan Hamilton was a genius, and will be remembered for his significant contributions to physics and mathematics. The Hamiltonian, which is used in quantum physics to describe the total energy of a system, would have been a major achievement for anyone, but Hamilton also invented quaternions, which paved the way for modern vector analysis. Quaternions are one of the most documented inventions in the history of mathematics, and this book is about their invention, and how they are used to rotate vectors about an arbitrary axis. Apart from introducing the reader to the features of quaternions and their associated algebra, the book provides valuable historical facts that bring the subject alive. Quaternions for Computer Graphics introduces the reader to quaternion algebra by describing concepts of sets, groups, fields and rings. It also includes chapters on imaginary quantities, complex numbers and the complex plane, which are essential to understanding quaternions. The book contains many illustrations and worked examples, which make it essential reading for students, academics, researchers and professional practitioners.



Dual Quaternions And Their Associated Clifford Algebras


Dual Quaternions And Their Associated Clifford Algebras
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Author : Ron Goldman
language : en
Publisher:
Release Date : 2023

Dual Quaternions And Their Associated Clifford Algebras written by Ron Goldman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023 with Clifford algebras categories.


"Amid recent interest in Clifford algebra for dual quaternions as a more suitable method for Computer Graphics than standard matrix algebra, this book presents dual quaternions and their associated Clifford algebras in a new light, accessible to and geared towards the Computer Graphics community. Collating all the associated formulas and theorems in one place, this book provides an extensive and rigorous treatment of dual quaternions, as well as showing how two models of Clifford algebras emerge naturally from the theory of dual quaternions. Each chapter comes complete with a set of exercises to help readers sharpen and practice their knowledge. This book is accessible to anyone with a basic knowledge of quaternion algebra and is of particular use to forward-thinking members of the Computer Graphics community"--



Mathematical Basics Of Motion And Deformation In Computer Graphics Second Edition


Mathematical Basics Of Motion And Deformation In Computer Graphics Second Edition
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Author : Ken Anjyo
language : en
Publisher: Springer Nature
Release Date : 2022-06-01

Mathematical Basics Of Motion And Deformation In Computer Graphics Second Edition written by Ken Anjyo and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-06-01 with Mathematics categories.


This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with familiar concepts in graphics, such as Euler angles, quaternions, and affine transformations, we illustrate that a mathematical theory behind these concepts enables us to develop the techniques for efficient/effective creation of computer animation. This book, therefore, serves as a good guidepost to mathematics (differential geometry and Lie theory) for students of geometric modeling and animation in computer graphics. Experienced developers and researchers will also benefit from this book, since it gives a comprehensive overview of mathematical approaches that are particularly useful in character modeling, deformation, and animation.



Advanced Methods In Computer Graphics


Advanced Methods In Computer Graphics
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Author : Ramakrishnan Mukundan
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-02-10

Advanced Methods In Computer Graphics written by Ramakrishnan Mukundan and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-02-10 with Computers categories.


This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial applications as well as research.



Mathematical Basics Of Motion And Deformation In Computer Graphics


Mathematical Basics Of Motion And Deformation In Computer Graphics
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Author : Ken Anjyo
language : en
Publisher: Morgan & Claypool Publishers
Release Date : 2017-04-13

Mathematical Basics Of Motion And Deformation In Computer Graphics written by Ken Anjyo and has been published by Morgan & Claypool Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-13 with Computers categories.


This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with familiar concepts in graphics, such as Euler angles, quaternions, and affine transformations, we illustrate that a mathematical theory behind these concepts enables us to develop the techniques for efficient/effective creation of computer animation. This book, therefore, serves as a good guidepost to mathematics (differential geometry and Lie theory) for students of geometric modeling and animation in computer graphics. Experienced developers and researchers will also benefit from this book, since it gives a comprehensive overview of mathematical approaches that are particularly useful in character modeling, deformation, and animation.



Rethinking Quaternions


Rethinking Quaternions
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Author : Ron Goldman
language : en
Publisher: Morgan & Claypool Publishers
Release Date : 2010-05-05

Rethinking Quaternions written by Ron Goldman and has been published by Morgan & Claypool Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-05-05 with Technology & Engineering categories.


