Introduction To Multi Armed Bandits


Introduction To Multi Armed Bandits
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Introduction To Multi Armed Bandits


Introduction To Multi Armed Bandits
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Author : Aleksandrs Slivkins
language : en
Publisher:
Release Date : 2019-10-31

Introduction To Multi Armed Bandits written by Aleksandrs Slivkins and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-10-31 with Computers categories.


Multi-armed bandits is a rich, multi-disciplinary area that has been studied since 1933, with a surge of activity in the past 10-15 years. This is the first book to provide a textbook like treatment of the subject.



Introduction To Multi Armed Bandits


Introduction To Multi Armed Bandits
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Author : Aleksandrs Slivkins
language : en
Publisher:
Release Date : 2019

Introduction To Multi Armed Bandits written by Aleksandrs Slivkins and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with categories.


Multi-armed bandits is a rich, multi-disciplinary area that has been studied since 1933, with a surge of activity in the past 10-15 years. This is the first book to provide a textbook like treatment of the subject.



Bandit Algorithms


Bandit Algorithms
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Author : Tor Lattimore
language : en
Publisher: Cambridge University Press
Release Date : 2020-07-16

Bandit Algorithms written by Tor Lattimore and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-07-16 with Business & Economics categories.


A comprehensive and rigorous introduction for graduate students and researchers, with applications in sequential decision-making problems.



Multi Armed Bandit Allocation Indices


Multi Armed Bandit Allocation Indices
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Author : John Gittins
language : en
Publisher: John Wiley & Sons
Release Date : 2011-02-18

Multi Armed Bandit Allocation Indices written by John Gittins and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-02-18 with Mathematics categories.


In 1989 the first edition of this book set out Gittins' pioneering index solution to the multi-armed bandit problem and his subsequent investigation of a wide of sequential resource allocation and stochastic scheduling problems. Since then there has been a remarkable flowering of new insights, generalizations and applications, to which Glazebrook and Weber have made major contributions. This second edition brings the story up to date. There are new chapters on the achievable region approach to stochastic optimization problems, the construction of performance bounds for suboptimal policies, Whittle's restless bandits, and the use of Lagrangian relaxation in the construction and evaluation of index policies. Some of the many varied proofs of the index theorem are discussed along with the insights that they provide. Many contemporary applications are surveyed, and over 150 new references are included. Over the past 40 years the Gittins index has helped theoreticians and practitioners to address a huge variety of problems within chemometrics, economics, engineering, numerical analysis, operational research, probability, statistics and website design. This new edition will be an important resource for others wishing to use this approach.



Regret Analysis Of Stochastic And Nonstochastic Multi Armed Bandit Problems


Regret Analysis Of Stochastic And Nonstochastic Multi Armed Bandit Problems
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Author : Sébastien Bubeck
language : en
Publisher: Now Pub
Release Date : 2012

Regret Analysis Of Stochastic And Nonstochastic Multi Armed Bandit Problems written by Sébastien Bubeck and has been published by Now Pub this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


In this monograph, the focus is on two extreme cases in which the analysis of regret is particularly simple and elegant: independent and identically distributed payoffs and adversarial payoffs. Besides the basic setting of finitely many actions, it analyzes some of the most important variants and extensions, such as the contextual bandit model.



Bandit Algorithms For Website Optimization


Bandit Algorithms For Website Optimization
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Author : John Myles White
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2012-12-10

Bandit Algorithms For Website Optimization written by John Myles White and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-10 with Computers categories.


When looking for ways to improve your website, how do you decide which changes to make? And which changes to keep? This concise book shows you how to use Multiarmed Bandit algorithms to measure the real-world value of any modifications you make to your site. Author John Myles White shows you how this powerful class of algorithms can help you boost website traffic, convert visitors to customers, and increase many other measures of success. This is the first developer-focused book on bandit algorithms, which were previously described only in research papers. You’ll quickly learn the benefits of several simple algorithms—including the epsilon-Greedy, Softmax, and Upper Confidence Bound (UCB) algorithms—by working through code examples written in Python, which you can easily adapt for deployment on your own website. Learn the basics of A/B testing—and recognize when it’s better to use bandit algorithms Develop a unit testing framework for debugging bandit algorithms Get additional code examples written in Julia, Ruby, and JavaScript with supplemental online materials



Hands On Reinforcement Learning For Games


Hands On Reinforcement Learning For Games
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Author : Micheal Lanham
language : en
Publisher: Packt Publishing Ltd
Release Date : 2020-01-03

Hands On Reinforcement Learning For Games written by Micheal Lanham and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-03 with Computers categories.