Quaternion multiplication can be used to rotate vectors in three-dimensions. Therefore, in computer graphics, quaternions have three principal applications: to increase speed and reduce storage for calculations involving rotations, to avoid distortions arising from numerical inaccuracies caused by floating point computations with rotations, and to interpolate between two rotations for key frame animation. Yet while the formal algebra of quaternions is well-known in the graphics community, the derivations of the formulas for this algebra and the geometric principles underlying this algebra are not well understood. The goals of this monograph are to provide a fresh, geometric interpretation for quaternions, appropriate for contemporary computer graphics, based on mass-points; to present better ways to visualize quaternions, and the effect of quaternion multiplication on points and vectors in three dimensions using insights from the algebra and geometry of multiplication in the complex plane; to derive the formula for quaternion multiplication from first principles; to develop simple, intuitive proofs of the sandwiching formulas for rotation and reflection; to show how to apply sandwiching to compute perspective projections. In addition to these theoretical issues, we also address some computational questions. We develop straightforward formulas for converting back and forth between quaternion and matrix representations for rotations, reflections, and perspective projections, and we discuss the relative advantages and disadvantages of the quaternion and matrix representations for these transformations. Moreover, we show how to avoid distortions due to floating point computations with rotations by using unit quaternions to represent rotations. We also derive the formula for spherical linear interpolation, and we explain how to apply this formula to interpolate between two rotations for key frame animation. Finally, we explain the role of quaternions in low-dimensional Clifford algebras, and we show how to apply the Clifford algebra for R3 to model rotations, reflections, and perspective projections. To help the reader understand the concepts and formulas presented here, we have incorporated many exercises in order to clarify and elaborate some of the key points in the text. Table of Contents: Preface / Theory / Computation / Rethinking Quaternions and Clif ford Algebras / References / Further Reading / Author Biography



Quaternions For Computer Graphics


Quaternions For Computer Graphics
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Author : John Vince
language : en
Publisher:
Release Date : 2021

Quaternions For Computer Graphics written by John Vince and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021 with categories.


If you have ever wondered what quaternions are - then look no further, John Vince will show you how simple and useful they are. This 2nd edition has been completely revised and includes extra detail on the invention of quaternions, a complete review of the text and equations, all figures are in colour, extra worked examples, an expanded index, and a bibliography arranged for each chapter. Quaternions for Computer Graphics includes chapters on number sets and algebra, imaginary and complex numbers, the complex plane, rotation transforms, and a comprehensive description of quaternions in the context of rotation. The book will appeal to students of computer graphics, computer science and mathematics, as well as programmers, researchers, academics and professional practitioners interested in learning about quaternions. John Vince explains in an easy-to-understand language, with the aid of useful figures, how quaternions emerged, gave birth to modern vector analysis, disappeared, and reemerged to be adopted by the flight simulation industry and computer graphics. This book will give you the confidence to use quaternions within your every-day mathematics, and explore more advanced texts.



Visualizing Quaternions


Visualizing Quaternions
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Author : Andrew J. Hanson
language : en
Publisher: Elsevier
Release Date : 2006-02-06

Visualizing Quaternions written by Andrew J. Hanson and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-02-06 with Mathematics categories.


Introduced 160 years ago as an attempt to generalize complex numbers to higher dimensions, quaternions are now recognized as one of the most important concepts in modern computer graphics. They offer a powerful way to represent rotations and compared to rotation matrices they use less memory, compose faster, and are naturally suited for efficient interpolation of rotations. Despite this, many practitioners have avoided quaternions because of the mathematics used to understand them, hoping that some day a more intuitive description will be available. The wait is over. Andrew Hanson's new book is a fresh perspective on quaternions. The first part of the book focuses on visualizing quaternions to provide the intuition necessary to use them, and includes many illustrative examples to motivate why they are important—a beautiful introduction to those wanting to explore quaternions unencumbered by their mathematical aspects. The second part covers the all-important advanced applications, including quaternion curves, surfaces, and volumes. Finally, for those wanting the full story of the mathematics behind quaternions, there is a gentle introduction to their four-dimensional nature and to Clifford Algebras, the all-encompassing framework for vectors and quaternions. Richly illustrated introduction for the developer, scientist, engineer, or student in computer graphics, visualization, or entertainment computing. Covers both non-mathematical and mathematical approaches to quaternions.