Explore reinforcement learning (RL) techniques to build cutting-edge games using Python libraries such as PyTorch, OpenAI Gym, and TensorFlow Key FeaturesGet to grips with the different reinforcement and DRL algorithms for game developmentLearn how to implement components such as artificial agents, map and level generation, and audio generationGain insights into cutting-edge RL research and understand how it is similar to artificial general researchBook Description With the increased presence of AI in the gaming industry, developers are challenged to create highly responsive and adaptive games by integrating artificial intelligence into their projects. This book is your guide to learning how various reinforcement learning techniques and algorithms play an important role in game development with Python. Starting with the basics, this book will help you build a strong foundation in reinforcement learning for game development. Each chapter will assist you in implementing different reinforcement learning techniques, such as Markov decision processes (MDPs), Q-learning, actor-critic methods, SARSA, and deterministic policy gradient algorithms, to build logical self-learning agents. Learning these techniques will enhance your game development skills and add a variety of features to improve your game agent’s productivity. As you advance, you’ll understand how deep reinforcement learning (DRL) techniques can be used to devise strategies to help agents learn from their actions and build engaging games. By the end of this book, you’ll be ready to apply reinforcement learning techniques to build a variety of projects and contribute to open source applications. What you will learnUnderstand how deep learning can be integrated into an RL agentExplore basic to advanced algorithms commonly used in game developmentBuild agents that can learn and solve problems in all types of environmentsTrain a Deep Q-Network (DQN) agent to solve the CartPole balancing problemDevelop game AI agents by understanding the mechanism behind complex AIIntegrate all the concepts learned into new projects or gaming agentsWho this book is for If you’re a game developer looking to implement AI techniques to build next-generation games from scratch, this book is for you. Machine learning and deep learning practitioners, and RL researchers who want to understand how to use self-learning agents in the game domain will also find this book useful. Knowledge of game development and Python programming experience are required.



Reinforcement Learning Second Edition


Reinforcement Learning Second Edition
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Author : Richard S. Sutton
language : en
Publisher: MIT Press
Release Date : 2018-11-13

Reinforcement Learning Second Edition written by Richard S. Sutton and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-13 with Computers categories.


The significantly expanded and updated new edition of a widely used text on reinforcement learning, one of the most active research areas in artificial intelligence. Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives while interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the field's key ideas and algorithms. This second edition has been significantly expanded and updated, presenting new topics and updating coverage of other topics. Like the first edition, this second edition focuses on core online learning algorithms, with the more mathematical material set off in shaded boxes. Part I covers as much of reinforcement learning as possible without going beyond the tabular case for which exact solutions can be found. Many algorithms presented in this part are new to the second edition, including UCB, Expected Sarsa, and Double Learning. Part II extends these ideas to function approximation, with new sections on such topics as artificial neural networks and the Fourier basis, and offers expanded treatment of off-policy learning and policy-gradient methods. Part III has new chapters on reinforcement learning's relationships to psychology and neuroscience, as well as an updated case-studies chapter including AlphaGo and AlphaGo Zero, Atari game playing, and IBM Watson's wagering strategy. The final chapter discusses the future societal impacts of reinforcement learning.



A Tutorial On Thompson Sampling


A Tutorial On Thompson Sampling
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Author : Daniel J. Russo
language : en
Publisher:
Release Date : 2018

A Tutorial On Thompson Sampling written by Daniel J. Russo and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018 with Electronic books categories.


The objective of this tutorial is to explain when, why, and how to apply Thompson sampling.



Bandit Problems


Bandit Problems
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Author : Donald A. Berry
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-04-17

Bandit Problems written by Donald A. Berry and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-17 with Science categories.


Our purpose in writing this monograph is to give a comprehensive treatment of the subject. We define bandit problems and give the necessary foundations in Chapter 2. Many of the important results that have appeared in the literature are presented in later chapters; these are interspersed with new results. We give proofs unless they are very easy or the result is not used in the sequel. We have simplified a number of arguments so many of the proofs given tend to be conceptual rather than calculational. All results given have been incorporated into our style and notation. The exposition is aimed at a variety of types of readers. Bandit problems and the associated mathematical and technical issues are developed from first principles. Since we have tried to be comprehens ive the mathematical level is sometimes advanced; for example, we use measure-theoretic notions freely in Chapter 2. But the mathema tically uninitiated reader can easily sidestep such discussion when it occurs in Chapter 2 and elsewhere. We have tried to appeal to graduate students and professionals in engineering, biometry, econ omics, management science, and operations research, as well as those in mathematics and statistics. The monograph could serve as a reference for professionals or as a telA in a semester or year-long graduate level course.